Airships: Conquer the Skies
David Stark Developer
David Stark Publisher
2018-08-16 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5421 reviews)
The Game includes VR Support
Public Linux Depots:- Airships Linux 53 [139.2 M]
- Airships Linux 64 [545.79 M]
Available DLCs:- Airships: Conquer the Skies - Soundtrack
- Airships: Heroes and Villains
Version 9.2.1Hot on the heels of version 9.2 comes 9.2.1! Why so fast? Well, my plan for version 9.3 is to tackle about ten different improvements to the game. I realised that those improvements don't really depend upon another, so instead of releasing them all at once, I will be releasing them as I make them.

Which means that for a while, there will be a rather more rapid update schedule. Once we hit the work on dev 10, though, expect a final multi-month pause before anything comes out. I will likely make some deep changes to strategic conquest mode that will take a while to sort out.
So what's new in 9.2.1?
- The game no longer noticeably stutters/pauses whenever a city is conquered. Previously, it paused because it needed to redraw map tiles, but this is now organised better and no longer necessary.
- If you flee during combat setup, you no longer lose ships.
- The AI no longer incorrectly surrenders if it has only planes but no guns.
- The refit cost of constructions should no longer be incorrectly displayed.
[ 2017-07-07 12:20:07 CET ] [ Original post ] Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
RECOMMENDED SETUP- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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