Buggy Game was always supposed to be hard as nails, but I do see it turns off a lot of players, at least initially. So I decided to change some of the default values to make the game a bit less unforgiving. Also, I added the possibility to change the damage multiplier.
By default, damage is now half of what it used to be, CPU skill is set to 90% instead of 100%, and the camera is zoomed out a bit more.
As a bonus feature, I've added slipstreaming; as you drive behind another car, you will profit from having less air resistance, which can help with overtaking. However, the opponents also have this same advantage when driving behind you!
Full changelog:
- lowered default CPU skill to 90%
- decreased default zoomlevel for better foresight
- decreased default collision damage twofold
- added slipstream effect (configurable)
- slight physics tweaks, should improve pure fwd/rwd cars mostly
Buyer beware: Buggy Game is NOT an arcade game! This is a simcade game with a simulated tyre model, load transfer, differential, power curve and everything!
It's easy to pick up, but you can't just crash your way to the finish. You are going to need to work your way up the pack with style and grace. And a little bit of well-timed aggression, because the AI is very competitive!
The main event is the campaign mode, where you try to become champion by collecting the most points while racing procedurally generated tracks through various worlds, but beware - if you damage your car too much, it's all over.
There's also a time trial mode, with ghost cars from both your best run, and the developer's par record. Are you better than me? Only one way to find out!