



🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Hey y'all! Just as a reminder, we are now free to play! Check out the patch notes here: 1.3.0 Patch Notes If you'd like to support us for future dev work, please join our ko-fi page: http://ko-fi.com/RushdownRevolt
Apologies to all our Linux players! You should be able to launch the game now. Thanks for your patience.
Hotfix 1.2.1
Small adjustments to Ezzie specials and Zhurong dAir, plus some other bugfixes.
Patch Notes:
https://docs.google.com/document/d/1fQqyii5Cj22IEL_6p30btp47BTofqOI1_gSoeCclcfE/edit?usp=sharing
WICKED GARDEN THE 1.2.0 UPDATE IS LIVE RIGHT NOW And guess what: THE GAME IS NOW FINALLY AND TRULY FREE TO PLAY This patch features: - Large Balance Changes to the whole cast - BIG Ezzie Rework - New moves on Ashani and Torment - 3 new stages - and much more! (Trailer coming soon) Patch notes below: https://docs.google.com/document/d/1W8_SvmhpbDU-4F7ECrJwqPg35o1RLHRfHzAqw6VOzio/edit?usp=sharing
New patch live now! Including:
Unveiling Our NEW Pool Party Skin Line for Rushdown Revolt! Turn heads and melt faces with these Epic Skins for sale now on Steam!
Rushdown Revolt is also FREE TO PLAY ONLINE this weekend until Sunday @ 3pm ET!
Pick up your Pool Party Character skins or bundle here:
https://store.steampowered.com/bundle/33666/Pool_Party_Skin_Pack/
This patch has a bunch of gameplay changes that will mostly affect 2v2, some balance changes, bugfixes, and stability improvements. Check out the patch notes here!
Check out our patch notes here: https://www.rushdownrevolt.com/patch-notes-1-2
Rushdown Revolt Version 1.0 is NOW available on Steam! Come play the GOAT plat fighter. It's Free to Play Offline or with Paid Account Hosting (coming soon).
The Spark Cancel system allows for gameplay you've never imagined. Easy to learn, hard to master, you can turn every hit into speed and all of that speed into more hits. Combo, dice, and schmix your homies with the best rollback around.
Next Thursday Rushdown Revolt is entering Closed Beta! But we also have one last treat for you all next week (announcing this weekend during RR Top 8 at Genesis)!
Full details & FAQ below on what you can expect for the Open Beta release this Summer!
For this weekend only, we are bringing back something very special: Guardians mode! This 2v2 and 3v3 tag team game mode will be available for queue until Monday, so hop on to Rushdown Revolt now and try it out with your friends!
Bugfixes - Fixed some instances of XP gained value displaying incorrectly - Fixed issues with Mastery > Achievements tabs not functioning as intended - Fixed issue where a default unresponsive track would appear for new players - Fixed issue where untucked Side-Bar would lock but stay untucked when entering the Fight submenu - Fixed Zhurong Raven and Phoenix skin descriptions displaying incorrectly - Various minor visual/interface improvements - Removed settings button from CPUs in local games - Fixed issue where Level 10 Mastery Rewards: Player Icon and title did not appear to be unlocked in your inventory even though they were. Known Issues - Sometimes your Profile customizations will reset to default. All Stages - Combat Intensity has been tuned and updated to line up correctly. All legal stages except for Cyber Skyline now have an Intense soundtrack. AfiGalu - Grabs now have the correct distance offset to place the opponent in AnGs hands when grabbed. - sSp forces and spark cancel windows were erroneously changed during the redesign. The forces have been tweaked and the cancel once again buffers to f12. Raymer - sSp orb should now properly clank and give the opponent spark. The clank-only hitbox offset has been slightly increased. - Some collision logic has been edited on dSp grenade. This should hopefully fix the fake zoom bug. - Frozen stasis grenade no longer reactivates on opponents shields. Reina - Tumble animation has been adjusted to prevent Reina from teleporting to the ground when she gets knocked down or techs.
A hotfix is now live with more fixes to throws on Weishan and Raymer, and Ashani recovery bugs!
Post-Reina Balance Patch 10/19/22 General: - Fixed bugs related to spark cancels out of throws on Zhurong, Seth, and Weishan. Ashani: - Air sSp: - Blink window is now before the forward travel. - Fixed a bug where it could hit twice. - Fixed a bug that allowed Ashani to use uSp twice in the air from the rekka. - Due to this bug fix, the turnaround followup tech had to be removed. Reina: Note: all damage adjustments will not affect knockback calculation, and thus should not affect combo routes/kill potential. - Now has an animation for her missed tech slide in both stances. - Fixed a bug where Reina's kunai did not die when eaten by Ezzie. Ezzie dSp now spawns a normal lvl1 Abraxxas when a kunai is eaten. Blade Stance: - UAir: Strong hit DI angle multiplier: 1x -> 1.2x Chain Stance: - DThrow: Now applies a normal amount of meter gain. - Jab: No longer has a reverse window on startup (this mechanic may be brought back across the cast later) - UStrike: Damage: 14/11 -> 12/9 - DStrike: base damage: 9 -> 7 - FStrike: base damage: 8 -> 7 - Fair: base damage: 8 -> 7 - UAir: - Weak hit base damage: 7 -> 6 - Weak hit DI Multiplier: 1x -> 1.2x - Autocancel start frame: f25 -> f35 - BAir: base damage 8 -> 7 USp: - Teleport distance on grab success has been reduced - DI multiplier: 1x -> 1.15x - KB scaling: 10 -> 25 - Now only grants 5 seconds of buff (additive) instead of refilling completely NSp: - Projectile kick angles on several moves adjusted. - Grants spark when dislodged from terrain. - No longer breaks when kicked by opponents. - Minimum kick force: 12 -> 14 SSp: - Hit now grants spark.
**Hotfix #2 10/12/22** The Reina desync was observed to still be happening on the Bloodlust skin. This should hopefully be fixed now. More Reina bugfixes: - Fixed a bug where Reina could cancel her chain dthrow before the throw frame with shield. - Fixed a bug where Reina did not have a grab tech window on her blade stance grab. - Fixed an oversight where Reina's grab was frame 8 instead of frame 6. Grab is now active f6-7 in both stances.
PATCH NOTES - Casual Matchmaking has been renamed to 1v1. - Zippy Respawn has been disabled in 1v1 matchmaking. - KO zooms should now work as intended. - Reina: - Fixed a bug where Reina could not special cancel into sSp in blade stance. - Fixed a desync caused by Reina sSp. - Fixed a bug where chain stance ledge attack on the Bloodstained skin had the wrong trail effect. - Velora: - dSp can now be plinked with the grab button.
The Smoke & Shadow patch will officially be going live TOMORROW! Prepare yourself for the Maiden of Chains, for she will not live in silence any longer. Tomorrow, we will be releasing all of the patch notes to go along with this new patch, but it will include the following:
A minor patch is now Live on Steam! Including: - Backend stuff that doesn't affect gameplay - A minor platform interaction improvement that will allow players to hold diagonal to fall through while grounded or airborne, but not while rushing/wavelanding.
A new hotfix is out on steam!
- EVO codes will no longer show up as invalid.
- Summer Seth is now accessible in game.
(Note: Evo & SSC keychain Holos will be added to the game at a later date but can now be redeemed)
EXPERIMENTAL CHANGE!!!!
For those of you experiencing Valukan related issue
Right click the game in Steam > Properties > General > Launch Options
type -force-d3d11
This will force the game to launch in DirectX11
We do not support this mode, if a bug is found specifically in DirectX mode and not in Vulkan it is not guaranteed to be fixed. Eventually once Vulkan has been optimized on all systems, this workaround will be removed.
ALPHA SURGE IS HERE!! The final major alpha patch is LIVE NOW! Hop on Rushdown Revolt to see all of the new features and changes we made to make the game as ELECTRIC as ever! This major update includes:
It's time for the most cursed thing we've done to date... It's Rushdown Rainbow time! Our new INFINITE LOADOUT game mode is live now! Create the most chaotic, inventive builds that shouldn't even be allowed. This mode is available for ONE WEEK ONLY!! Not convinced? Check out how it works here: https://www.rushdownrevolt.com/rainbow Here's the best part: Playing this game mode can win you CASH! Here's how to enter: 1. Follow us on Twitter @RushdownRevolt 2. Record your craziest combos on the Infinite Loadout game mode 3. Post your most CHAOTIC combo clip and tag it with #RushdownRainbow on Twitter Prizes: 1st Place: $200 2nd Place: $100 3rd Place: $50 Start playing the game mode today and submit your clips before it's all gone in ONE WEEK!
We hope you all enjoyed our Alpha Season 3 Town Hall! In case you missed it, here's what you need to know: 1. Rushdown Revolt is now supporting community-run events! You can run and participate in community-run tournaments for Season 3 tournament points and cash prizes! 2. Geographic Regions that host four (4) or more events will also have a Rushdown Revolt organized Finale event! 3. Community Tournament Organizers will also get incentives based on tournament attendance and stream viewership. Competitive Alpha Season 3 is kicking off this Sunday, March 20th. Be a part of the competitive journey from any angle, whether you choose to compete, or host your own events, we've prepared incentives for everyone! Follow along for future announcements & get your questions answered in our Discord: https://discord.gg/srf6nVmPk4 For more information and to sign up for the event now, go to https://rushdown.one/3ih0vEj
RSVP: https://discord.gg/BrBCEAnj?event=950435210984579174 This announcement will be informative for players and the *broader game development community* considering NFT technologies. Invite any developers who are considering NFTs to listen in. After carefully studying NFT technologies for the last eight months, Creative Director Christopher CAKO Kovalik will announce the closure of Metaversus - a platform fighting game concept re-imagined to support NFT technology. This announcement will include Vortex Games's latest understanding of NFTs and detailed explanation why NFTs have no potential for a competitive combat-oriented game like Rushdown Revolt. We do Q&A including: 1) Will Vortex ever put NFTs in Rushdown Revolt? 2) Will Vortex ever make a game that has NFTs in them? 3) What does Vortex think of NFTs generally? 4) Do you think NFTs will go away? 5) Will Vortex use blockchain at all?
Patch 10/22/2021 is live featuring minor balance changes, bug fixes, and an update to clanks. Full patch notes can be found on the official site.
Rushdown Revolt will be completely free to play for this weekend through August 29th! $2,000 Cash Prizing Tournament @ LEVO 3 Online Leffen himself is also organizing a Rushdown Revolt tournament during LEVO 3. You're invited to join us this Saturday on August 21st at 1:30pm ET! https://smash.gg/tournament/the-big-levo-3/register Apply to Revolt University Rushdown Revolt exists to level you up IRL. We want to not only remove all the limits of your potential in-game but also help your "git gud" IRL. Consider applying to Revolt University if you would like us to sponsor you as an up & coming entertainer or player! https://revoltuniversity.com/apply Join Our Discord PS. Make sure you join our Discord to stay in the loop as well as interact with Team Vortex on making RushRev the best game it can be! We're always listening! https://discord.gg/rushdownrevolt
Get Closed Alpha access right now! https://www.rushdownrevolt.com/slacker Join our Discord discord.gg/rushdownrevolt Thank you SO SO MUCH for the love and support this Open Alpha. It has - without a doubt - been our best yet! To keep playing this weekend and before the next Open Alpha, you will need the Founders Pack (aka Slacker Pack)! [previewyoutube=k9xFA6Ge-yQ;full][/previewyoutube]
Rushdown Revolt is FREE TO PLAY until August 1st! Download the game now: https://rushdownrevolt.com/playnow Join our Discord: https://discord.gg/rushdownrevolt [previewyoutube=K9R413ZFGvA;full][/previewyoutube]
Thank you for all of the love and support this Open Alpha. We had more players than we've ever had before join us. Thank you for giving us a chance and for sharing your feedback! We are so excited to level up again before next Open Alpha! Happy Fourth of July!! Join our Discord to learn more about Closed Alpha Access! https://discord.gg/rushdownrevolt
Ladies & Gentlemen (and anyone else!)... the weekend. We made it to Saturday! There's only two days left of Open Alpha. It will be ending around 2am ET into Monday morning. (Around Midnight PT). Our sincerest apologies to anyone stranded in the tutorial over the past 12 hours.
[previewyoutube=RCziMJRiRqU;full][/previewyoutube] The most electric, combo-centric, and expressive fighting game ever made. Join today and play free til July 4th! 9 Unique Champions Dozens of Game Modes to Explore Hundreds of Skins & Emotes Weekly Tournaments Play With Up to 5 Other Friends at a Time 700+ Reviews on Steam (>90% Positive): Easily the most innovative platform fighter since Melee. An incredibly deep, rich, and sick gameplay experience. Highly recommended. In my opinion, the most fun and satisfying platform fighter to ever be attempted. Incredibly smooth movement, infinitely complex combos, ridiculously good netcode, and a fantastic community. This game is incredible, you will not regret trying it I assure you. Its Melee on crack, and incredibly fun. The combos are fluid, feel amazing, and has a high skill ceiling. Nothing to lose! After 4 years of development, weve overcome your main frustrations with fighting games: Our proprietary Vortex Rollback Netcode feels like youre playing offline. We make it easy and fun to incorporate friends not familiar with the fighting genre. And our developers are super responsive to our incredible community on our discord server. Join our exclusive open alpha today and play free until July 4th to celebrate our new character Seth, and if you sign up this week, well give you a free Summer Weishan skin! www.RushdownRevolt.com/playnow
Seth will be joining our next Open Alpha on June 28th! Playable NOW in Closed Alpha! Learn more in our Discord @ https://discord.gg/rushdownrevolt https://www.youtube.com/watch?v=Hrc5nv-VjYk
https://www.youtube.com/watch?v=bJcdngKSCDo Join Discord for more information: Discord.gg/rushdownrevolt
Tag Team Mode is here! Play 1v1 with Tag Assists or with your friends for wombo combo insanity! Which combination / team is the most broken!? Three Urdahs?! Three Weishans?! [previewyoutube=WHv0zfHrlCw;full][/previewyoutube] Open Alpha Access: https://www.rushdownrevolt.com/playnow Share your GGs in our Discord: https://discord.gg/rushdownrevolt
*Note: Make sure you restart Steam to get the patch!* (+) Minor fix for Tag Team Doubles to prevent crashes.
Join us for a limited-time (FREE TO PLAY) Open Alpha until 5/9! We're hosting a tournament for the best of the best and an Undefeated Exhibition featuring our top players tonight! Rushdown Revolt is the next stage in Fighting Games. Move faster and strike more swiftly than ever before with the power of Spark to fuse your abilities together into unique and devastating combos. [previewyoutube=zYJMG7k5bQk;full][/previewyoutube] Open Alpha Access: https://www.rushdownrevolt.com/playnow Share your GGs in our Discord: https://discord.gg/rushdownrevolt
TUNE IN NOW FOR A NEW CHARACTER REVEAL AT 1K VIEWERS! Twitch link: https://www.twitch.tv/rushdownrevolt
Open Alpha is back with a series of major updates. Parrying is done by holding Down while in Shield! Time it perfectly to get an easy counter attack on your opponent! Kidd & Raymer have undergone some major changes to their special abilities! https://www.youtube.com/watch?v=trKuWQ8Hff8 Frame Perfect Series (FPS) Online is April 17th! It's our most stacked tournament yet with 30 out of our top 50 players worldwide attending! Sign-up to attend on Smash.gg/FPSonline https://www.youtube.com/watch?v=trKuWQ8Hff8
We've JUST started streaming Throwdown #16 with legendary players Pugsy, Paikor, Rain and so many more! [previewyoutube=qpkaqfesRm8;full][/previewyoutube] Join us LIVE!
Join us in Discord for the full details! discord.gg/rushdownrevolt
THIS IS NOT A DRILL. RANKED MODE IS NOW LIVE!!! We will be monitoring Matchmaking and MMR. Stage Bans & Best-of-Three sets coming in a future update. Announcement Tweet: https://twitter.com/RushdownRevolt/status/1375577775256580098 Tag a friend who you think is Bronze. Like if you're Gold. RT if you're Aggrium.
Players who have under 25 Quickplay Wins will fight others with fewer than 25 Quickplay Wins. Players with more can fight those with more! Also players with over 50 QP wins can have their Quickplay lobbies seen in "Custom Lobbies" list.
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