New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
Name | Heroes Never Lose: Professor Puzzler's Perplexing Ploy | |
Developer | Magic Pants | |
Publisher | Spearhead | | |
Tags | Action Indie Casual Singleplayer Multiplayer Early Access | | |
Release | 2015-11-23 | |
Steam | 8,99€ 5,99£ 8,99$ / 0 % |
News | 25 |
Controls | Keyboard Mouse Full Controller Support |
Players online |  0  |
Steam Rating | Mixed |
Steam store |  https://store.steampowered.com/app/342530  |
SteamSpy |
Peak CCU Yesterday | |
Owners |  0 .. 20,000 +/-   |
Players - Since release |   +/- |
Players - Last 2 weeks |   +/- |
Average playtime (forever) | 0 |
Average playtime (last 2 weeks) | 0 |
Median playtime (forever) | 0 |
Median playtime (last 2 weeks) | 0 |
Public Linux depots | HNL-PPPP Linux32 Depot [508.31 M]
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LINUX STREAMERS (0)
Version 0.0.1797 |
Improved the flexibility of the gem pair movements so it is a lot easier to make them fit in tight spots. (be warned, the AI can now do this too)
- Online ranking scores are now a bit more forgiving. Losing a match shouldn't give you such a big penalty.
- Optimized the net code. Now it uses much less bandwidth (not that the bandwidth was ever high)
- Fixed a bug that caused online players to have different background stages
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[ 2016-03-01 05:29:05 CET ] [ Original post ] |
Version 0.0.1797 |
Improved the flexibility of the gem pair movements so it is a lot easier to make them fit in tight spots. (be warned, the AI can now do this too)
- Online ranking scores are now a bit more forgiving. Losing a match shouldn't give you such a big penalty.
- Optimized the net code. Now it uses much less bandwidth (not that the bandwidth was ever high)
- Fixed a bug that caused online players to have different background stages
|
[ 2016-03-01 05:29:05 CET ] [ Original post ] |