Version 1.0.17 - Visual Variants Smoother Autosave
[ 2020-06-22 14:30:36 CET ] [ Original post ]
- Modules and decals are now organised into sets of variants you can cycle through. This makes the module and decal list tidier and also allows for more visual variation.
- You can now rename cities.
- Saving and syncing no longer freeze the game, which should produce a nicer experience and fewer network issues.
- No armour is now available as an option.
- Deck-based cannon and gatling guns as well as half-sized blocks and slopes, courtesy of YellowMiner.
- Storage modules now change in appearance as they deplete, and more weapons change in appearance as technology advances, courtesy of YellowMiner.
- Added link to Nexus mods for non-Steam users and made it easier to install mods from zip files.
- Massive rockets are now 50% faster, 25% more accurate, and make a deeper sound.
- The non-conquest ship editor now has the correct techs selected for non-conquest battles.
- Monsters should no longer enter combat already damaged.
- Wasp nests now award you the cybernetics tech instead of trying to unlock aerial torpedoes directly.
- Fixed missing "Choose Research" button in the research complete dialog.
- Fixed a bug where ships would collide at a distance (for example, a bow colliding with a rectangular module despite there still being some space between them).
- Fixed a bug where cities connected by sea routes weren't treated as properly connected.
- Modding: You can now use multipliers and dividers in bonusable values instead of having to use a mess of cases. See MASSIVE_ROCKETS for an example.
- Modding: You can now specify which modules are considered the same for purposes of stacking accuracy bonuses. See TELESCOPE for an example.
Airships: Conquer the Skies
David Stark
David Stark
2018-08-16
Action Indie Strategy Singleplayer Multiplayer
Game News Posts 306
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5250 reviews)
http://www.zarkonnen.com/airships/
https://store.steampowered.com/app/342560 
The Game includes VR Support
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Airships: Conquer the Skies - Soundtrack
Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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