Dear Friends,
now that End of Lines has been released for a bit more than a month, we feel like we have enough insight to deploy a small balance patch.
One of the endings of the game looks to be a bit too easy to achieve from what we intended in certain conditions, and therefore, overrepresented in players first play-throughs. This patch is aiming to correct that.
Please be aware that the detailed patch notes here below are spoiler heavy, so we recommend to stay clear if you don't want some major plot points to be revealed!
Detailed patch notes :
Added a supplies debuff when [spoiler]choosing to leave Inaya and Soan behind in Chapter 2[/spoiler],
Added a small supplies debuff when [spoiler] choosing to go through the locust swarm in Chapter 2 [/spoiler],
Added a buff to a couple of "Lion" choices in chapter 1 through 3.
Overall, the goal of these changes is [spoiler]to make it a bit more difficult to make Camille survive during Chapter 3 when you decide to leave Inaya and Soan early in the game[/spoiler].
Of course, we'll keep monitoring the game and keep adjusting the balance as necessary.
Thank you and kind regards,
Geoffroy,
on behalf of the team.
[ 2023-07-10 09:40:41 CET ] [ Original post ]
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Story
End of Lines is an interactive graphic novel, set in the near future. Following a climate-induced apocalypse, a group of survivors centered around a small family wanders in the devastated countryside of Southern Europe, looking for a livable place to settle.
A well-researched, environmental tale that acts as a warning about climate inaction and the collapse of ecosystems.
The sky is red. Or is it?
The air’s so hot it feels red.
When did it stop being blue?
A battered old paper with words I can’t read
and lines that fade and melt across the tears and folds.
Lines that guide us towards hope.
The hope of a welcoming land.
And yet, we don’t know what we’ll find beyond the map.
Where the lines end.
Features
- Each choice matters: manage the supplies and the morale of your group in a ruthless environment where death may be encountered at any time.
- A poignant vision of what may lie ahead: the story is set at the end of the 21st century, in a world where nothing has been done to counteract climate change.
- A family unit at the core: follow Camille, Nora, their son Sam, the lively “Uncle” Rafik and the diverse cast of characters they befriend on the trail.
- A beautifully illustrated storybook: with each playthrough, experience a novel-sized adventure and a portion of the hundreds of hand-painted illustrations created for the game.
- An immersive and finely-crafted soundtrack.
- OS: Ubuntu 16.04 and later (64bits only)
- Processor: 2.0 Ghz (with SSE2 instruction set support)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 2 GB available space
- OS: Ubuntu 16.04 and later (64bits only)
- Processor: 2.6 Ghz (with SSE2 instruction set support)Memory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Integrated or dedicated graphic card with 512MB of VRAM
- Storage: 2 GB available space
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