Howdy folks, after several months updating the classic UBERMOSH we got a pretty elegant and balanced build, hard but not hardcore and fitting perfectly with the initial concept. Community asked for more badges and a hardcore experience. Just 2.7% of the players got the final achievements and I could not break the game for the players that were still trying to beat the classic version.
That started the quest to find a new mechanic to pump even more the hardcore version. From turrets to landmines I tried a lot of stuff. Finally the "Brainclap" happened. The new feature allows more enemies without breaking the flux of the gameplay. That was the spark that started the hard journey to bring this hardcore version to life. This update adds some performance and cosmetic tweaks to UBERMOSH:BLACK, another step for this lonewolf fulltime developing ride of the UBERMOSH Collection.
Thanks friends!
Walter
UBERMOSH:BLACK is the hardcore version of the arcade game UBERMOSH.
Cut bullets with your sword, shoot with heavy guns and splatter enemies with a rage fueled psionic wave.
A love letter to the community of the classic UBERMOSH, Black comes with the "brainclap" feature, a new class mod, tougher achievements, more enemies, a new ultimate gun and a complex balance to allow 30% more stuff on screen creating an even more intense combat experience, packed in 90 seconds bursts.