Version 9.6
While playing back a combat, you can click on the "GIF" button, and record a short GIF of the next few seconds of the fight. You can record it in full resolution, or at quarter size with anti-aliasing, and you can also do slow-motion recordings. The GIF will record until you hit escape, or until it reaches a size of 15 MB.
While watching a replay, you can freely move and zoom around, pause, play back at various speeds, and move to a different part of the recording. This means you can analyse what went right or wrong in a fight. You can also record the replay as a video and do commentary, like this. You can probably do a better job of commenting than I did, in fact.
Because the replay literally re-runs the combat, you can at any point choose to take control of one of the sides. Want to know if that defeat could have been avoided? Want to know what it felt like to be in charge of your opponent? The other side gets an AI commander, and you can re-write history.
[ 2017-11-30 15:15:10 CET ] [ Original post ]
v9.6 adds a new feature: combat replays. All fights you participate in are automatically recorded. You can play them back, analyzing them, or just glorying in explody victory. One caveat: You can only play back recordings of combats from the same version of the game, just like you can't do a multiplayer match with someone who has a different version. Replays enable these cool three things in particular:
GIFs
While playing back a combat, you can click on the "GIF" button, and record a short GIF of the next few seconds of the fight. You can record it in full resolution, or at quarter size with anti-aliasing, and you can also do slow-motion recordings. The GIF will record until you hit escape, or until it reaches a size of 15 MB.
Replay analysis and commentary
While watching a replay, you can freely move and zoom around, pause, play back at various speeds, and move to a different part of the recording. This means you can analyse what went right or wrong in a fight. You can also record the replay as a video and do commentary, like this. You can probably do a better job of commenting than I did, in fact.
Taking control
Because the replay literally re-runs the combat, you can at any point choose to take control of one of the sides. Want to know if that defeat could have been avoided? Want to know what it felt like to be in charge of your opponent? The other side gets an AI commander, and you can re-write history.
Airships: Conquer the Skies
David Stark
David Stark
2018-08-16
Action Indie Strategy Singleplayer Multiplayer
Game News Posts 306
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5250 reviews)
http://www.zarkonnen.com/airships/
https://store.steampowered.com/app/342560 
The Game includes VR Support
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Airships: Conquer the Skies - Soundtrack
Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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