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Best and worst Bonuses

As part of ongoing balancing, I'm interested to hear your opinions on the bonuses given by the choice of heraldic charge in conquest mode.

  • Which ones have you tried?
  • Which ones are too strong / too weak / boring?
  • Ideas for new bonuses that make for an interesting change in play style?
Here's a list of all the charges currently in-game:

Anvil



Steel armour absorbs 50% more damage

Boar



+30% HP for tracked landships

Crown



Conquered cities have no pacification period

Dragon



Dragonriders (in dev 9)

Eagle



All cannons are twice as accurate

Eye



Spy actions are 50% cheaper and 50% more likely to succeed

Gear



Mech Spiders

Guillotine



Revolting cities join your empire

Lion



50% faster reload in boarding combat

Mountain



+30% lift from suspendium chambers

Ram



Grand Ram

Rat



Injured crew members move at full speed

Scales



+25% income from cities

Spider



Spider legs and arachnid boarding soldiers

Star



Aerial torpedoes

Tower



+50% stone wall HP

Tree



+20% wooden armour and module HP

Waves



Fires put out twice as quickly

Wheel



Ships ready for commands twice as fast

Wolf



Small landships require half maintenance and move faster on the map

Wrench



Repair 50% faster


[ 2016-08-02 17:57:14 CET ] [ Original post ]



Airships: Conquer the Skies
David Stark
  • Developer

  • David Stark
  • Publisher

  • 2018-08-16
  • Release

  • Action Indie Strategy Singleplayer Multiplayer
  • Tags

  • Game News Posts 306  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (5250 reviews)


  • Review Score

  • http://www.zarkonnen.com/airships/
  • Website

  • https://store.steampowered.com/app/342560 
  • Steam Store

  • The Game includes VR Support



    Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]

  • Public Linux depots

  • Airships: Conquer the Skies - Soundtrack
    Airships: Heroes and Villains
  • Available DLCs

  • Design steampunk pixel airships out of functional modules and conquer the skies!

    In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

    The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
    MINIMAL SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 1.8 Ghz+Memory: 256 MB RAM
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    RECOMMENDED SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    GAMEBILLET

    [ 5166 ]

    8.25$ (17%)
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    12.71$ (15%)
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    4.12$ (17%)
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    16.97$ (15%)
    24.89$ (17%)
    3.27$ (18%)
    3.75$ (75%)
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    GAMERSGATE

    [ 1903 ]

    3.75$ (62%)
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    10.0$ (75%)
    0.38$ (92%)
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    0.53$ (92%)
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    1.84$ (74%)
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    6.74$ (33%)
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    5.17$ (48%)
    2.0$ (75%)
    0.56$ (81%)
    1.5$ (81%)
    5.25$ (74%)
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    3.38$ (62%)
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    0.56$ (81%)

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