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Steam Deck Footage : [previewyoutube=c5B0Z809r58;full][/previewyoutube] New Quick Sling Animation Fixed some air animation bugs Fixed some animation botches on the Anger Suit Fixed some bugs in regards to releasing and starting a wall slide Stopped a weird bug where you could wall slide left on nothing if you were positioned just right about against an adjacent wall Added more frames to update Sling Animation over duration of swing Added mantle feature while wall climbing if you press b The training room is larger now Added zombie soldier enemy to the training room Partially Fixed bug where Metroborg could jump out of bounds and get stuck Pole Flip Animation is now faster and releases quicker for more room for extra actions Created auto adjusting panel resizer for cutscenes when using a Steam Deck All combat SFX have been reworked on Spryward's side Every enemy has new consistent hit impact fx w/ consistent defeat impact fx Every enemy has similar and consistent defeated impact SFX Light attacks are a bit longer now Fixed bug where wall running sfx loop wouldn't stop once started
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