Fixed bug with description on Prodigious Artifact talent. Improved hitbox of Demon Hunter's scythe Various minor adjustments.
[ 2020-07-22 02:41:02 CET ] [ Original post ]
Difficulty Adjustments, Bug fixes, and various improvements.
[ 2020-01-30 05:33:44 CET ] [ Original post ]
Patch Notes
- New objective: Destroy the Giant Eggs!
- Various bug fixes and minor enemy adjustments made.
[ 2019-06-25 00:29:56 CET ] [ Original post ]
Patch Notes
- New objective: Extinguish flames to unlock the caged beast!
[ 2019-05-06 02:55:02 CET ] [ Original post ]
Patch Notes
- Earlier level enemies now have a chance to drop bigger souls.
- Achievements will be granted to those who have already earned them.
[ 2019-04-18 03:07:40 CET ] [ Original post ]
Patch Notes
- New objective added.
- Achievements should work now. Testing to see if they give the achievements to players if they already would have had them.
[ 2019-04-15 02:27:15 CET ] [ Original post ]
Patch Notes
- New Boss Mode. Play against the bosses you have seen and earn souls if you defeat them.
- Boss Mode is available on the map.
- Lots of bug fixes.
- Fixed a lot of typos in multiple languages.
[ 2019-04-04 04:23:42 CET ] [ Original post ]
Patch Notes
- New UI. It is cleaner looking and takes less room.
- Lots of bug fixes.
- Added New Languages. Simplified Chinese, Japanese, Korean, Spanish, and Portuguese.
[ 2019-01-11 03:49:24 CET ] [ Original post ]
We have been working on translating the game into more languages, improved ui, and lots of bug fixes. Translating and adjusting the game for the translations is taking more time than we had thought. The new UI makes room for more screen while still having all the information needed. We are aware of the obvious bugs and they have been fixed. Thanks for being patient.
[ 2018-12-20 16:53:47 CET ] [ Original post ]
Patch Notes
- New Objective added, Destroy the Sentries.
- Game Translated in French and German.
- Fixed a bug where portal projectiles were not able to be hit by abilities.
- Fixed a couple of minor bugs.
[ 2018-11-27 04:08:02 CET ] [ Original post ]
Patch Notes
- New objective added."Collect Demon Trophies" Once the player has collected one an elite demon spawns!
- Various bug fixed.
[ 2018-11-13 01:49:14 CET ] [ Original post ]
Patch Notes
- Fixed starting with low hp and mana on 2nd part of forest map.
- Haunted forest part 2 is clickable with mouse fixed.
- Fixed invisible wall on "Summon and defeat the demon" objective
- Fixed objective text that wouldn't appear sometimes.
- Slightly lowered hp of certain enemies on Castle and Cave Map.
[ 2018-11-08 01:15:08 CET ] [ Original post ]
Patch Notes
- Screen Shakes can be turned on/off in the Options Menu.
- Fixed being able to move through the main menu while "Play Tutorial" was in front.
- Demonic Tree Boss projectiles slightly slower.
[ 2018-11-03 06:03:13 CET ] [ Original post ]
Patch notes
- New gun, Pumpkin Launcher!
- Dynamite now drops when picking up new artifacts.
- Haunted Forest and Wasteland enemies projectiles are slower.
[ 2018-11-02 03:20:48 CET ] [ Original post ]
Patch Notes
- When you pick up a gun/artifact then the one equipped will drop on the ground. Note: Dynamite can't be dropped atm and will be patched in a day or two.
- Camera extends more with crosshair to see further ahead.
- Increased duration of guns/artifacts.
- Pink Death Bug and Demonic Rhino on Haunted Forest are slightly weaker.
- Player 2 animation bugs fixed
- When entering a boss portal the player gains slightly more hp and mp.
[ 2018-10-31 04:00:11 CET ] [ Original post ]
Patch Notes
- New Map has been added. New and improved.
- New saves after each boss so players don't have to beat the same boss twice.
- New Objective. "Find the Chalices"
- Ammo, hp, mp, and weapons stay out longer.
- If playing for the first time then players can choose if they want to play the tutorial or not.
[ 2018-10-29 01:50:06 CET ] [ Original post ]
🎮 Full Controller Support
- Linux 32 Content [251.22 M]
- Linux 64 Content [247.41 M]
Different Objectives: Each playthrough in Vile can be interesting to find something new and fun with random objectives given at the start of levels. If you complete this objectives you will you will be rewarded! This will keep each playthrough feeling fresh with over 20 objectives and if you don't want to complete the objectives then no problem! You can just kill enemies to proceed to the next level.
Characters, Weapons, Artifacts: Play as unique characters, each with their own set of abilities, weapons, and an artifacts. Artifacts can provide many uses in battle but they take mana. Stamina regenerates over time and is used for the two abilities of each character.
Epic Bosses: Battle 12 epic bosses! Battle a huge bone vulture, on a carriage, and each different from the last.
Talent Trees: Three awesome talent trees with so many talents to purchase from. Ranging from loot that gets pulled in to your character, an extra spell, keep souls gathered or gain health when an objective is completed and many more!
Maps and Loot: With 6 different worlds, plenty of weapons and artifacts to find there is a lot of things to enjoy in Vile!
Key Features
- Random objectives given at the start of the level to complete or you can just kill enemies to proceed
- Epic bosses to battle
- Unlock unique characters with two abilities to give the player plenty of options
- Three different talent trees with multiple talents to purchase upgrades from!
- Local Co-op - Team up with a friend
- 6 Different and always changing maps
- Find new weapons and artifacts every time you play.
- OS: Ubuntu 14.04
- Processor: 2 GHz Dual CoreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 512 MB NVidia or ATI Graphics Card
- Storage: 200 MB available space
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