Airships: Conquer the Skies
David Stark Developer
David Stark Publisher
2018-08-16 Release
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5421 reviews)
The Game includes VR Support
Public Linux Depots:- Airships Linux 53 [139.2 M]
- Airships Linux 64 [545.79 M]
Available DLCs:- Airships: Conquer the Skies - Soundtrack
- Airships: Heroes and Villains
Version 1.0.21.5 - Bonuses, Gug, Cheats
- Added two new bonuses for coats of arms: The crossed swords are close combat specialists, increasing sawblade and flamethrower damage by 40%. The vol are aerial aces, increasing the fire rate of airplanes by 40%.
- Reduced marine fire rate by 25% for balancing purposes.
- Fixed a bug where ships with sails would constantly emit sail sounds.
- The AI again no longer builds ships it cannot afford to maintain.
- Added modding utilities for converting between the game's internal GUG format used for saves and a (more) human-readable JSON format. You can activate them by enabling "modding tools" in the settings.
- Added a setting for enabling in-game cheats.
The cheats allow you to get free money, get all techs, instantly complete ship construction, prevent the AI from attacking you, destroy ships in combat, restock your resources in combat, and switch which empire you control.

They're of course only available in single-player and disable achievements. If you have suggestions for additional ones, let me know.
Why did I add cheats? Well, uh, people are cheating anyway using cheat engine and causing weird bug reports that I then have to spend time investigating. So I'd much rather give you a clean way to cheat. Plus I firmly believe that you should be able to do whatever you like with software that's on your computer. It's your computer, and I'm not a cop.
But please don't use Cheat Engine in multiplayer. It desyncs the game and then I have to spend time and energy going over the desync report. Time I could spend making cool stuff for Airships, or napping.
[ 2021-07-19 17:05:11 CET ] [ Original post ] Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
RECOMMENDED SETUP- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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