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First major update
[ 2022-01-28 01:11:11 CET ] [ Original post ]
The game has been updated. The changes are:
- The most major change is that I added a new puzzle game mode so the game has more content. It currently has one introductory level and two actual puzzle levels. I might add more puzzle levels but that wouldn't be for a while in the future.
- Sprinting has been removed and instead character speed is tied to the current level. So what was full sprint before is now just the speed you move at through the maze
- Fixed the problem where the UI elements don't resize properly when you change to a larger screen resolution.
- When you complete a game-mode you are no longer forced to quit the game. Instead you quit to the main menu
- The compass in the maze has been switched out for a lever which gives a clue for where the exit is.
[ 2022-01-28 01:11:11 CET ] [ Original post ]
Bug fix
[ 2022-01-17 23:15:35 CET ] [ Original post ]
Fixed a bug where a door disappears and doesn't reappear. Hopefully nothing else broke along the way
[ 2022-01-17 23:15:35 CET ] [ Original post ]
Added achievment
[ 2022-01-15 01:41:31 CET ] [ Original post ]
I updated the game to include a steam achievment for completing the game. Hopefully that doesn't break anything.
[ 2022-01-15 01:41:31 CET ] [ Original post ]
Nested Rooms
Blaise Radcliffe
Developer
Blaise Radcliffe
Publisher
2022-01-12
Release
Singleplayer Tags
Game News Posts:
3
🎹🖱️Keyboard + Mouse
2 user reviews
(2 reviews)
Public Linux Depots:
- Nested Rooms Linux Depot [132.73 M]
Game is not tagged as available on Linux on Steam.
Linux is not in the OS list.
Nested Rooms is an experimental project to make a first person 3D non-euclidean experience. The game takes place in a few small buildings that contain more rooms than is logically possible. Game-play consists of navigating the non-intuitive spatial mapping while trying to find and complete tasks to progress to the next level. So its basically a maze except more complicated. In fact, one of the levels was specifically designed to be just a maze.
This game and all its assets were made single-handedly by someone with no prior commercial game development or graphical design experience. You will probably find this reflected in the quality of the game.
The core component of this game is that you can loop round to the same point in co-ordinate space and end up in a different room. This allows several rooms to coexist in the same spatial area independently of one another and makes for some confusing navigation.
This game and all its assets were made single-handedly by someone with no prior commercial game development or graphical design experience. You will probably find this reflected in the quality of the game.
The core component of this game is that you can loop round to the same point in co-ordinate space and end up in a different room. This allows several rooms to coexist in the same spatial area independently of one another and makes for some confusing navigation.
This game features:
- Textures
- 3D models
- Sound effects
- Coding
- Buttons
- Text
- Windows
- Doors
- A ceiling fan
- Three different levels/buildings that have the 'nested rooms' effect
- A painting of duck
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