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Release!

After five years of development, Airships: Conquer the Skies is out! It started as a quick prototype inspired by FTL and Cortex Command, and was rapidly met with a lot of interest. So I... kind of kept working at it, and along the way it acquired a community, mod support, a soundtrack, landships, tentacles, and more. And speaking of this community, I am immensely grateful for it. You've helped me with finding bugs, making suggestions, creating mods, but seeing people enjoy the game has also just been a huge morale booster. So, what's next? Well, because no software is ever bug-free, I'm sure there will be a whole bunch of patches. I also ask you to be patient with me - if a lot of people buy the game, a lot of people will have questions at the same time. There's still some bits of content I'd like to add, too. Beyond that, I have plans and prototypes for the next game...


[ 2018-08-16 14:56:08 CET ] [ Original post ]



Airships: Conquer the Skies
David Stark
  • Developer

  • David Stark
  • Publisher

  • 2018-08-16
  • Release

  • Action Indie Strategy Singleplayer Multiplayer
  • Tags

  • Game News Posts 306  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Overwhelmingly Positive

    (5250 reviews)


  • Review Score

  • http://www.zarkonnen.com/airships/
  • Website

  • https://store.steampowered.com/app/342560 
  • Steam Store

  • The Game includes VR Support



    Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]

  • Public Linux depots

  • Airships: Conquer the Skies - Soundtrack
    Airships: Heroes and Villains
  • Available DLCs

  • Design steampunk pixel airships out of functional modules and conquer the skies!

    In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.

    The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
    MINIMAL SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 1.8 Ghz+Memory: 256 MB RAM
    • Memory: 256 MB RAM
    • Graphics: 1 GB VRAM+
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    RECOMMENDED SETUP
    • OS: Ubuntu/Debian/Mint
    • Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: 2 GB VRAM+Network: Broadband Internet connection
    • Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
    GAMEBILLET

    [ 5166 ]

    8.49$ (15%)
    25.19$ (16%)
    5.00$ (75%)
    16.97$ (15%)
    29.99$ (40%)
    4.12$ (17%)
    3.99$ (20%)
    4.00$ (80%)
    49.95$ (17%)
    17.59$ (12%)
    9.90$ (67%)
    8.00$ (60%)
    33.99$ (15%)
    6.00$ (70%)
    42.46$ (15%)
    12.44$ (17%)
    12.50$ (50%)
    21.24$ (15%)
    12.74$ (-28%)
    1.10$ (89%)
    7.35$ (8%)
    16.52$ (17%)
    13.50$ (55%)
    16.97$ (15%)
    15.75$ (65%)
    7.50$ (70%)
    21.24$ (-64%)
    16.57$ (17%)
    8.00$ (60%)
    5.51$ (8%)
    GAMERSGATE

    [ 1903 ]

    6.82$ (47%)
    0.85$ (91%)
    1.13$ (92%)
    1.32$ (91%)
    0.6$ (85%)
    0.56$ (81%)
    0.89$ (87%)
    0.89$ (87%)
    2.7$ (70%)
    3.5$ (65%)
    0.68$ (83%)
    5.25$ (85%)
    1.5$ (81%)
    0.56$ (81%)
    7.49$ (63%)
    0.94$ (81%)
    4.79$ (40%)
    3.0$ (85%)
    15.0$ (62%)
    18.75$ (62%)
    7.88$ (74%)
    20.24$ (33%)
    5.39$ (55%)
    8.49$ (58%)
    0.68$ (92%)
    0.75$ (81%)
    1.05$ (92%)
    0.51$ (74%)
    18.75$ (62%)
    2.63$ (62%)

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