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Dev Blog #148 - Erecting Monuments


For many people it’s important to not be forgotten, while alive or after death. While our team focuses on the alive part, so Crest is not forgotten, in-game your followers will soon be able to commemorate you. Continue reading to find out what everyone has been working on this week.

Community


A lot has happened in the background this week. Marketing is always a hit & miss and can become quite frustrating, if the results remain unclear, but this week they didn’t. As you can see below, there was a time this week where we managed to generate more revenue than No Man’s Sky or The Binding of Isaac: Rebirth!
Yesterday we also had the honour of being part of the indie MEGABOOTH stream on Caffeine hosted by fr0toe, where we played Crest for an hour and answered questions.

Art


Martin This is probably my final week, doing corpses that is. It’s been a very rewarding experience, as morbid as that sounds. But honestly I’ve come to a better understanding of how mammalian skeletons work, they really look a lot alike. Below you can see what I refer to as my “bone pile” which is basically all the models I’ve done up to now. I’ve saved a ton of time just repurposing parts from my previous skeletons, tweaking them as I go. Next week I will probably do something completely different!
Emma I’ve been working on the 3D models of the new monuments coming to Crest, created from the materials gold, obsidian and gems that the followers can collect. They’re created in three different tiers, which will show different stages of actually building the monument. This week, I’ve finished all the last tiers of the 8 monuments we’re planning to add. Below is an example picture of one of them! Next up is creating the lower tiers.

Code


Johannes I’ve been doing company work, and kept working on our secret feature. Nothing out of the ordinary, can’t really say more yet. ;) Tomas I am back from my vacation and have jumped right into the fray with the monuments feature. Me and Jens have discussed a part of the code that we will share, called building projects. Building projects need a certain amount of resources to complete and they will be used for monuments and expertise buildings. I have wrote the code for building projects and coded most of the monument system this week. As it stands, followers will erect a monument when certain requirements have been met. The requirements are not yet set in stone but for now this is needed for followers to start building a monument: time, an abundance of resources and high faith.
Johannes W Earlier this week I’ve been working on the new camera movement. It will need some more fine tuning but it will be available for you to test in the next unstable build. This week I’ve also implemented a new word in our internal build: Middle Aged. The new word refers to followers that are not young or old, but in between. It just need some graphical work at the moment, for example updating the UI in the follower popup window. Lastly, I’ve been starting to work on the code for the new end screen.

Design


Emelie The story builder turned out to be a braintwister for me, all the sentences and words that needs to fit together. This week I finished most of the text, I had forgotten the headline and outro so it took longer than I had hoped. However, I am seeing the light at the end of the tunnel and will finish next week. _____________________________________________________________ Have a nice weekend!


[ 2017-09-22 13:52:24 CET ] [ Original post ]

Crest
Eat Create Sleep Developer
Eat Create Sleep Publisher
2018-03-08 Release
Game News Posts: 168
🎹🖱️Keyboard + Mouse
Mixed (302 reviews)
The Game includes VR Support
Public Linux Depots:
  • Crest Linux [307.61 M]
Available DLCs:
  • Crest - Art Book

Pitch

Welcome to Crest, a god game where you are as a parent to your children. Your only way of communication with your subjects is commandments you write for them. How these commandments are interpreted and remembered are not set in stone. What you write and what experiences they have with the environment is the basis for their religion. You might find that your people will change on their own accord over time and use your commandments for their own devices.


You have an indirect control of your people with your commandments; consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.

Key Features

  • Write rules for your subjects which will have interesting consequences.
  • Many different ways to express your divinity which will be reflected in your followers.
  • Immersive feedback which will show you the progress of your people and create a rich history.
  • Procedurally generated game world which changes over time and shows wear and tear.
  • An expressive game without end-goal where you can focus on building your legacy.
  • Your people have free will, focus on leading them rather than controlling their every move.
  • Emergent world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises.

Progression and Losing

Every new world you start is unique; you can't have multiple saves of it so you will have to think carefully of what you want to do. If your people die off that world is gone forever as a playable save file. However, you will be able to view the legacy of your old worlds. As long as your people live you can continue playing, and as you progress create your own history.

Setting

Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.

MINIMAL SETUP
  • OS: Ubuntu 12.04 or newer
  • Processor: 3 GHzMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: 1 GB VRAM and shader model 4.0 compatible
  • Storage: 1 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 12.04 or newer
  • Processor: 3 GHzMemory: 16 GB RAM
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce 1060 or equivalent
  • Storage: 1 GB available space
GAMEBILLET

[ 6085 ]

4.24$ (39%)
22.99$ (8%)
0.50$ (90%)
12.44$ (17%)
6.85$ (66%)
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2.00$ (80%)
4.15$ (79%)
0.90$ (85%)
16.79$ (16%)
11.99$ (40%)
25.46$ (15%)
12.00$ (70%)
4.12$ (17%)
12.89$ (14%)
4.76$ (52%)
GAMERSGATE

[ 3241 ]

6.25$ (75%)
0.64$ (87%)
0.75$ (81%)
2.5$ (75%)
6.0$ (80%)
27.99$ (30%)
4.95$ (67%)
18.89$ (37%)
9.99$ (50%)
0.87$ (56%)
8.91$ (70%)
5.63$ (62%)
0.85$ (83%)
19.99$ (20%)
6.0$ (90%)
0.77$ (91%)
2.4$ (80%)
5.0$ (50%)
0.75$ (85%)
19.99$ (20%)
2.0$ (80%)
3.0$ (85%)
2.5$ (50%)
2.0$ (80%)
0.45$ (85%)
37.49$ (25%)
1.69$ (79%)
1.5$ (90%)
0.51$ (83%)
1.28$ (74%)

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