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Version 1.0.16.3 - Bugfixes and Better Research
[ 2020-05-20 08:20:57 CET ] [ Original post ]
- You can now switch research without losing progress.
- If you gain research points from defeating a monster nest and have no research selected, the next time you select research, the points get credited there.
- In conquest, modules are now filtered correctly based on what's available again.
- Using the tech filter now correctly adjusts the stats and appearances of things.
- If you gain a tech without its prerequisites from a monster nest reward, the tech filter no longer incorrectly enables modules from prerequisite techs.
- When you defeat a mech squid-using mad scientist you now actually get the mech squid tech.
- Mech squids are no longer afraid of the ground.
- The tech filter panel now looks better in simple graphics mode.
- Added cloth deck covers by YellowMiner.
[ 2020-05-20 08:20:57 CET ] [ Original post ]
Airships: Conquer the Skies
David Stark
Developer
David Stark
Publisher
2018-08-16
Release
Game News Posts:
308
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5368 reviews)
The Game includes VR Support
Public Linux Depots:
- Airships Linux 53 [139.2 M]
- Airships Linux 64 [545.79 M]
Available DLCs:
- Airships: Conquer the Skies - Soundtrack
- Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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