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Exploration Module will Launch on 31st July, 2017
The exploration module focuses on making the world of Crest more lively and will bring you all kinds of new additions like islands and fishing, while we also improved upon core gameplay mechanics based on the helpful feedback from the community. We are genuinely hyped about the update since we've been working on it for half a year now. You can find a more detailed overview about what's coming in our Development Road Map.
If you're following our Dev Blog, you know that we've been busy getting a build ready for the upcoming expos where we'll showcase Crest. You already waited long enough for the next module and therefore we decided to give you a glimpse of what's coming before the big release: We will publish our expo build on the 28th June as an Unstable Build! It will not include all coming features and improvements, rather be a polished unstable build showing off some of the new features. You can read more about how to access the build here.
We will participate in the Steam Summer Sale that's starting today. Crest will be discounted the insane amount of 50%! Besides a minor discount during the launch week of Crest, there will be no other until next year. If you've been waiting to buy the game, this is your chance! This is the cheapest you will be able to get Crest for at least a year to come, since we do not plan to do any other major discounts at this point.
[ 2017-06-22 08:16:38 CET ] [ Original post ]
The biggest update for Crest so far is set to release on 31st July 2017!
The exploration module focuses on making the world of Crest more lively and will bring you all kinds of new additions like islands and fishing, while we also improved upon core gameplay mechanics based on the helpful feedback from the community. We are genuinely hyped about the update since we've been working on it for half a year now. You can find a more detailed overview about what's coming in our Development Road Map.
A taste of Exploration coming 28th June!
If you're following our Dev Blog, you know that we've been busy getting a build ready for the upcoming expos where we'll showcase Crest. You already waited long enough for the next module and therefore we decided to give you a glimpse of what's coming before the big release: We will publish our expo build on the 28th June as an Unstable Build! It will not include all coming features and improvements, rather be a polished unstable build showing off some of the new features. You can read more about how to access the build here.
Steam Summer Sale
We will participate in the Steam Summer Sale that's starting today. Crest will be discounted the insane amount of 50%! Besides a minor discount during the launch week of Crest, there will be no other until next year. If you've been waiting to buy the game, this is your chance! This is the cheapest you will be able to get Crest for at least a year to come, since we do not plan to do any other major discounts at this point.
[ 2017-06-22 08:16:38 CET ] [ Original post ]
Crest
Eat Create Sleep
Developer
Eat Create Sleep
Publisher
2018-03-08
Release
Game News Posts:
168
🎹🖱️Keyboard + Mouse
Mixed
(302 reviews)
The Game includes VR Support
Public Linux Depots:
- Crest Linux [307.61 M]
Available DLCs:
- Crest - Art Book
Pitch
Welcome to Crest, a god game where you are as a parent to your children. Your only way of communication with your subjects is commandments you write for them. How these commandments are interpreted and remembered are not set in stone. What you write and what experiences they have with the environment is the basis for their religion. You might find that your people will change on their own accord over time and use your commandments for their own devices.You have an indirect control of your people with your commandments; consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.
Key Features
- Write rules for your subjects which will have interesting consequences.
- Many different ways to express your divinity which will be reflected in your followers.
- Immersive feedback which will show you the progress of your people and create a rich history.
- Procedurally generated game world which changes over time and shows wear and tear.
- An expressive game without end-goal where you can focus on building your legacy.
- Your people have free will, focus on leading them rather than controlling their every move.
- Emergent world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises.
Progression and Losing
Every new world you start is unique; you can't have multiple saves of it so you will have to think carefully of what you want to do. If your people die off that world is gone forever as a playable save file. However, you will be able to view the legacy of your old worlds. As long as your people live you can continue playing, and as you progress create your own history.Setting
Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.MINIMAL SETUP
- OS: Ubuntu 12.04 or newer
- Processor: 3 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB VRAM and shader model 4.0 compatible
- Storage: 1 GB available space
- OS: Ubuntu 12.04 or newer
- Processor: 3 GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 1060 or equivalent
- Storage: 1 GB available space
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