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Tweet: GUI and City-AI

Today I connected the gui system to the entity editor. The gui can now be designed graphically. And the entity editor is connected to the lua interface. So the mod support makes progress. And I improved the speed of the city AI. In the test field the AI can now collect resources, built buildings and fight with sticks (ranges attacks will come soon).
This is an image of the test field (not the real game, do not worry). As I was in a funny mood I used apes instead of humans. The red text indicates that the monkey "thought". The monkey in front collects resources, the barracks where build by the monkey in the background. When the AI works the buildings will be created in the voxel world (and of course the humans (not monkeys) will then collect resources, build cities, ...) And of course I also did a lot of other stuff. All lags are removed and the engine is 3 times faster (and the loading time of a map is now about 3s if there is no world generation). Then I improved the far landscape, added a antialias shader, created the foundation for volume rendering, screen space ambient occlusion is implemented (but not tested), the level editor can be used to create mods, the far voxel landscape is bug free, .. The next step is to test the AI and then connect it to the voxel world, ...


[ 2018-09-21 20:47:12 CET ] [ Original post ]



StaudSoft's Synthetic World Beta
StaudSoft
  • Developer

  • StaudSoft
  • Publisher

  • 2015-02-09
  • Release

  • Action Indie RPG Singleplayer
  • Tags

  • Game News Posts 176  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (13 reviews)


  • Review Score

  • http://www.staudsoft.com
  • Website

  • https://store.steampowered.com/app/343320 
  • Steam Store

  • The Game includes VR Support



    StaudSoft's Synthetic World Depot Linux [512.76 M]

  • Public Linux depots


  • This is a work in progress title! Do not buy this game if you do not want to fund us!
    This game is an open world sandbox game. Everything in this world is already changeable. The blocks are very small compared to other games of this genre. Instead of 1 block per cubic meter we have 64 blocks per cubic meter.
    What is currently missing (from what you might expect):
    • Water simulation
    • Multiplayer
    • The AI is stupid and the monsters are placeholders
    • Minecart or boat
    What is already implemented:
    • A C++ based game engine (we created our own engine)
    • A lot of different block types (see wiki)
    • Pregenerated landscape: You can start playing the game in seconds!
    • Torches, lamps, camp fires (with dynamic shadows)
    • Chests
    • Doors
    • Electric wires (LEDs, buttons, ...)
    • Growing of plants and trees
    • A bed
    • Weapons (stick, sword, pistole)
    • Grids
    • Paintings
    • Signs
    • Different types of landscapes
    • Caves
    • Fire simulation
    • Heat simulation
    • Crafting via recipes
    • Simple monsters
    • Voxel renderer
    • Deferred Rendering System
    • Day and night cycle
    • Sky rendering system (physically correct)
    • Master of materials (some blocks have submaterials)
    • And of course such things as loading and saving do work. You can also die in the game, there is an inventory. When you die you will drop your backpack.
    If you unsure just check out the demo. What we should mention is that our landscape is finit and must be pregenerated. This is no big deal as the game comes with a pregenerated landscape. You can instantly start playing the game. If you create a new landscape this will take from 5min – 1 hour depending on the landscape size and your computer of course. We will not change this as we want to implement certain features which are only possible with a finit landscape.
    We are a team of talented developers and artists. The main developer has 2 university degrees in computer science (a diploma and a master). The main artist has a master in biology. So we know what we are doing.
    If you have the impression that in this description is something missing or if you feel the need to warn other people not to buy this game contact us. As long as you can deliver facts we will add your argument to this description.
    What you shouldn't do:
    • Do not insult the developers, the game, the players or others (Yes we all know that we are completely stupid, that we are garbage, that we are a shame for our university, that we should change our jobs, that this game is only a stupid clone, that this is scum, that we are lying about our degrees, that we clicked this game in an editor in two days together, that I am a college kid, that this game is crabby, should I continue?).
    • Do not say that the price is not justified. You have no idea how much work we put in this project. Simply do not buy it!
    • Do not give false information about this game (we see a difference in the graphics between this game and other blocky sandbox games, other couldn't recognise this difference).
    • If you talk about how bad this game is and that it should be deleted, burned or something else you should have played the demo and then say exactly what should be change. We will try to improve it.
    • Do not post something again in the forum when we deleted it.
    If you do not follow these rules we will delete your comment.

    We understand that a lot of people simply tried to make money with such games and then never continued the development. Originally we didn't marked it as Early Access to emphasize that you buy it as it and that you shouldn't buy this game if you are unsatisfied with the current development status. Unfortunately a lot of people saw in this cheating which wasn't our intention.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 LTS
    • Processor: 2 Ghz (Dual-Core)Memory: 2048 MB RAM
    • Memory: 2048 MB RAM
    • Graphics: OpenGL 1.4 Compatible Graphics Card
    • Storage: 4096 MB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 14.04 LTS
    • Processor: Intel Core i5-2430M 2.4 GhzMemory: 4096 MB RAM
    • Memory: 4096 MB RAM
    • Graphics: OpenGL 2.0 Compatible Graphics Card
    • Storage: 8192 MB available space
    GAMEBILLET

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    20.19$ (42%)
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    33.96$ (15%)
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