This development journey is pretty experimental. And guided by you.
I have close to 5k reviews on my games, and I use it as a beacon of light, showing errors and pointing to gameplay experiences that I will develop for this awesome community. A nice teamwork!
I tried several times to find a way to improve the TTV series, creating something that deserves to exist, still a TTV game, with a complex but not impossible gameplay. It worked, and will be launched in 3-5 weeks.
There is a delay from when I read the review/hub feedback to the finished product. The news today is the _RUTHLESSMOD of QUICKERFLAK, made following players feedback, with an all-new soundtrack.
https://store.steampowered.com/app/2010110/QUICKERFLAK_RUTHLESSMOD
About the delay... I am finishing the new TTV ost and soon I will work on the roguelike stuff, aimed for later this year.
Many many thanks for your company during this trippy art journey!
Walter Machado
UBERMOSH:BLACK is the hardcore version of the arcade game UBERMOSH.
Cut bullets with your sword, shoot with heavy guns and splatter enemies with a rage fueled psionic wave.
A love letter to the community of the classic UBERMOSH, Black comes with the "brainclap" feature, a new class mod, tougher achievements, more enemies, a new ultimate gun and a complex balance to allow 30% more stuff on screen creating an even more intense combat experience, packed in 90 seconds bursts.