Fixed a crash in combat in graphics compatibility mode. (Side note, don't use graphics compatibility mode if you can avoid it. It's slower than normal graphics.)
Fixed crash when a fleet you had selected was destroyed.
Changed the way shiny/non-shiny materials are rendered slightly. (Shinyness now slightly affects ambient lighting.)
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
OS: Ubuntu/Debian/Mint
Processor: 1.8 Ghz+Memory: 256 MB RAM
Memory: 256 MB RAM
Graphics: 1 GB VRAM+
Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
Memory: 2 GB RAM
RECOMMENDED SETUP
OS: Ubuntu/Debian/Mint
Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
Graphics: 2 GB VRAM+Network: Broadband Internet connection
Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.