Version 1.0.21.11 - Fixes & Modding Features
Off the top of my head, here's some other things you could do with modules that add bonuses:
[ 2021-11-16 20:28:33 CET ] [ Original post ]
Right hand is mostly better, but I'm still taking it slow. Here's an update that was mostly ready before the Incident: Fixes and Improvements
- Undid a "fix" that made things worse: Single combats should no longer incorrectly end in draws, but individual ship fates in the post-combat screen may once again be incorrectly displayed as immobile. This does not affect conquest games.
- When editing a ship in multiplayer, you can now go to spectate or setup a combat, and will be nicely returned to the editor after the combat.
- Soil and grass is sturdier and should no longer evaporate into deep craters upon contact with crashing ships.
- Added the following new letters for display in game text: SS
- Fixed a boarder pathing bug that would cause borders to not move when told to board an enemy ship.
- If you load a ship where one module is blocking another (eg a slope in front of a cannon), the game now treats this as an error. This is to prevent a potential exploit where you could use a mod to disable placement restrictions but then still use the resulting ship in unmodded play.
- Instead of air sailors, landships now have crew with their own visual appearance and reduced maintenance costs, designed by Meowskyi (thanks!)
Off the top of my head, here's some other things you could do with modules that add bonuses:
- Increase fire safety by reducing the fireHP values of flammable modules.
- Improve storage capacity for resources.
- Improve stats of specific weapons like fire rate, damage, accuracy.
- Improve lift / propulsion of specific modules.
- Change the stats of armour.
- Change the visual appearance of modules.
- Improve firefighting or repair effectiveness.
Airships: Conquer the Skies
David Stark
David Stark
2018-08-16
Action Indie Strategy Singleplayer Multiplayer
Game News Posts 306
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5250 reviews)
http://www.zarkonnen.com/airships/
https://store.steampowered.com/app/342560 
The Game includes VR Support
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Airships: Conquer the Skies - Soundtrack
Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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