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- - - Change Log - - - 12 Feb 2015: Various Map and GUI adjustments Player max now 64 (lobby) Top 50 scores show instead of 100, to load faster Thinner player collider on multiplayer Events do not delete themselves after set time if triggered Added backup quitting incase no network to disconnect from Fixed buttons and added Low quality setting to multiplayer maps Floor falling fixes in multiplayer 2 Feb 2015 : German and Japanese translations improved (thanks Shervrar and Shinji-coo-K) Added Multiplayer / Chapter 4 (V1.0) ** Slightly longer sprint and faster recovery time Layout aspect ratio size improvements throughout Final form Sui only shows after completing chapter 3 Back button appears sooner Chapters scoring adjusted Credits updated Grammar fixes Skip button added to intros (chapter 1 and 4) Touch screen pause button hides on PC version Minor map adjustments Footsteps and Traps stay spawned for longer Chapter 4 map slightly smaller so you can find players easier Chapters 1 2 and 3 converted to multiplayer and playable ** Oculus rift and mobile versions of chapter 4 / multiplayer will be released after feedback from the PC/Mac/Linux versions.
- - - Change Log - - - 12 Feb 2015: Various Map and GUI adjustments Player max now 64 (lobby) Top 50 scores show instead of 100, to load faster Thinner player collider on multiplayer Events do not delete themselves after set time if triggered Added backup quitting incase no network to disconnect from Fixed buttons and added Low quality setting to multiplayer maps Floor falling fixes in multiplayer 2 Feb 2015 : German and Japanese translations improved (thanks Shervrar and Shinji-coo-K) Added Multiplayer / Chapter 4 (V1.0) ** Slightly longer sprint and faster recovery time Layout aspect ratio size improvements throughout Final form Sui only shows after completing chapter 3 Back button appears sooner Chapters scoring adjusted Credits updated Grammar fixes Skip button added to intros (chapter 1 and 4) Touch screen pause button hides on PC version Minor map adjustments Footsteps and Traps stay spawned for longer Chapter 4 map slightly smaller so you can find players easier Chapters 1 2 and 3 converted to multiplayer and playable ** Oculus rift and mobile versions of chapter 4 / multiplayer will be released after feedback from the PC/Mac/Linux versions.
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