Have you ever wanted to worship the monstrous Worm Eye? Penetrate the mysteries of life and death? Summon your own undead Kraken? Well, nows your chance. Select the Worm Eye as your heraldic symbol and get access to a whole new part of the tech tree that lets you recruit cultists and shape your cult.
To try it out, start a new conquest game and make a coat of arms that uses the Worm Eye.
Unlike other heraldic symbols, the Worm Eye doesnt give you any immediate advantages, but it unlocks a new strand of the tech tree. There, you can develop your cult and delve into unhallowed mysteries.
At the first level - unlocked if youre playing on at the default starting tech level - you gain the ability to crew your ships and buildings with cultists. Theyre not quite as fast and effective as real sailors, but their fanatic devotion means that they can endure even worse living conditions, so you get more of them, and theyre cheaper, too.
At the second level, you can choose the form of your cult. Does it try to spread its beliefs, or is it a secret cult? In the former case, sympathizers in other cities make your spy actions more likely to succeed. In the latter, your cults closed nature makes enemy espionage harder. (Oh, by the way, I fixed up and rebalanced spy actions for this update.)
At the third level, another choice: Does your cult appeal to the masses, or does it court the already wealthy and powerful? Do you want even cheaper crew, or increased industrial production?
At the fourth level, your cult starts investigating deeper mysteries, blurring the line between life and death. Your sickbays can now bring dead crew back to life.
Finally, at the fifth level, you use your necromantic knowledge to resurrect and control the carcass of a giant aerial kraken. The resulting beast is rather ponderous, but very hard to kill, and its partially decayed tentacles do massive damage especially to buildings.
All this is now available in the newest Airships: Conquer the Skies update. Currently 30% off. Merry spookmas.
Airships: Conquer the Skies
David Stark
David Stark
2018-08-16
Action Indie Strategy Singleplayer Multiplayer
Game News Posts 306
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5250 reviews)
http://www.zarkonnen.com/airships/
https://store.steampowered.com/app/342560 
The Game includes VR Support
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Airships: Conquer the Skies - Soundtrack
Airships: Heroes and Villains
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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