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Version 1.2.5 - Arachnophobia Mode, Bug Fixes
[ 2023-12-05 10:04:56 CET ] [ Original post ]
- New Arachnophobia Mode setting: No spider monsters turn up in new single player games. All spiders are shown without legs.
- Tarantulas are more collision resistant.
- The AI no longer thinks it can use guided missiles like bombs.
- The letters and should now display correctly.
- Fixed display of obstruction beams for mortars.
- Added ExpansionMusic loadable to let modders control what music is added when the H&V expansion is active.
- Akim the sorcerer no longer has a bunch of question marks in his stats when his nemesis empire is destroyed.
- Clockwork Janissaries are now available in Design & Fight mode, at an increased price relative to when you get them through the event in Conquest.
- The game no longer endlessly bothers you about developing Clockwork Janissaries.
- Fixed some crashes and desyncs.
[ 2023-12-05 10:04:56 CET ] [ Original post ]
Airships: Conquer the Skies
David Stark
Developer
David Stark
Publisher
2018-08-16
Release
Game News Posts:
308
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(5368 reviews)
The Game includes VR Support
Public Linux Depots:
- Airships Linux 53 [139.2 M]
- Airships Linux 64 [545.79 M]
Available DLCs:
- Airships: Conquer the Skies - Soundtrack
- Airships: Heroes and Villains
Design steampunk pixel airships out of functional modules and conquer the skies!
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
In the game, ships are viewed side-on, and their modules are operated by individual crew members. During combat, players give high-level commands to a small fleet, positioning their ships, ramming and boarding others. Ships and terrain are fully destructible: they can catch fire, explode, break apart, and fall. Players can also compete against one another in Internet and LAN matches.
The ships are highly detailed, teeming with sailors moving around at their individual tasks, like an ant farm or a cut-away drawing. The player's choices in ship layout are crucial, and an important part of the game is exploring the design space of different airships and their matching tactics.
MINIMAL SETUP
- OS: Ubuntu/Debian/Mint
- Processor: 1.8 Ghz+Memory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: 1 GB VRAM+
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
- OS: Ubuntu/Debian/Mint
- Processor: 2.2Ghz+ Dual-coreMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: 2 GB VRAM+Network: Broadband Internet connection
- Storage: 1 GB available spaceAdditional Notes: Not currently compatible with Intel HD graphics controllers. May run on other Linux distros. but no guarantees.
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