Version 1.1.0.6
[ 2022-08-29 17:33:54 CET ] [ Original post ]
- Stopped the AI from building landships it doesn't have the tech for.
- Flipped AI defensive building the right way around.
- Stealing research through espionage now works properly.
- New cheat to guarantee 100% spy success.
- Grapeshot cannons and bottom turrets now properly affected heavy gunnery bonus.
- Fixed display problem with calculation for amount of research points generated.
- Fixed display problem with city income calculation.
- Correctly named map sizes in German.
- Tribute paid is now listed in empire budget.
- Negative maintenance from modules and ships is now treated more like proper income. (This is only relevant for mods that add income-generating modules, which stopped working with the big update and should now work again.)
- Allow building multiple universities.
- Reduced income loss from rare powerful nests. Starting out next to a black dragon nest was a bit too painful.
- Ministry of security now decreases unrest by 15 points in all towns and cities instead of 10, is $200 more expensive, and no longer decreases local unrest as well, as that was really confusing.
- Spy agency now increases spy network growth speed by 50% instead of 25%.
- More error logging to hopefully track down network desyncs.
Airships: Conquer the Skies
David Stark
David Stark
2018-08-16
Action Indie Strategy Singleplayer Multiplayer
Game News Posts 306
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5250 reviews)
http://www.zarkonnen.com/airships/
https://store.steampowered.com/app/342560 
The Game includes VR Support
Airships Linux 53 [139.2 M]Airships Linux 64 [545.79 M]
Airships: Conquer the Skies - Soundtrack
Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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