After some delays due to translation, I present you with the newest update to Airships, which improves the tech tree, mitigates lag, and opens up many new modding possibilities.
Nearly all module stats can now be modified with bonuses, allowing you to do interesting new effects with techs, coats of arms, and monster nests. You can read all about how to mod with bonusable values here.
The game now has additional strategies to prevent lag caused by machines taking different amounts of time to generate maps, or by changing network conditions.
I've also rebalanced the way the tech tree works. You can now unlock improved versions of weapons by doing further research, and I've added four more tech choices. I also improved the way it looks.
New Tech Choices:
Active Stabilisation: +60% Rocket accuracy
Rapid Rocket Fire: Fire 4 small rockets for +100% damage
Monocoque Construction: +30% Airplane speed, -30% cost
Selective Uparmouring: +40% Airplane HP
Armour-Piercing Rounds: +50% Gatling gun and rifle damage
Lightweight Rounds: +50% Gatling gun and rifle accuracy and clip size
High-Pressure Jelly: +70% Flamethrower range
High-Temperature Jelly: +1 Flamethrower direct damage
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Public Linux depots
Airships: Conquer the Skies - Soundtrack Airships: Heroes and Villains
Available DLCs
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
OS: Ubuntu/Debian/Mint
Processor: 1.8 Ghz+Memory: 256 MB RAM
Memory: 256 MB RAM
Graphics: 1 GB VRAM+
Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
RECOMMENDED SETUP
OS: Ubuntu/Debian/Mint
Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
Memory: 2 GB RAM
Graphics: 2 GB VRAM+Network: Broadband Internet connection
Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.