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Version 8.1

Version 8.1 hath dropped, bringing fixes, improvements, and giant sawblades to chop apart your enemies.

Changes


  • New melee weapon: sawblade. Does a lot of damage at very close range.
  • Strategic mode now auto-saves every 5 minutes.
  • Debris lasts a lot longer.
  • Multiplayer setup now defaults to all mods disabled.
  • Weapon barrels are now drawn at correct angles across the board.
  • Improved ship tactical AI for close-range weapons.
  • Mods with missing graphics now refuse to load.
  • Grenades can no longer be thrown arbitrarily high up.
  • Ships that can't be loaded are now greyed out in ships list.
  • Fixed jitterMerge behaviour. Flamethrower and gatling shots now tend to hit the same target repeatedly, which makes them more powerful!
  • Support for weapons that don't require ammo.
  • New modding options for animated barrels.
  • New modding option for separate weapon clip reload.
  • Weapons now explicitly specify the recoil they produce when firing.
  • Graphics are now updated correctly when mods re-generate graphics.
  • Fixed crash when landscaping.
  • Fixed boarding pathing crash.
  • Fixed ship display crash caused by names containing invalid letters.

Important notes for modders


  • Mods with SpriteSheetBundles pointing at nonexistent images now refuse to load. If your mod stops working in v8.1, check if your SSBs are set up right.
  • Previously, the ship recoil force (the amount of force by which the ship gets pushed back) was calculated automatically. It's now explicitly specified in the ModuleType as "recoilForce". If you have a cannon-type module in your mod, you should probably set this value. The standard formula is penDmg * 0.03.
  • Weapon barrels can now be animated. See the new SAWBLADE module for an example. You can have both looping animations that run for a certain amount of time when the weapon fires, or per-shot animations that go through the whole animation cycle when the weapon fires.
Edit: there was a crash bug in v8.1, so I have reverted the Steam build to 8.0. My apologies for this. I'll be releasing a v8.1.1 that fixes the bug ASAP. Edit 2: v8.1.1 is now out and should fix those issues. Please let me know if it does or does not. Edit 3: v8.1.3 now also fixes a bug that would cause the Multiple Launch Rockets mod to mess up the main menu. As before, let me know ASAP if there are any more crash issues.


[ 2016-03-16 16:52:48 CET ] [ Original post ]



Airships: Conquer the Skies
David Stark
  • Developer

  • David Stark
  • Publisher

  • 2018-08-16
  • Release

  • Action Indie Strategy Singleplayer Multiplayer
  • Tags

  • Game News Posts 306  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (5250 reviews)


  • Review Score

  • http://www.zarkonnen.com/airships/
  • Website

  • https://store.steampowered.com/app/342560 
  • Steam Store

  • The Game includes VR Support



    Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]

  • Public Linux depots

  • Airships: Conquer the Skies - Soundtrack
    Airships: Heroes and Villains
  • Available DLCs

  • Design steampunk pixel airships out of functional modules and conquer the skies!

    In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

    The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
    MINIMAL SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 1.8 Ghz+Memory: 256 MB RAM
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    RECOMMENDED SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    GAMEBILLET

    [ 5166 ]

    4.00$ (80%)
    5.00$ (75%)
    4.87$ (19%)
    3.00$ (80%)
    5.00$ (75%)
    25.49$ (-70%)
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    24.89$ (17%)
    33.97$ (15%)
    3.25$ (75%)
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    31.50$ (55%)
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    17.19$ (14%)
    29.56$ (16%)
    41.47$ (17%)
    36.79$ (8%)
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    20.99$ (40%)
    3.75$ (85%)
    7.99$ (80%)
    37.79$ (16%)
    3.67$ (8%)
    16.57$ (17%)
    4.29$ (14%)
    GAMERSGATE

    [ 1903 ]

    1.31$ (81%)
    6.0$ (70%)
    16.49$ (59%)
    2.7$ (77%)
    0.68$ (77%)
    20.24$ (33%)
    2.1$ (74%)
    0.53$ (92%)
    0.79$ (89%)
    17.99$ (55%)
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    1.5$ (81%)
    1.31$ (81%)
    1.13$ (92%)
    0.56$ (81%)
    0.53$ (92%)
    0.75$ (92%)
    14.0$ (65%)
    7.42$ (59%)
    0.53$ (92%)
    2.25$ (77%)
    8.99$ (55%)
    0.53$ (92%)
    7.49$ (63%)
    0.48$ (52%)
    4.5$ (62%)
    1.25$ (75%)
    5.25$ (85%)
    2.63$ (62%)
    0.89$ (87%)

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