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Commanders, step beyond the walls of Bulwark and into a dystopian mystery! KARMA: The Dark World from Wired Productions is a psychological thriller where truth is a weapon. Are you ready to uncover the secrets within? Check out the bundle HERE
Brought to you by the brilliant minds at Pollard Studio,KARMAisnt just another spooky game. This is psychological horror dialed up to eleven, blending brain-melting mystery with stunning Unreal Engine 5 visuals and a story that refuses to let go. Its out now onPCandPlayStation 5, with a Deluxe Edition packed full of eerie extras an exclusive soundtrack, a digital EP, and a gorgeous digital artbook for those who want to dive even deeper.
The Wired Family Discount Bundles
As a thank you to all of our fans, if you own ANY of the Wired Productions library (including The Falconeer) on Steam, you will be able to purchase a bundle with Karma included to 'complete the set' and save up 15% on top of the 10% launch discount! Pretty good right?
[previewyoutube=hNH-gh7FVMM;full][/previewyoutube]
This counts for ANY of our games, so heck, why not pick up Bulwark right now for the cost of a meal deal and get a fantastic City builder as well!
If youre unsure, have a look at our Steam publisher page and check our range of games : CLICK HERE TO SEE ALL OUR GAMES!
Hello everyone! It's a huge week for everyone here at the Wired Family, with our friends at Pollard Studio launching their cinematic narrative thriller, KARMA: The Dark World - this Thursday! KARMA is a psychological thriller set in an alternative post WW2 timeline that places you in the shoes of a ROAM agent, responsible for diving into the minds of citizens accused of crimes in order to explore their memories and unravel the truth. But there are dangers that lurk in the shadows of our minds, and what you discover will have you questioning reality, and your sense of self... [previewyoutube=hHGs_VTALb8;full][/previewyoutube] KARMA will be launching on March 27th at Mid-day GMT on Steam, and as a thank you to all of our fans, if you own ANY of the Wired Productions library on Steam, you will be able to purchase a bundle with Karma included to 'complete the set' and save 15% on top of the 10% launch discount. Keep your eyes peeled on Thursday when the bundle is live, and we hope you enjoy your time working for Leviathan... Mother is watching..
The Steam Spring Sale is BACK and we are celebrating with our biggest discounts yet across the full range of our indie games - as well as their soundtracks, DLC and digital extras! Save up to 90% HERE!
The wait is over! Our demo is now available as part of Steam Next Fest. This is your chance to step into the shoes of a hotelier and design the ultimate guest experience. Whether you've been eagerly following the game's development or are just discovering it, the demo offers a hands-on preview of what it takes to build, manage, and customize a world-class hotel. For those new here: What is Hotel Architect & What should you expect in the Demo? Hotel Architect is a detailed hotel management simulation that allows you to craft unique and luxurious accommodations (or not... Your choice!). Juggle the increasingly elaborate demands of disorderly guests, logistical nightmares and unexpected obstacles in the ultimate hotel construction and tycoon management game. In this demo, you can explore two stunning destinations: the bustling city of Gothenburg and the sun-soaked shores of Santorini. Each location presents unique challenges and opportunities, encouraging you to think strategically as you design and manage your properties. Key features of the demo include:
Our friends at Pollard Studio are fellow members of the Wired Publishing Family, and today they announced that their first game, KARMA: The Dark World will officially launch on March 27th 2025, exclusively on PlayStation 5 and PC.
They've celebrated this with an EPIC release date announcement trailer focusing on the stunning visuals, surreal environments and emotionally-charged story inspired by cinemas finest auteurs with shocking twists at every turn, asking the question "When every shadow hides a secret, who can you trust?"
Watch the Into the Mist trailer:
[previewyoutube=mhM9jZnk42M;full][/previewyoutube]
Karma: the Dark world is a first-person cinematic psychological horror title where players will be investigating the deepest secrets of their suspects minds.
Set in an alternate timeline where post-war Germany has fallen into a dystopian state, ruled over by the Leviathan Corporation using mass surveillance and mind bending technology - what starts out as another case for Roam Agent Daniel McGovern, sees him uncover a world of deceit and betrayal, where he begins to doubt everything he knows, including his own identity.
Inspired by the works of visionary creators such as David Lynch (Twin Peaks), Hideo Kojima (Metal Gear Solid, Death Stranding), and Christopher Nolan (Inception, Interstellar), and developed in Unreal Engine 5, they'll have a demo coming out before launch that will let you try out your skills as a ROAM agent yourself - but for now, just like every wishlist and share of exciting news with friends helped us on our journey to the Edge of the World - spreading the word of an exciting new indie game with us is just another way to help indie developers share their works with the world!
KARMA will be available at launch for $24.99 / 24.99 / 19.99, with a 10% launch discount on PC, PlayStation and an additional 15% off on Steam for players who own any previous Wired Productions title.
KARMA: The Dark World is available for Wishlist now on Steam, PlayStation Store, GOG and Epic Store.
Pollard Twitter | Karma Twitter | Wired Facebook | Wired Twitter | Wired Youtube | Wired Discord | Wired Instagram | Wired Twitch | Wired Reddit | Wired Imgur
https://karmadarkworld.com/leviathan/
Hold on to your hard hats, VR explorers! Our publisher, Wired Productions are telling us It's time to dig deep because DIG VR is making its way to Steam VR on March 20th! Dig VR received critical acclaim on the Meta Quest, for it's sim-light gameplay, charming sense of humour and stunning soundtrack. So you better get ready as were excited to announce that you will soon be experiencing the thrill of digging, discovering, and, most importantly, getting a little dirty! [previewyoutube=wxCaReZIXeU;full][/previewyoutube]
This is the time of year where jack frost starts to nip at your toes, so stay inside and play some of the warmest indie games. You may even find your new favourite Indie Game with the Wired Winter Steam Sale 2024! Cozy up with our incredible discounts and expand your gaming library. Whether you're into intense single-player tales or exciting multiplayer action, Wired Productions has something special for you. Know someone special that has had a new VR headset or Steam Deck? Check out our bundles and see those discounts stack! have a wonderful holidays from everyone on the Wired Team and get playing! Save up to 90% HERE!
As the leaves turn to vibrant hues of orange and gold, there's no better way to embrace the season than discovering your new favourite Indie Game with the Wired Autumn Steam Sale 2024! Cozy up with our incredible discounts and expand your gaming library. Whether you're into intense single-player tales or exciting multiplayer action, Wired Productions has something special for you. Check out the sale and save up to 90% HERE!
Bulwark Evolution: Falconeer Chronicles has a massive 50% discount as part of the Steam Daily Deal! This discount is running until September 20th. Recently, Bulwark: Falconeer Chronicles massive update transformed Bulwark into Bulwark Evolution: Falconeer Chronicles! Expect new game modes suitable for every kind of players - those who are looking for classic strategy, including scavenging resources, creating trade routes, forming alliances and declaring war, as well as for those searching for more relaxing experiences such as freebuild sandbox. Read more here: https://store.steampowered.com/news/app/290100/view/4587567213536502598
The Falconeer has a massive 80% discount as part of the Steam Daily Deal! This discount is running until September 19th. Soar through the skies aboard a majestic warbird, explore a stunning oceanic world and engage in epic aerial dogfights, in this BAFTA-nominated air combat game from the solo developer, Tomas Sala! Experience the first game from The Falconeer Series. Take on the role of Falconeer, a powerful airborne warrior traversing a vast oceanic world torn apart by generations of poisonous decisions and dissent. Throughout multiple campaigns, you will experience life from many different perspectives and loyalties as you embark on a journey of discovery, and solve the mystery of the Ursee, its people and history.
It's getting HOT in here and we are turning the heat up HIGHER! The Wired Steam Summer sale is HERE and we have the deals that are scorching! The only way to stay cool this summer is to play our refreshing range of Indie delights with discounts of up to 90%. Dive in and join us to find your new favorite indie game.
Message from The Falconeer publisher, Wired Productions. Hey Indie Games Lovers! Wired Direct '24 is now LIVE! Watch the official livestream here: [previewyoutube=qWtn77_P7VY;full][/previewyoutube] Watch brand-new trailers, announcements, wishlist upcoming games, DLC, and buy all current Wired discounted games!
Message from The Falconeer publisher, Wired Productions. Ladies and gentlemen, gamers and thrill-seekers, gather 'round! The moment youve all been waiting for is finally here. After two years of clandestine development, late-night coding sessions, and more coffee than any sane person should consume, were ready to pull back the curtain on our latest creation. Buckle up, because this is going to be one wild ride! We are delighted to reveal we are working with celebrated indie developers Just Add Water. Now, we know youve been wondering, Whats this secret project all about? Well, weve been as tight-lipped as a vault, but the wait is almost over. The game is like a locked treasure chest buried deep in the digital sands. The key? Your curiosity! Wired Direct '24: The Grand Reveal: Mark your calendars, set your alarms, and prepare to have your minds blown. On April 23rd, precisely at:
Message from Bulwark: Falconeer Chronicles publisher, Wired Productions. Hey Indie Games Players, Fans, and Creators! We're back with Wired Direct livestream! We're proudly Wired Direct '24 - our biggest stream presenting upcoming Indie Wired games, official release dates, announcing and teasing new IPs, DLC, updates, and much more! Watch Wired Direct '24 Teaser Trailer: [previewyoutube=kCvHXz5F2Y0;full][/previewyoutube] Make sure you subscribe to our YouTube channel and turn notifications on by ringing the bell! https://www.youtube.com/@WiredP If you are a Creator, we have also a co-streaming opportunity for you! https://bit.ly/WD24Stream Fill out the form and become our streaming partner! See you at Wired Direct '24 on April 23rd 12:00 PST / 15:00 EDT / 20:00 BST
Message from The Falconeer publisher, Wired Productions. Can you feel it? Spring is coming! Roses are red, Violets are blue, Here's a free Tin Hearts VR update for you!
Celebrate the imminent release of the acclaimed city builder, Bulwark: Falconeer Chronicles, by entering to win this exclusive Bulwark PS5 edition!
Follow us on X/Twitter, RT, and comment where youll place this stunning console for a chance to win!
Surveyors! The Bulwark: Falconeer Chronicles Demo is now LIVE on PC, Xbox and soon will be available on PlayStation! You can cast your net far and wide on the mysterious waters of the Great Ursee, as the Demo gives you the best overview and taste of gameplay for the upcoming open-world builder, releasing on the 26th of March. The demo allows you to capture your favorite moments from the game thanks to added Photo Mode. You can stop the game, change the camera angle, set a day or night cycle to get atmospheric lighting, or even replay your builds to show off your creations. Watch the Photo Mode trailer: [previewyoutube=6mdTmf6JhtY;full][/previewyoutube] Since Bulwark: Falconeer Chronicles is all about creativity and the stories you can experience and tell, we have a contest for you! We are giving one lucky creator the once-in-a-lifetime chance to be in the game and become a non-playable character, in-game, based on their name and likeness, and become part of the Bulwark: Falconeer Chronicles lore forever. We want you to create your own short "mini-film" or photo sequence within Bulwark, using the environment, units, structures, and characters. Show us how creative you are! All entries (one per person) must be submitted via X/Twitter using the hashtag #MyBulwarkLegacy. Feel free to tag Wired Productions (@WiredP) in your posts too, so we can share your art! Play the demo and wishlist the game here: Steam Epic GOG Xbox PlayStation - demo and pre-order available soon! https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/ See you soon on the great water!
Ahoy, matey! Ye be wantin to know more about the Bulwark: Falconeer Chronicles demo that is joinin the Pirates & Ninjas Fest on Steam, eh? Well, shiver me timbers, Ive got some news for ye. Bulwark: Falconeer Chronicles is a game that lets ye build yer own pirate fortress in a vast and fantastical ocean world. Ye can explore the cliffs and waters, scavenge resources, trade with other factions, and wage war upon yer enemies. Ye can also fly yer own airship or giant warbird and engage in aerial combat with other ships. Its a game of freedom and expression, where ye can create anything ye can imagine. But thats not all. The demo has been updated with some new features and improvements that make it even more fun and exciting. Here are some of them:
We, as publisher Wired Productions, are excited, with award-winning, solo developer, Tomas Sala, to reveal that the highly anticipated Bulwark: Falconeer Chronicles will be arriving on PC, Xbox Series One and X|S and PlayStation 4 and 5 on March 26, 2024! In addition, a multiplatform demo across the same platforms will be available from January 30 giving console players their first chance to see the game in action! In the demo, you will be able to play with one complete scenario designed to show the ropes of Bulwark. Your settlements can grow to up to 15 buildings, while later-stage gameplay elements such as Wonder, Leaders and a variety of factions, will only be available at launch.
Had a shiny new Steam Deck for Christmas and are you looking for some great games to play on your new machine? Look no further than the Wired Steam Deck Verified Games Bundle, a collection of five amazing titles that are fully compatible with Valves portable gaming PC. Whether youre into retro arcade adventures, aerial combat, space exploration, or dystopian narratives, this bundle has something for you. And the best part is, you can get all five games for 15% off the regular price! (Which is even cheaper with the Wired Winter Sale on.) https://store.steampowered.com/bundle/37479/Wired_Steam_Deck_Verified_Bundle/
It's beginning to look a lot like... playtime! There is something special in long, cold, frosty nights. Wrapped up in blankets next to a roaring fire. Winter is magic, isn't it? And magic simply fills our games! Enjoy the seasonal fun with Wired Steam Winter Sale 2023 and grab one of our Indie games, with up to an enormous 85% off! Try Tin Hearts, the most cosy & Christmas game probably ever made. Now with 'Play Hard' free upgrade which contains Tin McClaine soldier skin! So if you really want to feel slow life vibes and winter spirit, this is literally Die Hard of gaming. Play now!
Welcome to
The Days are getting shorter, the leaves are falling from the trees, The fire is cracking in the fireplace, and you're covered in a blanket, holding hot cocoa in your hands. Are you comfortable? Well, it's about to get a whole heap warmer in here! Welcome to Wired's Steam Autumn Sale. With scorching deals, up to 85% off! Grab our cosy game and enjoy this most chill & melancholic time of the year. The Falconeer gets an enormous -75% off. Soar through the skies! https://store.steampowered.com/app/1135260/The_Falconeer/ Grab yourselves a hot bargain and settle in: Arcade Paradise 40% off! https://store.steampowered.com/app/1388870/Arcade_Paradise/ Deliver Us the Moon 68% off! https://store.steampowered.com/app/428660/Deliver_Us_The_Moon/ Martha Is Dead 45% off! https://store.steampowered.com/app/515960/Martha_Is_Dead/ Tin Hearts 40% off! https://store.steampowered.com/app/1831700/Tin_Hearts/ Grip: Combat Racing 85% off! https://store.steampowered.com/app/396900/GRIP_Combat_Racing/ AVICII Invector 80% off! https://store.steampowered.com/app/986800/AVICII_Invector/ Close to the Sun 78% off! https://store.steampowered.com/app/968870/Close_to_the_Sun/ The Last Inua 60% off! https://store.steampowered.com/app/331980/Last_Inua/ Lumote: The Mastermote Chronicles 60% off! https://store.steampowered.com/app/791240/Lumote_The_Mastermote_Chronicles/ Super Dungeon Bros 80% off! https://store.steampowered.com/app/306000/Super_Dungeon_Bros/ The Last Worker 40% off! https://store.steampowered.com/app/1579280/The_Last_Worker/ Tiny Troopers: Global Ops 40% off! https://store.steampowered.com/app/1374350/Tiny_Troopers_Global_Ops/ Tiny Troopers: Joint Ops XL 40% off! https://store.steampowered.com/app/2225750/Tiny_Troopers_Joint_Ops_XL/ Those Who Remain 75% off! https://store.steampowered.com/app/715380/Those_Who_Remain/ Vostok Inc. 77% off! https://store.steampowered.com/app/656460/Vostok_Inc/
Hey Everyone,
We are heading to GamesCom this week. 23rd until the 27th of August you can go hands-on with Bulwark: Falconeer Chronicles in the Indie Arena Booth, Hall 10.
Bulwark has also been nominated for the GamesCom CommUnity Choice Awards steamthumbsup
We are truly honoured to have made the final four and voting is now open.
Head on over and drop us your vote. It really helps to raise awareness of the game and we will be eternally grateful.
VOTE HERE!
If you are at GamesCom. Make sure to drop by and say hello. We may even have some giveaways ;-)
Our friends at Rogue Sun have today launched Tin Hearts on Steam. Step by step, Heart to heart, Left, right, left, We all fall down. Like toy soldiers. To celebrate the launch of Tin Hearts, which last week saw an animated prequel story narrated by legend Stephen Fry, Artists Aisha Vaughan and Kieron Pepper collaborated with Black Razor Records, the indie music label founded by Wired Productions, to create a cover of iconic and classic Toy Soldiers by Martika. The devastating beautiful track perfectly encapsulates the emotion of Tin Hearts, winner of the Most Anticipated Nintendo Switch Game accolade during Gamescom 2022. Watch below: [previewyoutube=ibPbMnitqlk;full][/previewyoutube] Behind every brilliant invention, hides a magical story. Guide a troop of tin soldiers through a magical toy-filled world, in this immersive narrative puzzle adventure game from members of the team that brought you Fable. March through 40+ levels of time-bending, soldier-routing riddles, using a variety of whimsical and inventive contraptions to bounce, shoot and glide them to their goal. Forge new paths for your toys to follow, and solve increasingly elaborate puzzles to unravel the emotional, thought-provoking story of love, loss and compromise centred around the family of Albert J. Butterworth, a genius inventor of Victorian times. Tin Hearts is out now on PC, PlayStation 4 & 5, and the Xbox family of consoles. PCVR, Meta Quest 2 and PSVR2 are set to be released later this year. Wishlist below: https://store.steampowered.com/app/1831700/Tin_Hearts/
We have a whopping 65% off The Falconeer as part of the Wired Birthday Mega Sale. https://store.steampowered.com/app/1135260/The_Falconeer/ They're kick-starting their indie game celebrations in style with a week's worth of glorious primed and juicy content. Central to the party youre all invited to, is Wired's biggest ever Steam Sale. The sale is so big that the wordsmith team worked for 15 days straight to land the most unique and eloquent title the Wired 15th Birthday Mega Sale. Of course, we know this isnt enough to get everyone excited on a Friday afternoon, so we've bundled a free weekend with Tiny Troopers: Global Ops, packed in the launch of Tin Hearts with up to 20% off, dropped brand new money-saving bundles, hit the green button on new demos for Gori: Cuddly Carnage and Bulwark: The Falconeer Chronicles, and (!) managed to drop coin with the reveal of all new pinball DLC for indie hit Arcade Paradise. [previewyoutube=XzxPdZOam60;full][/previewyoutube] The Wired Mega Birthday Schedule Includes: - Steam Publisher Sale (May 12th to 18th) - Tiny Troopers: Global Ops Free-to-Play Weekend (May 12th to 14th) - Xbox Publisher Sale (May 15th to May 29th) - Tin Hearts Launch (May 16th for PC, PS4/5 and Xbox Series S|X) - Arcade Paradise Pinball DLC launch (May 18th) Our biggest sale is here!! That's right, it's our birthday (15 wonderful years of indie gaming!) so we've fired up our AI deal maker (we call him Mauro 2.0) to curate the very best offers we've ever dared to drop! More so, as it's our birthday, we've teamed up with PCGamesN to offer our community a chance to win a SteamDeck! Want to win? Enter HERE! Please check out our lineup and hit follow to stay up to date on all Wired'd releases! CHECKOUT OUR SALE IN FULL HERE Up to 90% off https://store.steampowered.com/app/396900 https://store.steampowered.com/app/656460 https://store.steampowered.com/app/428660 https://store.steampowered.com/app/1579280 https://store.steampowered.com/app/715380 https://store.steampowered.com/app/331980 https://store.steampowered.com/app/306000 https://store.steampowered.com/app/1388870 https://store.steampowered.com/app/515960 https://store.steampowered.com/app/1135260 https://store.steampowered.com/app/791240 Value-packed bundles https://store.steampowered.com/bundle/32000/Wired_Action_Bundle/ https://store.steampowered.com/bundle/32002/Wired_Puzzler_Bundle/ https://store.steampowered.com/bundle/32003/Wired_Soundtrack_Bundle/ https://store.steampowered.com/bundle/32008/Wired_VR_Bundle/ Coming soon https://store.steampowered.com/app/791240 https://store.steampowered.com/app/1831700 https://store.steampowered.com/app/1299690 [url=https://store.steampowered.com/publisher/WIRED]Follow us for more! In addition, Wired is giving away over $1,000 in prizes via the Wired Social channels, from Steam Decks to custom consoles and the introduction of the Wired Black Card - think a Nando's card but instead of free chicken for life its indie games. Each year Wired will distribute a select number of Black Cards to friends, community members and other lucky folk. Follow @WiredP on Twitter for all the details.
Ivar & The Horde released the anti-war song Broken Walls, dedicated to raising money for the children affected by the War In Ukraine. Leading on from the success of the Single, which amassed a total of 100,000 listeners, the brand-new Broken Walls Future Funk Squad Remix video is an opportunity for us to kickstart the GoFundMe campaign and to get us all to dig deep and contribute to the charity WarChild. TURN THIS UP LOUD and watch the 'Future Funk Squad Remix' below: [previewyoutube=I-QID5yUIfk;full]YOUTUBE LINK[/previewyoutube] Released on Black Razor Records. Broken Walls is the latest release from alternative rock/rap artists, Ivar & The Horde (Stu Brootal & Kieron Pepper), and draws inspiration from the war-themed arcade twin-stick shooter Tiny Troopers: Global Ops which launched on 9th March. The game highlights a series of military megalomaniacs from around the world, and their greed-filled desire to cause conflict and chaos. Every contribution on the GoFundMe will receive a download code for: Ivar & The Horde - Broken Walls Ivar & The Horde - Broken Walls (Future Funk Squad Remix) All proceeds from the song on Bandcamp and the GoFundMe will be donated to War Child. Please give as much as you can, because 1 in every 6 children in the world are affected by armed conflict and we can make a difference. If you can't support financially. Please, share the message and get it seen by as many people as possible. If you would like to know more about the charity. Visit them here: WarChild. Thank you.
Hey people, This is a new stage in the life of Bulwark: Falconeer Chronicles. An evolving demo! Lots of work went into improving the game based on the previous round of feedback and your input will be as foundational for the rest of development, so enjoy the demo and be heard. Jump on our Bulwark Discord. I got the chance to show off some of the demo during the Mix showcase. Check it out below. [previewyoutube=zhP16h3_Ljk;full][/previewyoutube] If you are around PAX East. Come on down to the Wired Indie Parlour (Stand 1807), Play the demo and say Hi! Cheers Tomas PS Drop a wishlist on Bulwark. really helps with visibility. https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/ PPS The Falconeer is in the Steam Spring Sale. 65% off is a great deal. https://store.steampowered.com/app/1135260/The_Falconeer/
Two issues have fixes in this patch. -the recent title screen hangs should be ok now. or not lead to a block -mouse control in the menus could hang for no reasons, should be fixed
You might or might not know, but the Falconeer has a follow up. But not an air combat game but a base building game. It allows you to start a new settlement on the Ursee after the 'War of the Tree' you experienced the beginning of in the Falconeer. It's a unique freeform 3D builder that's as much about designing a unique fortress as it will be about interacting with the people and factions of the Ursee. Here's the trailer [previewyoutube=gBWX5v4StP0;full][/previewyoutube] And now it has a free demo to try. This is a pre-alpha demo intented to gather feedback and serves as something of a first user test. But I've been running updates for a few days now and I think it's at a good point more people can try it so go ahead here: https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/
In certain cases the title screen could hang while attempting to load files, added preventions.
-updated the input system to 1.4.4. (unity latest) in hopes of preventing reported issues -changed some buttonUp code to make sure menu interactions only occur on button release (preventing button bashing weirdness) -fixed PC HDR support to be working -turned on hardware tessellation on the portraits
-removed a sneaky debug log that could drain a lot of performance, might be smoother now -per request moved the minimap forward an up a bit -prevented some freezup potentials, (blind guessing for a reported issue, let's pray)
When the rubber hits the road, there's bound to be issues. I hope this patch fixes the two reported issues. Here's the breakdown. (this only affects the VR binary)
Experience The Falconeer through a whole new perspective with VR available now in a free Steam Update! Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of Falconeer, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent. We are proud to announce the surprise release of a free VR update, on Steam, for the award-winning, The Falconeer, alongside a brand-new trailer. For new players, The Falconeer is also currently available for a staggering 60% discount on Steam. Unveiled in a captivating surprise trailer, The Falconeer in VR expands the boundaries of the Great Ursee offering fully immersive views of the oceanic world in 3D VR. Soar through the skies aboard a majestic warbird, engage in epic aerial dogfights, and take on the role of Falconeer, a powerful airborne warrior traversing a vast world torn apart by generations of poisonous decisions and dissent, through a new and unique perspective. Watch The Falconeer VR Reveal Trailer: [previewyoutube=9ksoy8Zuwo8;full][/previewyoutube] The Falconeer VR is available for PC VR today via Steam with a 60% discount! https://store.steampowered.com/app/1135260/The_Falconeer/ For more information, visit TheFalconeer.com, chat on Twitter or join the Official Discord. Also from Tomas Sala & Wired Productions, Bulwark: Falconeer Chronicles is a stand-alone city builder set in the same expansive universe as The Falconeer. Featuring limitless building, freedom and creativity, Bulwark: Falconeer Chronicles encourages players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants. Wishlist here: https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/
Hi Everyone VR is now an option when you boot the Falconeer. This is a sit down VR experience with regular controller support, (no wands and such). It is a full VR conversion including all the interfaces and effects and generous auto aim to make it a smooth experience in VR. the hud is now available when you look down, but I suggest to hide the minimap at most times to improve the VR experience.
Every penny from your purchase goes straight to Safe In Our World.
GO BUY IT NOW!
The song is the lead track from Arcade Paradise. A Game where the protagonist Ashley feels held back, suffocated, and mentally downtrodden. Arcade Paradise is a story that resonates closely with the message of Safe In Our World. It is an inspirational message of what can be achieved, with help or just with the right motivation how you CAN rise up against the machine, and how you CAN make your life great.
This is where you come in. We need YOU, the Wired Community to make some noise, Kick down the doors and scream that talking about Mental Health is GOOD!
How can YOU do this? There are lots of ways:
- Buy the single on Bandcamp. (Same price as a meal deal)
- Stream the song for the next week. Let's see if we can hit the charts. Bring on Top of the Pops.
- Share posts, blogs and playlists. The more we share. The more we can diminish the stigma around Mental Health
- Talk to someone and listen. a Simple "How's it going?" can make the world of difference.
- Make sure to tag us in every post, tweet and video. The more we share, the better.
Watch the Official Music Video below
[previewyoutube=GVfC5C5FopU;full][/previewyoutube]
All proceeds from sales of the Arcade Paradise EP from Bandcamp will be donated to the video games mental health charity Safe In Our World, but why did we choose them? Watch below to find out:
[previewyoutube=1eaAI3q1p3Q;full][/previewyoutube]
In a world ravaged by a cycle of cataclysmic war - there are those that would choose instead to build..
Bulwark: Falconeer Chronicles is a relaxed city builder, featuring limitless building, freedom and creativity, while encouraging players to become the creator of their very own Bulwark, a fortress against the endless Ursee and its fierce inhabitants.
Today during gamescom in the Future Games Show - we announced that solo developer of The Falconeer, Tomas Sala has joined up once more with Wired Productions to bring a very different story from the Great Ursee to the world.
[previewyoutube=gBWX5v4StP0;full][/previewyoutube]
Prospective players can sign up to the Official Discord for The Falconeer Chronicles today. Home to dedicated and exclusive content, the Official Discord offers full access to speak directly with the solo developer, Tomas Sala, while members can experience the unique development journey first hand.
About Bulwark: Falconeer Chronicles:
Bulwark: Falconeer Chronicles is a new stand-alone game set in The Falconeer universe.
Create and kitbash your Bulwark with boundless options and freedom across fantastical and impossible landscapes.
Meet and hire commanders and specialists that unlock new building options, units and stories.
From pioneering BAFTA-nominated developer, Tomas Sala.
Wishlist today, and prepare to return to the Great Ursee
https://store.steampowered.com/app/290100/Bulwark_Falconeer_Chronicles/
Falconeer Dev Twitter | Falconeer Chronicles Discord
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John Travolta sang. "Summer sun, something's begun But, oh, oh, the Summer Sale." ...or something like that. YES, The Steam Summer Sale is alive and kicking. from the 23rd of June until the 7th of July You can pick up some fantastic deals across the Wired family of games. This continues the Wired Summer of Indie Gaming. This follows hot on the heels of Tin Hearts and The Last Worker demos being a part of the Steam Next Fest. You loved the demos so much that we have extended your chance to play them until Friday the 30th of June. We also have a couple of more secrets to announce as part of the Summer of Indie gaming, but you will have to wait and see for those. Check out the Games in the sale. [previewyoutube=kVJLvfa6Z2k;full][/previewyoutube] THE FALCONEER 50% THE FALCONEER DLC HUNTER 50% THE FALCONEER OST 50% https://store.steampowered.com/bundle/20830/The_Falconeer_Warrior_Edition/ MARTHA IS DEAD 20% MARTHA IS DEAD OST 20% https://store.steampowered.com/app/515960/Martha_Is_Dead/ DELIVER US THE MOON 60% DELIVER US THE MOONOST 60% https://store.steampowered.com/app/428660/Deliver_Us_The_Moon/ LUMOTE: THE MASTERMOTE CHRONICLES 20% LUMOTE: THE MASTERMOTE CHRONICLES OST 20% https://store.steampowered.com/app/791240/Lumote_The_Mastermote_Chronicles/ FRACTURED MINDS 15% https://store.steampowered.com/app/688740/Fractured_Minds/ AVICII INVECTOR 65% AVICII INVECTOR DLC 30% https://store.steampowered.com/app/986800/AVICII_Invector/ SUPER DUNGEON BROS 85% https://store.steampowered.com/app/306000/Super_Dungeon_Bros/ LAST INUA 90% https://store.steampowered.com/app/331980/Last_Inua/ CLOSE TO THE SUN 70% CLOSE TO THE SUN OST 70% https://store.steampowered.com/app/968870/Close_to_the_Sun/ THOSE WHO REMAIN 60% https://store.steampowered.com/app/715380/Those_Who_Remain/ VOSTOK INC 80% https://store.steampowered.com/app/656460/Vostok_Inc/ GRIP GAME 85% ARTIFEX CAR PACK 65% FADE GARAGE KIT 50% GRIP: COMBAT RACING - OFFICIAL SOUNDTRACK 60% NYVOSS HEX PRE-ORDER PACK 65% Grip Garage Kits 65% off. https://store.steampowered.com/app/396900/GRIP_Combat_Racing/ Play the Tin Hearts demo here: https://store.steampowered.com/app/1831700/Tin_Hearts/ Play the Last worker demo here: https://store.steampowered.com/app/1579280/The_Last_Worker/
We all know that June is where the hottest gaming action happens with conventions, E3 (or this year technically 'NotE3') announcements, launches and SO MANY SALES! This year Wired are ensuring that the indie scene parties just as hard with the announcement of the Wired #SummerOfIndieGaming!
A month long celebration of brand new trailers, competitions, sales, a game launch and a couple of announcements along the way! We aren't cruel enough to just tease you like that though, so let's get a quick run down of everything included in the #SummerOfIndieGaming, what we've already done, and what you can look forward to!
Wireds Summer of Indie Gaming Schedule Includes:
3rd - 10th June - Steam Publisher Sale (This has been and gone, we hope you picked up something nice!)a
- 8th June - OTK Festival [Gori: Cuddy Carnage]
Gori took part in the OTK festival where it showcased by Top streamer Asmongold and friends amongst a whole host of other fantastic indies for the community to discover!
- 9th June - Upload VR Showcase [Tin Hearts]
Tin Hearts marched onto the Upload VR showcase!
- 10th June - IGN Summer of Gaming [Gori: Cuddy Carnage and The Last Worker]
We released TWO brand new trailers during the IGN Summer Of Gaming (TOTALLY not related to our indie summer - honest!) that you can now catch directly on #WiredLive! Catch them here if you missed out!
[previewyoutube=iWcm2KiOfp8;full][/previewyoutube]
[previewyoutube=xfQi6eVv7tc;full][/previewyoutube]
- 11th June - Guerrilla Collective [The Last Worker]
If that wasn't enough Last Worker content for you, we also dropped a deep dive walkthrough into the world of The Last Worker exclusively during the Guerrilla Collectives GC3 show!
Keep your eyes peeled to #WiredLive for that very soon!
- 13th June - Steam Next Fest Debut Demos for The Last Workerand Tin Hearts
#SteamNextFest starts TODAY and we are celebrating with some brand new demos for The Last Worker and Tin Hearts, developer livestreams on Tuesday and Friday - these can be found on their respective steam pages at:
Tin Hearts:
Stream 1: Tue 14th June, 4pm BST
Stream 2: Fri 17th June, 6pm BST
The Last Worker:
Stream 1: Tue 14th June, 6pm BST
Stream 2: Fri 17th June, 4pm BST
There's also a competition on our Steam Publisher Page you'll be interested in!
GO PLAY OUR DEMOS! TAKE SCREENSHOTS AND SHARE WITH OUR SOCIALS! WISHLIST! LEAVE FEEDBACK IN OUR DISCORD!
- 13th June - New Socials
Speaking of socials - now the cat is out the bag with our new games, we should introduce you to the social accounts for each of our titles, go drop them a follow to stay up to date with your upcoming favourite indies in a undiluted form!
Lumote :
Lumote Twitter
Lumote Facebook
Gori :
Gori Twitter
Gori Facebook
The Last Worker :
The Last Worker Twitter
[url=https://www.facebook.com/TheLastWorker]The Last Worker Facebook
Arcade Paradise
Arcade Paradise Twitter
Arcade Paradise Facebook
Tin Hearts :
Tin Hearts Twitter
Tin Hearts Facebook
Tiny Troopers :
Tiny Troopers Twitter
Tiny Troopers Facebook
- 13th June - AVICII VR Meta Quest Daily Deal (ends 8am BST Tuesday)
Our very first sale on Avicii Invector VR edition is now live on Meta Quest 2! Save 34% on Invector VR RIGHT NOW, but only until tomorrow morning - move fast!
- 13th June - The Falconeer Bundle
Our double vinyl release of The Falconeer Vinyl has taken to the skies and is now nesting away in people homes! We're feeling a bit generous, so for the duration of our indie gaming celebration if you order the Vinyl, you save 50% on a physical copy of the game!
Visit the Wired Store for more details!
- 13th June - Win $200 in Steam Credit!
Win some mouth watering Steam credit to spend on any games you desire during the Steam Summer summer sale and beyond! For entry details - visit GLEAM!
- 15th June - Something new for Tin Hearts
This one IS a little bit secret, but if you've been paying attention you might be able to puzzle it out!
Keep your eyes peeled to the game socials and our very own for some new Tin Hearts C O N T E N T
- 23rd June - Deliver Us The Moon Next-Gen Launch Day
We are T-minus 10 DAYS away from Deliver Us The Moon launching with a physical Next Gen release for PlayStation 5 and FREE upgrade for current PlayStation 4 and Xbox one owners! Space has never looked better! Get ready to join us for the countdown!
- 29th June - Something special for Arcade Paradise
And finishing off our celebrations we have something VERY special for Arcade Paradise that is sure to make your quarters jingle in anticipation...
PHEW, ALRIGHT! HOW'S THAT FOR A SCORCHER?!
Be sure to note all the days above in your diary - follow ALL those socials, go play our demos on Steam TODAY! Prepare for the Steam Summer Sale next week, and as a particular Baz Luhrmann once said - Wear Sunscreen
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This week on Wired Unplugged, hosts Jake Kulkowski and Aaron Cooper are joined by solo developer legend Tomas Sala, creator of The Falconeer and musical maestro Benedict Nichols to talk music, games and sinking deep into the game development process. Buckle down as our gang take a proper gander at the latest videogame propaganda, discuss the possibilities of new pro-style consoles on the horizon, tussle on the effects of GamePass, slip into E3 excitement mode and pursue that elusive partnership with a well-known bakery Oh and just what would the world of a space-faring cat battling unicorns MIGHT look like in Unreal Engine 5! Meow! [previewyoutube=JNhDuxbB4Zw;full][/previewyoutube] Thanks to everyone (especially Gloria Gaynor, Greggs the bakery, Helen Mirren, and our ever-growing legion of A-list celebrities) for supporting the podcast. If you'd like to help shape the podcast you can email questions/suggestions/feedback/love letters to unplugged@wiredproductions.com. The Wired Unplugged podcast is a weekly gaming podcast where hosts Aaron Cooper and Jake Kulkowski break the third wall and lift the lids on the secrets of publishing and the gaming industry; as they dig out thoughts, opinions and reactions to the biggest news with a range of special guests! Wherever you're consuming this - consider subscribing and help support us make more content! Find more videos, streams, and making of series at Wired Live: https://wiredproductions.com/wired-live/ Wired Facebook | Wired Twitter | Wired Youtube | Wired Discord | Wired Instagram | Wired Twitch | Wired Reddit | Wired Imgur
-Rebinding user interface behavior had become irresponsive and random in a previous update. -Rebinding now works as expected. Press a binding, press a new key, the binding is assigned and binding done.
-Preparation for Linux native release -No changes for windows
Tis the season to save money! Fa-la-la-la-la la-la-lala! Eyes up Falconeers! The Steam winter sale has just begun and you can enjoy the biggest savings on The Falconeer to date! What's more - You can save up to 84% on a range of our publishers eclectic indie titles! Which ones we hear you ask? Try this for a stocking filler or two!
No visible changes, maintenance to keep the code up2date and prep linux versions
Hi everyone.
Youll probably have noticed its Steam Awards season again! And that means you all get to decide which games deserve a bit of spotlight.
Now the Falconeer is eligible for the Labor of Love category, and that strangely pulls at me. And in today's marketplace every opportunity can be vital, and for instance just getting nominated will shine a big spotlight on The Falconeer. So Ive got to try and ask you for your nomination.
So! Let me make my case that The Falconeer is deserving and hopefully that will convince you to make the Falconeer your selection for Labor of Love.
And if its nominated or not, at the very least it's a good opportunity for a retrospective look at a year of Falconeer updates!! So here goes!
It has been just over a year now since launch (already?!) and whilst many would think that getting a game developed over the incredibly challenging state of things that 2020 left us, the hard work that came AFTER has been just as intensive and thankfully, rewarding.
Over the course of development we had an eager (Flock? Squadron? Flurry?) of Falconeers in Discord that had been eagerly following development news, and from the moment an early Beta build was made available for them to try, I was overwhelmed with both the volume and the passion shown by the community with regards to changes, fixes, suggestions and wishes that were put forward by the early bird players - and whilst many suggestions did find themselves into the version of the game that launched, several things were put on a list ready to tackle post launch and develop into bigger things.
Balancing this feedback from the community that by now also included everyone who bought and played the game on Steam and talked with me in the forums (thank you!) as well as some of the critiques from reviews and of course my own personal visions and plans for The Falconeer became an intensive task that has not stopped since launch, with the aim of continuing to build upon the foundations I laid a year ago, and to make The Great Ursee a world that continues to provide mysteries to explore, lore to ponder upon, and most importantly entice you all to saddle up and take to the skies over and over again.
The Falconeer has received literally many dozens of updates over the last year. This includes bug fixes and improvements. The improvements included (just to name a few of many) three separate M+KB modes, difficulty rebalancing, gamma sliders, mouse sensitivity sliders,new ships, enemies and sea monsters, visual improvements such as floodlights on turrets and best of all guided rockets that changed up the core combat. The patch notes in total would run many many pages long.
But I also always envisioned a game that would have a lot more to do than what was available at launch (besides the 10 hour campaign). And so there were free content updates that added completely new mechanics, missions and stories to the game. The biggest two of these free updates were The Kraken and Atuns Folly. The Kraken added wreck diving and exploration missions to the game through several new locations and Atuns Folley released earlier this year added pirate/criminal gameplay mechanics and a mini pirate campaign, as well as introducing legendary aces and their unique mounts to the game.
Both of those updates fleshed out the core gameplay with more diversity and things to do, and completed it to the level I always imagined it should have.
Once the core improvements for the game were released I had time to add two pieces of DLC, the first the hunter was a small addition of flyable drakes in the shape of the Mongres Hunter class, a fairly small DLC intended as a testbed for the bigger DLC Edge of The World which was released a few months ago in august. This added multiple new classes/creatures, new weapons, new locations and best of all 3 end-boss/set piece focused mini campaigns that fleshed out some of the more esoteric lore in the game.
All in all the game that you find on Steam now is an entirely different beast than the one that launched roughly a year ago, and the continued work that Ive put into it has been in no small part to the love, passion and support from both the Steam and Discord communities who also fell in love with The Great Ursee, and whose feedback and desire helped to fuel this constant development and iteration on the game - for this you all have my thanks!
Ive been elated by the response so far to the game, and love it or hate it The Falconeer has blazed a trail for new Indie air combat games, something that fills me with a lot of joy.
So in closing, Im really proud of the work Ive been able to do to improve and expand the game, and Ive loved reading peoples reactions here on Steam, good or bad. Ive learned from them and improved the game based on your responses. And Id love to have your nomination for the Steam Award for labor of love
Enjoy the Steam sale, go take a chance on some other indie games and VOTE and REVIEW for games youve played and enjoyed, trust me it makes a world of difference to developers! Thank you!
Today marks quite a special anniversary for myself, its a year to the day that Wired Productions published my game The Falconeer to Xbox and PC, on November 10th 2020.
Now that date might ring familiar for many gamers, as it also was the launch of the Xbox Series X/S and a whole new generation of consoles, and The Falconeer had the honour of being one of the launch titles for the new generation. This was massive for me. My little indie game bringing in the dawn of a new gaming era.
When I look back now there are lots of memories, many good and some not as good, that will forever be associated with that period in time for me. It was certainly a challenging time with the stress of release but mostly due to the onset of the winter lockdown of 2020 and Covid19, not to mention me recovering from Covid myself just a few weeks ahead of launch. And this all coming after a year bereft of shows and any real life interactions with gamers! How I missed that. I think it's easy to underestimate what impact just watching a gamer play your game can have. Not just in learning and feedback but also in the confidence and motivation it can inspire for the creator.
Hopefully in 2022 we will see events get back to their pre-pandemic days and we can meet up and perhaps share a beer!
But I think that unique set of circumstances actually allowed for something quite amazing, a game that took flight over the course of a year. In any other year Id dare say the release of this game would have been easier, but it wasnt any other year and 2020 and 2021 have pushed myself, Benedict Nichols (the games composer), the crew at Wired Productions and more, to fully realise a vision of the Falconeer. It has been incredibly tough, but worth every moment.
And if you are a fan of the Falconeer you have reaped the benefit with a game that has grown in content and expanded into its current form, which is now available on a staggering number of platforms:
Xbox to Microsoft GamePass,
Steam
Epic Game store
GOG
PlayStation,
Nintendo Switch
Amazon Luna
Google Stadia
Phew, we have been busy! The Falconeer is a flight you can now take on any serious gaming platform. We have more platforms than Kings cross Station!
Over the year it's become evident to me that The Falconeer has left its mark on a genre that has all but been extinct up until now, with an idiosyncratic and esoteric game that was lauded with numerous awards including a prestigious BAFTA nomination (as the team at Wired have wisely let you know about at every opportunity!). Personally, Im incredibly proud of the very positive Steam reviews (currently at 82% recommended and still rising) and the very positive reception on Nintendo Switch with a Metacritic rating of 80/100, taking it to the top 25 of best released Switch games this quarter. Its 60fps handheld mode is a testament to the dedication of both myself and Stefan Wijnker (responsible for porting the game) to responsive high fps gaming.
The game has also grown exponentially in content and diversity. Ive worked furiously to keep the community satisfied; (I hope!), with a string of free content updates which included adding wreck diving and exploration missions, flyable drakes, guided rockets, pirate mechanics and pirate missions and eventually a fully-fledged DLC Edge of the World that added 3 mini campaigns, new weapons and mounts to the game. It may be one year old, but the Falconeer evolved way more than that.
I wonder if all of that would have happened the way it did if the world had been in a different place over the last 12 months?
Im grateful for the collaborations and friendships Ive been a part of, especially the talented Benedict Nichols who created a unique score for the game. And we all get to celebrate this anniversary as it coincides with the pre-orders of the Double Vinyl OST of the game going live, another brilliant milestone, and a truly epic addition to any record collection! Go buy it here
But most of all, I am incredibly grateful to the players whove played the game and have let me know over the past year how much they did, and those that still participate to form the wonderful community of Falconeers. My heart is warmed by their energy, creativity and passion for the game. I read every comment and every day I am surprised by the sheer out pouring of love for it. This made all the blood, sweat and tears worthwhile.
As for the upcoming year, the story of the Falconeer is far from over. Ive already spoken to the community about the building/RTS spinoff of the game that will be my next focus. And theres also a big box with a VR kit in my studio waiting for me to see if the Falconeer can be VR!?. So, theres plenty to look forward to this anniversary!
Thank you once again.
Viva le Falconeer!
Tomas Sala Creator of The Falconeer
- The previously targeted enemy when dispatched for whatever reason also provides XP to the player -Change death sequence so xp sequences is always calculated
Tomas Sala, a one man developer, true talisman and industry warrior, became a beacon for just what is possible in indie development when he created and launched BAFTA nominated The Falconeer - a project that Tomas poured every ounce of soul, passion and creativity into. Core to the game experience was the emotional use of music, and this vinyl release is a celebration of the enjoyment and expression unleashed from the soundtrack and all the talented people involved.
Award-winning composer Benedict Nichols brings together an eclectic cathedral of a soundtrack that summons the dual nature of The Falconeer; nuanced, but yet dynamic! Steeped in a sense of nature, the score is layered with the beautiful and frenetic, the soundtrack invokes both the transcendental waters and high-energy of aerial combat by using everything from Mongolian throat-singing to razor-edge synthesis, organs, and Balkan choirs.
[previewyoutube=QitPjye5bZ8;full][/previewyoutube]
Tomas and Benedict sat down together as they painstakingly handpicked the tracks that made it onto this stunning double LP, with a majestic sea azure blue and a sea green variant being chosen for the colours of the vinyl pressings. To contrast this, the team turned to illustrator Haley Wakefield, who, inspired by the themes, mood and visuals of the release, crafted a stunning and exclusive piece of art, lovingly housed in a gatefold sleeve.
The cover artwork has been created by Haley Bbanditt Wakefield.
For any audio fan of gaming soundtracks, film scores and beyond, these details make it a must have to own and limited to just 500 pressings in azure blue and 500 in Sea green. its a treasure you will need to act swiftly to secure.
Azure blue on the Wired Store
Green vinyl on the LRG store.
The pre-order window will close December 31st. This item will start manufacturing at the end of the window and is expected to ship up to four months after this date. Final vinyl colour may vary slightly.
The warbirds of The Falconeer will be stretching their wings on Google Stadia!
Featuring all of the content released in free updates and paid expansions - the definitive version of the The Falconeer will be arriving on October 5th for the very first time with the Warrior Edition!
For more information about the Falconeer on Stadia, as well as a fascinating interview with Tomas Sala - head on over to the Google Stadia community blog site to read it, and then keep your eyes on the cloud (service) for details on pricing and an official trailer taking to the skies soon!
Stadia Interview
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Hello Falconeers! Today is the launch of The Edge Of The World (as you may have heard!) Which is OBVIOUSLY worthy of LOTS of celebration! As part of the expansion launch we have also got a HUGE amount of updates in our latest patch, all based off your feedback to Tomas since the launch of Atuns folly earlier this year. Update 1.4.25.0 contains the following : New Content Added - Added Edge of the World DLC mission content - Added Mawspring Neverin and The Benthic locations for the DLC (Available even without DLC) - Added new DLC classes, Arbiter and Corsair - Overhauled prologue - New voice acting for ALL the content added in the last 8 months. - Map expanded - Added shocklance weapon Bug Fixes - Missiles will target proper center of target - Resolution switching will select a lower resolution when using gamepad left (instead of always going higher) - Mouse resets upon take off - Fixed magnetar impact not showing (again) - AI no longer targets submerged debris - 15th temple issue solved, the temple of assula is no longer counted. - Travel ahead could remain visible in the wreck dive cutscene - Some wreck diving cutscene creature animations were broken - Camera unlinking and bird going wobbly after death should now be prevented - Prevented ships from respawning with a rotation offset caused by sinking Visual Changes - Emotion animations integrated for NPC portraits - Spotlights added to imperial and mancer turrets at nighttime or during storms. - Added red lights to bow of Mancer Questor - Added red lights to weaver head - Cinematic zoom now always zooms at center of target Gameplay Changes - Upon starting a new chapter , if your base ammo is destroyed you get 3 new pots - Diving mechanic now redesigned, hold brake button while heading down and you can keep diving for as long as you want/possible. - Diving manoeuvre now gains you energy. - Bloodlust, rage and resistance chants now have a visual and audio effect ingame when they are consumed. - The 6 splinters in the seachantress sequence now accurately represent your campaign progression - Using your movement axis to skip dialogue sequences has been replaced with the hold for 1 second functionality, inline with other sequences - Shortened the distance map fast travel is allowed - Going pirate now instantly updates the map to represent the new status - Flying home during a mission, takes you to the mission starting point instead of home. - Rebalanced a few key turrets to prevent ship insta kills of all turrets. - Limited the raw quantity of turrets a missile can deal splash damage to - Exploration missions no longer show the target to discover on map or compass - Shrine and settlement defense and assault missions, now target a more diverse selection of locations - Level cap has been increased , unlockable thru the items of assula (3 out of 4 are locked to the DLC) - Bird stat levelling has been rebalanced, and max value set to six instead of 5
It's the Edge Of The World as we know it!
The biggest expansion EVER to The Falconeer is out RIGHT NOW!
Edge of the World features three brand new mini campaigns accompanied by nine new missions. Visit the exotic Mongress Mawsprings, exclusive to Edge of the World, discover ancient installations and uncover the fate of expeditions thought lost long ago, or assist an eccentric client to recover an ancient relic, while combating a deep and archaic evil.
The Edge of the World expansion also reveals two exclusive Legendary Ace classes and mounts. Ascend as the Arbiter who flies on the back of a Fenix, or soar over the Great Ursee as a Corsair aboard a prehistoric Pteron. Take to the skies and unleash the Imperial Shocklance, an electric weapon with the ability to eliminate multiple enemies at once.
Edge of the World also sees an increase of the level cap from 20 to 24 through the various ancient items that can be discovered throughout the Great Ursee.
Take a birds eye at this EPIC sea shanty written and sung by Mikee Goodman (SixTh, Disco Elysium), and features violin from Abi Fry (Bat For Lashes, British Sea Power). This Ode To Captain Sala is a celebration of what can be achieved when you believe in your vision, just like Tomas Sala did with The Falconeer.
[previewyoutube=azWxZfXOTLU;full][/previewyoutube]
Win a PlayStation 5
Today is the last day in our special KFF competition! Celebrate the launch with us and it might just bag you a next gen console!
PlayStation 5 Competition
Win a Turtle Beach Headset
Additionally we've launched a competition in collaboration with Turtle Beach to win one of their Stealth 700 Gen 2 headsets! Details can be found below!
Turtle Beach Competition
Prepare to Ascend again! The brand new Edge Of The World DLC will be available to download on Steam this August 5th! Check out our DLC trailer below! [previewyoutube=oVvYr61N26M;full][/previewyoutube] Edge of the World features three brand new mini campaigns accompanied by nine new missions. Visit the exotic Mongress Mawsprings, exclusive to Edge of the World, discover ancient installations and uncover the fate of expeditions thought lost long ago, or assist an eccentric client to recover an ancient relic, while combating a deep and archaic evil. The Edge of the World expansion also reveals two exclusive Legendary Ace classes and mounts. Ascend as the Arbiter who flies on the back of a Fenix, or soar over the Great Ursee as a Corsair aboard a prehistoric Pteron. Take to the skies and unleash the Imperial Shocklance, an electric weapon with the ability to eliminate multiple enemies at once. Edge of the World also sees an increase of the level cap from 20 to 24 through the various ancient items that can be discovered throughout the Great Ursee. The Edge of the World DLC will be available to purchase for the Xbox family of devices on the Microsoft Store and for PC via Steam for 6.99 / $7.99 / 7.99. The expansion will also be available as part of The Falconeer: Warrior Edition, releasing on PlayStation 5, PlayStation 4, and Nintendo Switch. https://store.steampowered.com/app/1604190/The_Falconeer__Edge_of_the_World/
"Only On The Wings Of A Falcon Are we Free From The Waters That Bind US
On August 5th the Edge Of The World DLC will be launching for The Falconeer for PC and Xbox players, alongside the warrior edition for PlayStation 5, PlayStation 4 and Nintendo Switch!
Today we are proud to reveal along with award winning composer Benedict Nichols that a deluxe double vinyl will be available to pre-order later this month!
You can catch an early bird preview at one of the tracks from the OST in the video below!
[previewyoutube=-OtrBqqVlX4;full][/previewyoutube]
The brand-new limited print double Vinyl for The Falconeer features the works of composer Benedict Nichols, with performances by Tegen Hitchens, Mikee Goodman, and Carolina Styles. Benedict Nichols takes listeners on a monumental journey, bringing together an eclectic soundtrack to invoke the dual nature of The Falconeer, featuring the sounds of Mongolian throat-singing, razor-edge synthesis and organ, Balkan choirs, bagpipes, and cimbalom.
You can register your interest to be notified when the Vinyl is available to preorder by visiting out website right now!
The Edge of the World brings a significant new expansion for The Falconeer, with three all-new campaigns for players to experience The new DLC contains nine new missions, exotic locations, two new playable classes with unique mounts, and the Imperial Shocklance weapon!
We also can reveal some brand new screenshots from the upcoming DLC, showcasing some of the new locations, mounts and missions you can expect to see on August 5th!
Starting today you can save 33% on a warbirds in the Steam Summer sale! Want to take to the skies aboard a feathered serpent? You can! The Hunter DLC is also available for 10% off. Save 33% on The Falconeer OST to experience the sonic world of the mysterious Ursee like never before. Wired Deals
Celebrate infinite exploration In The Great Ursee during the Steam Open World Sale!
From May 27th until May 31st you can save 33% on The Falconeer!
Tell a friend, in fact, tell two! The biggest birds and biggest crabs are at their lowest ever price!
https://store.steampowered.com/app/1135260/The_Falconeer/
Additionally, you can save 10% on the Hunter DLC over the same sale, that's right you can ride a dragon for less than the cost of a sandwich!
EYES UP FALCONEERS! Today we are proud to announce The Falconeer : Warrior Edition - bringing the world of The Great Ursee to PlayStation 5, PlayStation 4 and Nintendo Switch on August 5th! You can catch the announcement trailer below! [previewyoutube=kp0aUU2OUwU;full][/previewyoutube] The warrior edition comes with all previously released DLC, as well as new features for the DualSense controller on PS5 Eagle eyed Falconeers among you will spot some new locations and mounts in the trailer too! And THIS is where the trailer is exciting for PC players - there is a huge new expansion being released later this year! We'll be talking more about the specifics of the brand new 'Edge Of The World' DLC at a later date - but rest assured - The Great Ursee is only getting bigger! You can Pre-order the Warrior Edition on Nintendo Switch right now by clicking here And wishlist it on your Playstation 5 console! PREPARE TO ASCEND!
A brand new patch is now available to download, featuring pt-BR text language support, better keyboard and mouse implementation, visual upgrades, bug fixes and more! Full patch notes are as follows! : ** PC Specific **
A brand new patch is now available to download, featuring pt-BR text language support, better keyboard and mouse implementation, visual upgrades, bug fixes and more! Full patch notes are as follows! : * PC Specific *
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