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Christmas patch!
[ 2020-12-19 00:03:05 CET ] [ Original post ]
New patch v1.0.44 has been released! All patches' notes have been posted on the Ray's The Dead: Patch Updates discussion forum. This patch includes:
- Fixed bug in The Burbs level where it was possible to break the level logic by pushing past the first enemy encounter without defeating the encounters.
- Fixed bug in The Burbs level where it was possible to enter the Mr. Z combat encounter without Mr. Sniffles.
- Fixed bug in The Burbs level where it was possible to be attacked by enemies in the Double Doose cinematic when the player has no control if you do not defeat the enemies before getting to that part of the level.
- Fixed bug in the Into The Woods Part 1 level where the non-player zombies would not trigger the stealth fail condition.
- Fixed bug in the Into The Woods Part 2 level where it was possible to use assassin Zs to attack patrols and not trigger the stealth fail condition causing the level logic to break.
- Fixed bug in the Camp KiKiMa level where it was possible to get Ray stuck in a cinematic transition where the player has no control.
- Fixed bug in the Camp KiKiMa level where it was possible to skip the trigger starting the cinematic to meet Lopain.
- Fixed bug in The Climb level where the player might be moved into a leaf trap and take damage at the fire log hazard intro cinematic.
- Fixed bug in the Downtown level where a player who defeats the enemies very quickly in the final run would have to wait a long time for the convoy to continue moving.
- Added predefined controller layout options.
- Miscellaneous bug fixes.
- Added two more vsync settings supported by Unity game engine.
- Vsync will now default to target settings when the resolution is changed by the user to help resolve reported latency issues with monitors running at refresh rates higher than 60Hz. The in game vsync setting can still be set as the user desires after setting the resolution.
- Added custom mouse cursor.
[ 2020-12-19 00:03:05 CET ] [ Original post ]
Ray's The Dead
Ragtag Studio
Developer
Ragtag Studio
Publisher
2020-10-22
Release
Game News Posts:
20
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Mixed
(34 reviews)
Public Linux Depots:
- Ray's The Dead LINUX [8.27 G]
- Ray's The Dead LINUX Preview [8.27 G]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
The long-awaited zombie raising, narrative-driven, puzzle-solving, action-packed, stealth-sneaking, 1980s-inspired, multiple timeline-having, meticulously illustrated, surprisingly-touching, dark comedy adventure has finally been unearthed!
From key team members behind the cult hit Stubbs the Zombie, experience both the life and afterlife of Ray LaMorte as you solve the mystery of his death, the only way he knows how: by raising an army of the undead!
"I was just about ready to hand over my wallet" - Destructoid
From key team members behind the cult hit Stubbs the Zombie, experience both the life and afterlife of Ray LaMorte as you solve the mystery of his death, the only way he knows how: by raising an army of the undead!
- Command a zombie army in both combat and puzzle-solving (in ever-changing gameplay scenarios), making strategic use of a variety of zombie types each with unique powers
- Battle your way through a 8-10 hour story campaign across 40 hand-crafted levels, lovingly draped in 1980s Americana and dense with pop culture cameos
- Feast (your eyes) upon 3,000+ hand-drawn sprites in a playful 2D/3D mashup art style, and indulge (your ears) with a groovy pop / retro / synthwave soundtrack
- Survive a funny-yet-touching story of redemption as you discover what life decisions led to Ray’s death, complete with hard choices of your own to make that influence the ending
"I was just about ready to hand over my wallet" - Destructoid
MINIMAL SETUP
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: Intel Core i5-4460 3.2GHz equivalent or greaterMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 8 GB available spaceAdditional Notes: x64 architecture with SSE2 instruction set support. Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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