First off: thank you for your interest in this game! It's my third game but the gratefulness hasn't worn off one bit. I'm very happy to be able to make cool games and even more happy that some people out there actually like my stuff!
Blacken Slash is gearing up for the release, I'm applying finishing touches here and there and I'm very happy with the results. The character art is now in the game and really helps to create the atmosphere:
I've also reworked the item comparison for more clarity:
And you might have noticed the cool glitchy shader the enemies now have:
And these are just a few select changes I've worked tirelessly these past few weeks to make this the most high quality game I possibly can. And it shows: when playtesting, I regularly lose track of time and play way more than I intended to.
I can't wait for y'all to get your hands on the game. In the meantime, if you haven't already, do check out the free prologue and see all the new changes for yourself:
https://store.steampowered.com/app/2003750/Blacken_Slash_Prologue/
Blacken Slash
ehmprah
ehmprah
Q2/2022
Indie Strategy RPG Singleplayer
Game News Posts 11
🎹🖱️Keyboard + Mouse
Positive
(28 reviews)
https://blackenslash.ehmprah.com
https://store.steampowered.com/app/1746560 
WeakWood Throne Content [180.54 M]
Blacken Slash fuses tactical turn-based combat and fast-paced hack, slash and loot gameplay – and takes only the best out of both genres to create a simple, but endlessly rewarding gameplay experience where you fight, loot and repeat until you die. Play on your own and perfect your gear across dozens of runs and see which difficulty you can master – or compete with other players in an online leaderboard where you start from scratch each week.
- Minimalist – easy to learn
- Difficult – hard to master
- Short levels – short play sessions
- An abundance of items
- Various playstyles and builds
- Challenging achievements
- Weekly online leaderboard
- OS: Ubuntu 12.04 / Fedora 21 / Debian 8Graphics: Support for OpenGL 2.1
- Graphics: Support for OpenGL 2.1
- Graphics: Support for OpenGL 3.3
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