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Version 10.1

Version dev 10.1 is out! This is the last few features I managed to squeeze in before the release. From now until the 16th it's going to be bugfixes and maybe some work on the tutorial. That said, I would be very grateful if you could try this one out, especially the new multiplayer features, and let me know if there's any problems. So, new multiplayer features:
You can now collectively decide on what speed MP conquest should run at. If all players agree to pause the game, the game is paused. And you can now edit ships in MP. There's three new little buttons for ship/landship/building editing. The state of the editor gets preserved and the design autosaved when you leave it, so you can work on ships alongside doing other things.


[ 2018-08-12 13:07:06 CET ] [ Original post ]



Airships: Conquer the Skies
David Stark
  • Developer

  • David Stark
  • Publisher

  • 2018-08-16
  • Release

  • Action Indie Strategy Singleplayer Multiplayer
  • Tags

  • Game News Posts 306  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (5250 reviews)


  • Review Score

  • http://www.zarkonnen.com/airships/
  • Website

  • https://store.steampowered.com/app/342560 
  • Steam Store

  • The Game includes VR Support



    Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]

  • Public Linux depots

  • Airships: Conquer the Skies - Soundtrack
    Airships: Heroes and Villains
  • Available DLCs

  • Design steampunk pixel airships out of functional modules and conquer the skies!

    In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

    The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
    MINIMAL SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 1.8 Ghz+Memory: 256 MB RAM
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    RECOMMENDED SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    GAMEBILLET

    [ 5166 ]

    6.00$ (70%)
    8.29$ (17%)
    16.52$ (17%)
    12.74$ (15%)
    4.50$ (85%)
    5.00$ (75%)
    3.75$ (75%)
    4.59$ (8%)
    18.39$ (8%)
    19.59$ (22%)
    15.99$ (20%)
    32.57$ (19%)
    12.43$ (17%)
    11.30$ (13%)
    12.89$ (14%)
    16.96$ (15%)
    43.46$ (13%)
    12.74$ (-42%)
    31.89$ (20%)
    41.49$ (17%)
    16.79$ (16%)
    1.80$ (88%)
    16.39$ (18%)
    4.59$ (8%)
    33.05$ (17%)
    16.52$ (17%)
    3.00$ (85%)
    4.59$ (8%)
    16.79$ (16%)
    11.99$ (20%)
    GAMERSGATE

    [ 1903 ]

    8.43$ (44%)
    3.38$ (89%)
    2.25$ (62%)
    3.0$ (85%)
    6.75$ (77%)
    0.53$ (92%)
    4.05$ (77%)
    3.38$ (66%)
    2.55$ (74%)
    0.48$ (52%)
    1.5$ (81%)
    1.02$ (87%)
    0.56$ (81%)
    0.53$ (92%)
    3.75$ (81%)
    1.13$ (92%)
    0.53$ (92%)
    8.0$ (60%)
    3.0$ (50%)
    6.0$ (85%)
    7.5$ (70%)
    4.94$ (59%)
    0.3$ (92%)
    4.05$ (73%)
    1.35$ (92%)
    0.6$ (92%)
    2.81$ (81%)
    9.74$ (25%)
    0.38$ (92%)
    10.91$ (22%)

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