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Space Quest: 2099 - The Arena Update!
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Attention, valiant crew members and esteemed adventurers of the cosmos! This is Captain Dave, broadcasting from the command bridge of The Thunderchild with an exhilarating update the Lab Boys have been cooking up for Space Quest: 2099!
PVP Overhaul: Engage in a revamped Deathmatch mode, where skill and movement reign supreme!
Ai Bots: Never play alone! I know is can get lonely in space (and the Space Quest: 2099 servers). For this reason, the lab boys have cooked up some dastardly bots to do battle with in PVP gamemodes! Skill-appropriate from the fresh-faced cadet, to a illustrious space captain like myself!
New Playable Characters: The roster has expanded with three remarkable additions! Step into the boots of The Thunderchild's Chief Engineer Malcolm, a master of machinery and technical prowess. Join the fray as Redshirt Rob, the grizzled worker with a penchant for spanners. Or, embrace the dark side as the nefarious Commissar Ivan, a force to be reckoned with.
Territorial Control Gamemode Released/Finalised: The Territorial Control gamemode is now fully operational! Engage in team skirmishes to capture and control critical areas of The Thunderchild - a battle on a dynamic map across the entire ship!
Bug Fixes and Quality of Life Changes: The Lab Boys've squashed numerous bugs and implemented enhancements to ensure a smoother, more enjoyable experience for all crew members.
Cutscenes of Cut-Content Available: Dive into the archives and explore cutscenes of previously unreleased content.
Brace yourselves, esteemed crew, for these enhancements will propel your Space Quest: 2099 experience to outer-galactic proportions! Prepare for action, adventure, and endless excitement as you embark on this galactic journey. Onward, to the stars and beyond! Tally-ho!
Changelog:
Major Changes
New Solo/Cooperative Gamemode added to Space Quest: 2099! Plunder of The Space Pirates is still in development, however the current build is ready to play and test out! The Thunderchild has been boarded by a vagabond band of nasty space pirates! Can our plucky little officers fend them off? CHANGELOG:
PLUNDER OF THE SPACE PIRATES!
A solo and cooperative wave survival mode.
Note that this is in very early access and has been put out as more of an alpha test, though it is playable, much is subject to change.
Enemies include nasty space pirates, cyberblokes, and nasty lizard monsters of Stallatrax IV!
Accessible via coop campaign screen.
Fixed soft locking in coop campaign episode 1, level 3. Fixed soft locking in coop campaign episode 2, level 1. Fixed network asynchronous loading bugs (game still despises mechanical HDDs and a lack of ram though).
Updated Territorial Control Gamemode to include pickups in the majority of areas. Fixed some issues with waiting for players areas allowing people to fall out the map. Made it harder to get soft-locked in campaign/coop by falling into the goop
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