
The man who cures his city from a zombie virus struggles to retain the society he once knew. Dawning the superhero persona Spryward, Deshaun Martin takes on a corporate political infrastructure that suppresses society's revitalization. Spryward faces off against super powered villains, a wizard, and a cyborg made of Dendicium the Metroborg.
Gameplay :
Story transitions from motion comic panels to levels.Linear 2.5D platforming levels.
Electromagnetism ability. (stick to walls, super speed, floating, flip kicks, double jumps)
Call on your pal slushy to gain his slinging abilities.

Instead of turning into a zombie, infection gave Deshaun green skin and super powers. He can manipulate friction on an electromagnetic level. This allows him to slide and stick to any surface. He can halt his own connection to gravity for a short time causing immense heat with flames. Along with friction based powers he has super strength, increased range of hearing, and durability. One punch from Spryward has enough force to shatter a diamond.
Spryward Prototype Progress #1

Here are some previews of new enemies.
Soldier Enemy :
Broxa (Boss Enemy) :
Here is a preview of a motion comic scene featuring the Broxa :
All versions of the prototype are cataloged here via IndieDB .

Full controls for the prototype are :
Keyboard Controls :
Escape - Quit
Arrow keys - Movement
Z - Attack
X - Electromagnetism Ability
C - Swing
Space - Jump
Generic Controller Controls :
Left Stick - Movement
B - Attack
Y - Electromagnetism Ability
X - Swing
A - Jump
Right Bumper - Aerial
What I've Been Working On :
Hello everyone! I've uploaded an updated version of the prototype. In it is an expanded version of the city test level. Right bumper now triggers aerials. I've updated most of the games textures to reflect the newer style and keep it more inline with the motion comic art. Download the prototype for free!
Here are some previews of new enemies.
Soldier Enemy :



Broxa (Boss Enemy) :




Here is a preview of a motion comic scene featuring the Broxa :

All versions of the prototype are cataloged here via IndieDB .

Full controls for the prototype are :
Keyboard Controls :
Escape - Quit
Arrow keys - Movement
Z - Attack
X - Electromagnetism Ability
C - Swing
Space - Jump
Generic Controller Controls :
Left Stick - Movement
B - Attack
Y - Electromagnetism Ability
X - Swing
A - Jump
Right Bumper - Aerial
[ 2022-01-22 23:55:02 CET ] [Original Post]
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