Airships: Conquer the Skies
David Stark Developer
David Stark Publisher
2018-08-16 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5421 reviews)
The Game includes VR Support
Public Linux Depots:- Airships Linux 53 [139.2 M]
- Airships Linux 64 [545.79 M]
Available DLCs:- Airships: Conquer the Skies - Soundtrack
- Airships: Heroes and Villains
1.0.6.3 - Bugfix Release
- The colors in paint and roundels for arms that don't obey the rule of tincture are now better-chosen.
- Fixed an issue caused by mods with modules that take zero time to walk through. Please don't break the laws of physics!
- Planes kept being blown up by friendly fire from bombers and torpedo bombers, so I made them immune to splash damage from their own side. Only, I got the logic the wrong way around and instead made them immune to splash damage from the enemy side only. This is now fixed.
- Toggling mods while in the process of placing a construction in the mission editor causes a crash from stale data in the construction you're placing. Made it so you can't toggle mods mid-placement anymore.
- Fixed "the service ceiling looks fine but when I go place the ship it has a service ceiling of zero" bug. Caused by job assignment system getting too excited about hunky high-HP modded crew.
- The game install folder now contains up to date information on how to run your own standalone multiplayer server. No "and then they shut the servers off and the game stopped working" for Airships!
So what's next? I've got a working prototype of co-op combat multiplayer which I'll put up as a beta branch soon. After that, diplomacy and conquest co-op.
As always, if you want to talk to me or other players, come join us on the
Discord.
[ 2019-03-08 10:07:39 CET ] [ Original post ] Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
RECOMMENDED SETUP- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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