New construction system
We thought that boxes and ramps are a little bit boring so we searched for a way to add any shape. And so we implemented the new building blocks. They can be used like normal shapes . Just select a material and a shape and place it. For now you can add cylinders and quarter cylinders? We uploaded an unstable version. The icons are still missing and we will add more shapes. We thought that you should be abled to test it. Here is the video:
https://www.youtube.com/watch?v=wkAxtfW-OWs
This is an windows only update. Old versions will not be abled to load the converted maps!
The quarter cylinders
Binary XML
Till now we used XML for our save games. As this is sometimes very slow we introduced binary XML. When you now load a map with the new version it will automatically convert your old save games.
We will also use binary XML to save the data for the cities.
Increased Bitmap loading speed
We removed some bugs which made the loading of the textures slow.
WE WANT MULTIPLAYER!
The main goal in the next weeks is to add multiplayer support. We already started with the development of a network communication system. And we started to restructure the code of the HUD so that it is network ready.
MacOS X 10.11 - El Capitan
And we also have a very sad news. Seems that our game is not compatible with MacOS X 10.11. This is because Apple introduced a new security system which prevents the loading of shared libraries which are necessary for our game.
We will of course try to find a solution. But at the moment we even failed to simply install MacOS X 10.11 on our Apple computer. We also tried to install it in a virtual machine. We only got a black screen.
Then I went to my university and ask whether they have Apple computers with the newest software. The answer was no. No one really seemed to like them. The computer programmers even said: "We are computer scientists, we do not use Mac's."
But we do not give up!
[ 2016-01-26 08:32:47 CET ] [ Original post ]
- StaudSoft's Synthetic World Depot Linux [512.76 M]
This is a work in progress title! Do not buy this game if you do not want to fund us!
This game is an open world sandbox game. Everything in this world is already changeable. The blocks are very small compared to other games of this genre. Instead of 1 block per cubic meter we have 64 blocks per cubic meter.
What is currently missing (from what you might expect):
- Water simulation
- Multiplayer
- The AI is stupid and the monsters are placeholders
- Minecart or boat
- A C++ based game engine (we created our own engine)
- A lot of different block types (see wiki)
- Pregenerated landscape: You can start playing the game in seconds!
- Torches, lamps, camp fires (with dynamic shadows)
- Chests
- Doors
- Electric wires (LEDs, buttons, ...)
- Growing of plants and trees
- A bed
- Weapons (stick, sword, pistole)
- Grids
- Paintings
- Signs
- Different types of landscapes
- Caves
- Fire simulation
- Heat simulation
- Crafting via recipes
- Simple monsters
- Voxel renderer
- Deferred Rendering System
- Day and night cycle
- Sky rendering system (physically correct)
- Master of materials (some blocks have submaterials)
- And of course such things as loading and saving do work. You can also die in the game, there is an inventory. When you die you will drop your backpack.
We are a team of talented developers and artists. The main developer has 2 university degrees in computer science (a diploma and a master). The main artist has a master in biology. So we know what we are doing.
If you have the impression that in this description is something missing or if you feel the need to warn other people not to buy this game contact us. As long as you can deliver facts we will add your argument to this description.
What you shouldn't do:
- Do not insult the developers, the game, the players or others (Yes we all know that we are completely stupid, that we are garbage, that we are a shame for our university, that we should change our jobs, that this game is only a stupid clone, that this is scum, that we are lying about our degrees, that we clicked this game in an editor in two days together, that I am a college kid, that this game is crabby, should I continue?).
- Do not say that the price is not justified. You have no idea how much work we put in this project. Simply do not buy it!
- Do not give false information about this game (we see a difference in the graphics between this game and other blocky sandbox games, other couldn't recognise this difference).
- If you talk about how bad this game is and that it should be deleted, burned or something else you should have played the demo and then say exactly what should be change. We will try to improve it.
- Do not post something again in the forum when we deleted it.
We understand that a lot of people simply tried to make money with such games and then never continued the development. Originally we didn't marked it as Early Access to emphasize that you buy it as it and that you shouldn't buy this game if you are unsatisfied with the current development status. Unfortunately a lot of people saw in this cheating which wasn't our intention.
- OS: Ubuntu 12.04 LTS
- Processor: 2 Ghz (Dual-Core)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 1.4 Compatible Graphics Card
- Storage: 4096 MB available space
- OS: Ubuntu 14.04 LTS
- Processor: Intel Core i5-2430M 2.4 GhzMemory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: OpenGL 2.0 Compatible Graphics Card
- Storage: 8192 MB available space
[ 6138 ]
[ 3458 ]