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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Space Station Alpha 

 

Developer

 NuclearFirecracker 

 

Publisher

 NuclearFirecracker 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2015-02-27 

 

Steam

 5,99€ 4,79£ 5,99$ / 0 % 

 

News

 18 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/341930 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 20,000 .. 50,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 0  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 0 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Space Station Alpha Linux Depot [187.06 M] 




LINUX STREAMERS (0)




Update 1.02 - Building Bigger!

This update is all about optimization, the game runs MUCH smoother as you build bigger now. Some other stuff too, read below to get the full list.

If you find something I missed or should definitely add as a new feature let me know on the development forum http://steamcommunity.com/groups/ssabeta


Changelog 1.02 - 6th March 2015

New/Improved Features

- Code is much more efficient, larger stations should now be possible without dramatic slowdown. In testing I could build out a whole single level with 90 workers/visitors running around before I had to drop the speed from >>> to >>. New walls/floors still cause a short stutter when placed if your station is quite big, I'm working on that one for 1.03.

- You can now click on bots to get their names and even tell them to explode, I'm going to add more to this later.

- Placing indicator now changes colour, if you hover over something that is under construction it'll change to yellow, this means clicking will speed construction. Red means you can't build there, green means you can. So Green = go, Red = stop and Yellow = go faster.

- Building along the edge of the map is now handled a LOT better, your cursor can now happily go outside the bounds but will show red and not allow any construction. The old way just didn't let your cursor go out and it was a bit weird.

- Visitors now arrive more hungry and tired than before so they're more likely to make use of your facilities straight away.

Bug Fixes

- Large bases no longer crash load.

- "Skip Tutorial" button no longer appears during some later, individual tutorials.

- "Placing Deck" tooltip no longer shown while placing doors.

- Beds now disappear properly from rooms when their owners left the station due to evacuation.


[ 2015-03-06 06:25:45 CET ] [ Original post ]

Update 1.02 - Building Bigger!

This update is all about optimization, the game runs MUCH smoother as you build bigger now. Some other stuff too, read below to get the full list.

If you find something I missed or should definitely add as a new feature let me know on the development forum http://steamcommunity.com/groups/ssabeta


Changelog 1.02 - 6th March 2015

New/Improved Features

- Code is much more efficient, larger stations should now be possible without dramatic slowdown. In testing I could build out a whole single level with 90 workers/visitors running around before I had to drop the speed from >>> to >>. New walls/floors still cause a short stutter when placed if your station is quite big, I'm working on that one for 1.03.

- You can now click on bots to get their names and even tell them to explode, I'm going to add more to this later.

- Placing indicator now changes colour, if you hover over something that is under construction it'll change to yellow, this means clicking will speed construction. Red means you can't build there, green means you can. So Green = go, Red = stop and Yellow = go faster.

- Building along the edge of the map is now handled a LOT better, your cursor can now happily go outside the bounds but will show red and not allow any construction. The old way just didn't let your cursor go out and it was a bit weird.

- Visitors now arrive more hungry and tired than before so they're more likely to make use of your facilities straight away.

Bug Fixes

- Large bases no longer crash load.

- "Skip Tutorial" button no longer appears during some later, individual tutorials.

- "Placing Deck" tooltip no longer shown while placing doors.

- Beds now disappear properly from rooms when their owners left the station due to evacuation.


[ 2015-03-06 06:25:45 CET ] [ Original post ]