Tower of Fate
Barry McCabe Developer
Clockwork Wolf Publisher
2019-08-13 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mixed
(40 reviews)
Public Linux Depots:- Tower of Fate Depot - Linux [12.22 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Patch 1.07- Fixed level streaming slow down.
- Fixed sometimes falling through elevator.
- Fixed lava rock collision.
[ 2019-10-06 16:01:45 CET ] [ Original post ] Patch 1.05-Fixed Haze effect overpowering lantern glare before Main Hall reached.
-Fixed long load time picking wrong door at start.
-Doors now skip if you have completed them twice.
-Fixed Fates story not re-playing if not finished, after death within Valley of spiky death balls.
-Fixed pirate ship story not re-playing if not finished upon failing.
-Fixed Pirate ship death Fate audio overlap.
-Fixed Dragon death voice overlap.
-Fixed Weighted casket collision issues (There was a small chance of trapping yourself or the sheet music not spawning).
-Fixed Xbox controller analog stick sensitivity setting been swapped around.
[ 2019-08-18 13:36:44 CET ] [ Original post ] Patch 1.03 + 04- Guardians sight range increased by 30%
- Audio now plays whilst unfocused (minimised / in background)
- Cage room lever rotates correctly
[ 2019-08-18 13:34:04 CET ] [ Original post ] Patch 1.02-Fixed door Room bug for jumping jack trigger and fast-track trigger.
-Fixed voice volume level inconsistency issues.
-Fixed Sprint ability not given if Spike Ball avoided.
-Fixed first elevator collision bug.
-Fixed Fate talking twice at merchants if jumping down stairs.
-Fixed picking up first soul not triggering 'Soul explanation story'.
-Fixed re-spawning soul in room area near elevator.
-Added SKIP button to the start intro (Sorry it should have been there from the start!)
[ 2019-08-16 01:53:45 CET ] [ Original post ] Patch 1.01- Xbox controller run button (just click once, no need to hold down now)
- Xbox controller not walking at correct speed.
- Lanterns now re-spawn every few seconds each time you swap them at the merchants (no need to re-load the shop to re-load lanterns).
-Fixed lanterns charging souls more than once.
[ 2019-08-13 23:50:21 CET ] [ Original post ] Launch!The game has finally launched!
Thank you to everyone that helped support the development!
If any teething issues are found (it is launch day after all) please don't hesitate to post in the discussions tab and I will fix any issues asap.
Barry
[ 2019-08-13 22:18:48 CET ] [ Original post ] Disclaimer
This is a rage game, it will push your buttons, and Fate certainly will not be fair to you. If you’re looking for a relaxing puzzle game… I’m afraid you’ve come to the wrong place.
Story
You are in the void realm between Hell and Earth. A 'kindly' spirit named Fate explains you have been sent here to prove you are worthy of true redemption from your mortal life. You are tasked with reaching the top of a tower.
• Creepy dark atmosphere.
• Branching story dialogue.
• Fully voiced.
• Cruel puzzles.
• Hidden secrets and areas.
• Beautifully haunted world.
• Full 3D sound attenuation.
• Guaranteed pain and suffering.Puzzles
The puzzles and challenges will get tougher and more complex the higher up the tower you go. Basic timing events to mind games and trickery, by the time you reach the top, you will know true suffering.Sound Design
Full sound attenuation (3D Sound) on EVERYTHING, from gusts of wind, drops of water, to that mysterious chain rattling in the distance. You will hear exactly just how far, and in what direction every sound is coming from (Best used with headphones). True echoes and reverberation are used throughout the entire game. Every sound emitted will bounce off materials with different absorption properties (stone, cloth, glass etc) and calculate the distance travelled to get back to you and adjust frequency, delivering a hauntingly realistic accurate interpretation of true sound.
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