Update 1.4.0 - The Sub-Terrain Breacher
[ 2022-12-01 23:03:08 CET ] [ Original post ]
Changelog
- Added Sub-Terrain Breacher
- Spawn immunity now is removed when any weapon is added to your inventory
- Foundations now take double the damage from underneath now
- Reduced Electricity Tower health from 600/800 to 400/600
- Changed crystal miner cost to 300c/500b to 500c/300b
- Right clicking items in the shop now quick buys them
- Can now press keys 1-4 when in your inventory to select the current store tier
- Fixed healing station exploit
- Increased percent chance increases for cosmetic crates from 5%/2.5% to 7.5%/5% (win/loss)
- Fixed digging exploit in Sequoia
- Fixed enemy team players having an outline on spawn
- Fixed being able to place items on trees and deployables
- Reduced fire cost of gun turret from 20/20/.5 to 10/15/.1
- Fixed motion detector not retaining rotation when ground underneath is dug
- Tier 3
- 500 bio / 600 crystal / 20 energy arming cost
- 7.5 second arming time / 12 second firing time
- Shoots 4 sub-terrain rockets that each do 600 damage in a square shape
- Max distance of 50 meters (about 30% of the length of Sequoia)
The Wall
Aero Games
Aero Games LLC
2018-11-02
Indie Strategy MMO Multiplayer Coop EA
FREEGame News Posts 46
🎹🖱️Keyboard + Mouse
Mostly Positive
(374 reviews)
http://aero-games.com/TheWall/index.html
https://store.steampowered.com/app/719200 
Linux [2.76 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
**Please join the Official Discord https://discord.gg/kDVjarT. Custom matches are always being held there.**
Walls is a strategic, multiplayer FPS game where the outcome of a match is defined by the player.
One of the main elements of this game is the enormous wall itself, in the center of each map, dividing teams until it is either dug under, built over, or destroyed by players. Walls, combined with the other features of the game, allow matches to progress in different ways, be it fast/aggression-based gameplay, slow/economy-based gameplay, or anything between.
Wallsl offers two online game modes: versus and co-op. In co-op mode, players team up against enemy swarms, defending their base. In versus mode, players team up and fight in intense PvP matches.
With the slick combat of E-Sports FPS games, the long-term, economy-based strategy of RTS games, and the world-manipulation aspects of survival games, Walls is a satisfying change from the mass of fast-paced, yet dull, online FPS games.
Every single battle in Walls will be a new experience for the player. The economy of each team, the items of individual players, and other conditions dictate how matches unfold. Outside of matches is a player's persistent inventory, including skills and weapon customizations.
Walls' economy is based on three currencies, energy, wood, and minerals. Each one allows players to build, buy, and upgrade in matches.
One of the main features of Wallsl is the player's ability to manipulate the terrain and place down structures. Placing down fortifications, generators, and other structures help players gain an advantage. The unparalleled mechanic of digging introduces countless numbers of strategies that can be utilized to make each game exciting.
Walls is a strategic, multiplayer FPS game where the outcome of a match is defined by the player.
One of the main elements of this game is the enormous wall itself, in the center of each map, dividing teams until it is either dug under, built over, or destroyed by players. Walls, combined with the other features of the game, allow matches to progress in different ways, be it fast/aggression-based gameplay, slow/economy-based gameplay, or anything between.
Wallsl offers two online game modes: versus and co-op. In co-op mode, players team up against enemy swarms, defending their base. In versus mode, players team up and fight in intense PvP matches.
With the slick combat of E-Sports FPS games, the long-term, economy-based strategy of RTS games, and the world-manipulation aspects of survival games, Walls is a satisfying change from the mass of fast-paced, yet dull, online FPS games.
Every single battle in Walls will be a new experience for the player. The economy of each team, the items of individual players, and other conditions dictate how matches unfold. Outside of matches is a player's persistent inventory, including skills and weapon customizations.
Walls' economy is based on three currencies, energy, wood, and minerals. Each one allows players to build, buy, and upgrade in matches.
One of the main features of Wallsl is the player's ability to manipulate the terrain and place down structures. Placing down fortifications, generators, and other structures help players gain an advantage. The unparalleled mechanic of digging introduces countless numbers of strategies that can be utilized to make each game exciting.
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 1903 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB