In this update we unlock a 3rd scenario: The Russian Revolution. It starts in the weeks prior
to the collapse of the Central Powers. The early game is mostly focused on the surrender of the Bulgarians, Ottomans, Austro-Hungarians and ultimately the Germans. What follows is all the chaos that results from the disintegration of Austria-Hungary and partition of the Ottoman Empire.
The end of The Great War is just the beginning as suppressed nationalities rise up and fight to establish independent nations. In Russia, the Soviet Red Army goes on the offensive from Ukraine to Vladivostok spreading the doctrine of Communism and revolution. For the victorious Allies, dividing the spoils and redrawing the national borders of your defeated enemies could lead to more war and domestic unrest.
The Russian Revolution is likely our most orchestrated scenario in terms of creating a roughly historic experience. Weve never focused so much on forcing the world to go to peace. To that end, the AI is less aggressive in terms of expansion and more concerned with preservation. And while the landscape becomes terribly broken, at some point a newly established order forms. Players can choose to allow more historical paths to set the course of the game, or attempt to counter the momentum of history.
Typically a Making History game is centered on Germany and the existential conflict the German nation instigates. In this scenario, there are multiple wars and subplots across the globe. In many cases, players can switch nations midgame to take on new challenges like founding Yugoslavia, leading the Turkish Nationals, or creating a Mongolian Empire with a White Russian led Army. Even though the German AI will likely surrender, players can always decide to reject peace demands and fight on and overcome the Allied advantage.
We look forward to hearing the player feedback on this scenario. It took a long time to create and its underlying scripts are complex. There are likely to be some rough edges to work out. The release notes are very minimal since most of the work since the pre-Christmas release was dedicated to the new scenario. Now that its basically finished, well be turning our attention to making the final improvements that will mark the end of Early Access. These are mostly bugs, refinements and game balancing but there is also a list of feature requests and wish list items we will be considering as well.
Update #8 Release Notes:
- New Scenario The Russian Revolution made playable
- Updated Mongolian Decal/Flag sets
- Revised Portuguese Authoritarian Flags
- Fixed Coal Resource position in Nyika, Nyasaland
- Added new notification images
- New Key bindings for Tilt Camera: Q & E
Making History: The First World War
Factus Games
Factus Games
2021-03-05
Strategy Simulation Singleplayer Multiplayer
Game News Posts 29
🎹🖱️Keyboard + Mouse
Mostly Positive
(99 reviews)
https://factusgames.com/
https://store.steampowered.com/app/959150 
GWG Content Linux [2.73 G]
Linux is not in the OS list.
Covering one of the most catastrophic events in human history, Making History: The First World War offers a strategic level experience in a turn-based global game of conflict. It’s a war between the Great Powers of the age, each straddling to one degree or another, the old world and the new.
This is the moment when the industrialization of warfare became fully realized and the Great Powers mobilized their entire nations for total war. The introduction of new weapons with massive destructive power driven by machine era technology and mass production led to the death of many millions and the collapse of several storied empires.
Making History: The First World War is a game of conquest and economic management. Players make all the governing decisions for their nation. Historic events are there to direct the game along a WWI timeline providing the historical context and drama associated with the era. However as with any Making History game, it’s players who make history and create brand new worlds.
As the leader of France, fight to survive the continental ambitions of the German Empire. Play Germany and instigate Russian social unrest that might knock them out of the war early. Can you keep the Ottoman Empire from being partitioned? Will simmering ethnic nationalism cause Austria-Hungary to collapse and usher forth new nations in Central Europe? Use the most powerful navy on earth to maintain your vast colonial empire as the leader of the United Kingdom. Each nation you choose to play comes with a different set of strategic challenges.
Strategic Level Gameplay
The game map is divided up into over 2000 land and water regions covering all the continents and seas. Play as any independent nation of the WWI era and control your nation’s economy, military and domestic policies.
Empire Management
Govern and establish colonies, protectorates and puppet states. Liberate and give independence to conquered nations.
Infrastructure Expansion
Prospect, expand and exploit the strategic resources needed to feed an industrialized economy. Build railroads to move commodities and speed the movement of troops to the frontlines. Construct Fortresses, Trenches and Coastal Batteries to defend your nation from attack.
City Development
Your cities are key industrial assets that can simultaneously produce multiple output types. They generate wealth for your government, supplies for your people and steel for your military. Order your city to establish new factories, centers of research and health and a variety of manufacturing facilities.
Mobilization
Prepare for war by training manpower resources in times of peace. Mobilize your trained reserves at the right moment to get an advantage on your enemies. When the fighting ends, demobilize your units to a lower strength allowing manpower to return to work.
World War I Combat
Bombard your enemies from afar, then invade with Infantry and armor. Use observation balloons and aircraft to increase artillery accuracy. Deploy submarines and naval mines to sink and harass the enemies navy. Dig deep trench networks and defend your ground with machine gun units.
Regional Demographics
Each region has a defined identity representing nationality, culture, religion and multiple ethnicities. Governing support is tied to policies and the ideology of the population. High levels of radicalism can lead to unrest and revolutions.
Global Trade
Use the World Market to trade for needed supplies and sell your commodities to increase your income. Initiate a policy of Unrestricted Submarine Warfare against your enemies trade paths to interdict and sink their merchant fleets.
Historical Events
Hundreds of scripted events associated with the important moments and events during the war. Alternative historical paths are also covered that allow players to explore many what-if outcomes.
Technology Race
Expand your nation’s knowledge in Science, industry and military production skills with a detailed Research Tree spanning Pre-Industrial to Machine Age technology.
Diplomacy
Establish relations with new nations, provide financial aid and sign treaties to increase your diplomatic influence.
National Units
Each nation has a unique set of units that closely represent the uniforms and equipment of in the first decades of the 20th century.
- OS: Ubuntu 12.04 or later
- Processor: Intel Core2 Duo 2.4Ghz or Higher / AMD 3Ghz or HigherMemory: 4 GB RAMStorage: 1 GB available space
- Memory: 4 GB RAMStorage: 1 GB available space
- Storage: 1 GB available space
[ 5951 ]
[ 3154 ]