Spryward Devlog #17
[previewyoutube=59FN0cuO1Cc;full][/previewyoutube] Updated credits audio page to make each credit more legible Updated issue select navigation to be more clear Added listing for keyboard controls on main menu for those needing it for Steam input Added Left and Right movement for cutscene panels so you can go back and forth (sorry this wasn't in the game sooner lmao) Added 5 new aerial attacks for each suit New Ravager Axe Enemy Updated the training room to have a new storage room Updated the training room with more monitors to read Prof. Cyprus dialogue clearer Added new enemy to the training room Added level skip cheat by holding both 8 & 9 on the keyboard Added inf scrap cheat to the pause menu Added new running animations for running just forward or back Added new aerial animations
WIP on the design for the Neo Government of Washington's council chamber. Also designed each of the unidentified council members. They will play a larger role in Issue 4 as the societal structure in Spryward is more developed. Part of that is creating the Divination Trio! 3 new superheroes that will be introduced by Neo Gov Council Wei Cai in Issue 4.
New Hero Sterling :
New Hero Pillager :
New Hero Mesmerist :
Thank you all for the kind words recently! I've been porting some levels from Vacancy Unlimited to Spryward. Spryward is a direct sequel to VU. You don't need to know everything that happened in VU to play Spryward, but I'm going to be showing more places from VU and how they've changed. I'll be trying my best to keep these locations accurate but still new and fresh to give you a bigger picture of Credell. https://store.steampowered.com/app/1666170/
[ 2023-01-13 21:04:31 CET ] [ Original post ]
What I've Been Working On :
[previewyoutube=59FN0cuO1Cc;full][/previewyoutube] Updated credits audio page to make each credit more legible Updated issue select navigation to be more clear Added listing for keyboard controls on main menu for those needing it for Steam input Added Left and Right movement for cutscene panels so you can go back and forth (sorry this wasn't in the game sooner lmao) Added 5 new aerial attacks for each suit New Ravager Axe Enemy Updated the training room to have a new storage room Updated the training room with more monitors to read Prof. Cyprus dialogue clearer Added new enemy to the training room Added level skip cheat by holding both 8 & 9 on the keyboard Added inf scrap cheat to the pause menu Added new running animations for running just forward or back Added new aerial animations
WIP on the design for the Neo Government of Washington's council chamber. Also designed each of the unidentified council members. They will play a larger role in Issue 4 as the societal structure in Spryward is more developed. Part of that is creating the Divination Trio! 3 new superheroes that will be introduced by Neo Gov Council Wei Cai in Issue 4.
New Hero Sterling :
New Hero Pillager :
New Hero Mesmerist :
Note from Dev :
Thank you all for the kind words recently! I've been porting some levels from Vacancy Unlimited to Spryward. Spryward is a direct sequel to VU. You don't need to know everything that happened in VU to play Spryward, but I'm going to be showing more places from VU and how they've changed. I'll be trying my best to keep these locations accurate but still new and fresh to give you a bigger picture of Credell. https://store.steampowered.com/app/1666170/
Spryward
Noah Lewin
Day Dreamer Games
COMING SOON
Adventure Singleplayer
Game News Posts 39
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
4 user reviews
(4 reviews)
https://www.indiedb.com/games/spryward
https://store.steampowered.com/app/1862420 
[1.29 G]
The man who cures his city from a zombie virus struggles to retain the society he once knew. Dawning the superhero persona Spryward, Deshaun Martin takes on a corporate political infrastructure that suppresses society's revitalization. Spryward faces off against super powered villains, a wizard, and a cyborg made of Dendicium the Metroborg.
Gameplay :
Story transitions from motion comic panels to levels.Linear 2.5D platforming levels.
Electromagnetism ability. (stick to walls, super speed, floating, flip kicks, double jumps)
Call on your pal slushy to gain his slinging abilities.
Instead of turning into a zombie, infection gave Deshaun green skin and super powers. He can manipulate friction on an electromagnetic level. This allows him to slide and stick to any surface. He can halt his own connection to gravity for a short time causing immense heat with flames. Along with friction based powers he has super strength, increased range of hearing, and durability. One punch from Spryward has enough force to shatter a diamond.
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