Merry Christmas
[ 2022-12-25 21:51:02 CET ] [ Original post ]
Merry Christmas to you all. This has been quite a turbulent year. Sometimes I was afraid that I would have to play Fallout in the real world. This has also affected the direction of Synthetic World's development. I am currently working on a hard survival game mode that is as close to Bush Craft (surviving in the forest) as possible. I have watched quite a few videos and have been in the forest myself. And don't worry the normal game mode remains. Hard Survival Features:
- Simulation of poisoning and diseases. Injuries do not heal immediately, but have to be bandaged. If they are not bandaged the player bleeds to death. Balanced diet is necessary to keep the body at 100%.
- Campfires consume wood. They must first be lit with embers.
- Sleeping is necessary. To sleep well you need a shelter. There are several available for this purpose
- Camps can be built piece by piece in one place. To do this, the player must collect wood and leaves.
- Fruits, vines grow on the trees and can be harvested by the player. This is how the player gets ropes
- Traps for animals
- Revised fire simulation
- Food decays
- Food can be cooked by placing it near a fire. Cooking takes time
- New tools that can be made: Axe, spear, ... :
- These tools will be getting older when you use them. They have to be repaired or replaced.
- Less rendering commands: To render the same scene the engine now needs 3 times less commands. This makes the rendering much faster.
- Post processing effects (Flare, Bloom)
- Custom Shader Support
- Improved Mesh LOD
- Improved Mod Support. I want to support C# as an additional plugin language because many other engines do. Also, Lua bugs me because it doesn't have runtime type checking.
- Economic simulation: I have developed a complex economic simulation for the game (similar to city simulator) that runs in the background.
- Planning algorithm: I have also developed a planning algorithm that is powerful enough to build cities/states that are economically plausible in this economic simulation.
- I am currently improving the performance of the planning algorithm with the help of neural networks. Then it will be put into the game.
StaudSoft's Synthetic World Beta
StaudSoft
StaudSoft
2015-02-09
Action Indie RPG Singleplayer
Game News Posts 176
🎹🖱️Keyboard + Mouse
Mixed
(13 reviews)
http://www.staudsoft.com
https://store.steampowered.com/app/343320 
The Game includes VR Support
StaudSoft's Synthetic World Depot Linux [512.76 M]
This is a work in progress title! Do not buy this game if you do not want to fund us!
This game is an open world sandbox game. Everything in this world is already changeable. The blocks are very small compared to other games of this genre. Instead of 1 block per cubic meter we have 64 blocks per cubic meter.
What is currently missing (from what you might expect):
- Water simulation
- Multiplayer
- The AI is stupid and the monsters are placeholders
- Minecart or boat
- A C++ based game engine (we created our own engine)
- A lot of different block types (see wiki)
- Pregenerated landscape: You can start playing the game in seconds!
- Torches, lamps, camp fires (with dynamic shadows)
- Chests
- Doors
- Electric wires (LEDs, buttons, ...)
- Growing of plants and trees
- A bed
- Weapons (stick, sword, pistole)
- Grids
- Paintings
- Signs
- Different types of landscapes
- Caves
- Fire simulation
- Heat simulation
- Crafting via recipes
- Simple monsters
- Voxel renderer
- Deferred Rendering System
- Day and night cycle
- Sky rendering system (physically correct)
- Master of materials (some blocks have submaterials)
- And of course such things as loading and saving do work. You can also die in the game, there is an inventory. When you die you will drop your backpack.
We are a team of talented developers and artists. The main developer has 2 university degrees in computer science (a diploma and a master). The main artist has a master in biology. So we know what we are doing.
If you have the impression that in this description is something missing or if you feel the need to warn other people not to buy this game contact us. As long as you can deliver facts we will add your argument to this description.
What you shouldn't do:
- Do not insult the developers, the game, the players or others (Yes we all know that we are completely stupid, that we are garbage, that we are a shame for our university, that we should change our jobs, that this game is only a stupid clone, that this is scum, that we are lying about our degrees, that we clicked this game in an editor in two days together, that I am a college kid, that this game is crabby, should I continue?).
- Do not say that the price is not justified. You have no idea how much work we put in this project. Simply do not buy it!
- Do not give false information about this game (we see a difference in the graphics between this game and other blocky sandbox games, other couldn't recognise this difference).
- If you talk about how bad this game is and that it should be deleted, burned or something else you should have played the demo and then say exactly what should be change. We will try to improve it.
- Do not post something again in the forum when we deleted it.
We understand that a lot of people simply tried to make money with such games and then never continued the development. Originally we didn't marked it as Early Access to emphasize that you buy it as it and that you shouldn't buy this game if you are unsatisfied with the current development status. Unfortunately a lot of people saw in this cheating which wasn't our intention.
MINIMAL SETUP
- OS: Ubuntu 12.04 LTS
- Processor: 2 Ghz (Dual-Core)Memory: 2048 MB RAM
- Memory: 2048 MB RAM
- Graphics: OpenGL 1.4 Compatible Graphics Card
- Storage: 4096 MB available space
- OS: Ubuntu 14.04 LTS
- Processor: Intel Core i5-2430M 2.4 GhzMemory: 4096 MB RAM
- Memory: 4096 MB RAM
- Graphics: OpenGL 2.0 Compatible Graphics Card
- Storage: 8192 MB available space
GAMEBILLET
[ 5951 ]
GAMERSGATE
[ 3198 ]
FANATICAL BUNDLES
HUMBLE BUNDLES
by buying games/dlcs from affiliate links you are supporting tuxDB