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Inheritors Update Now Live! Baby Animals - Custom Games - Twitch Integration


We've secretly been working on a major update and are very happy to now finally be able to present it to you: the Inheritors Update, a free, automatic update for all players on all platforms, available RIGHT NOW!

New features


  • Baby animals – Animals now have babies!
  • Custom Games – You can now customize your games with increased or decreased amounts of resources, animals, islands and overall island quality.
  • Twitch integration – Built in twitch support now allows streamers to engage their viewers in the actual game! Join cities and vote on commandments to help or disrupt the streamer's plans.
  • Increased selection – Resources and animals are now selectable and include detailed descriptions.

Updates


  • Associations logic - Only one word will now be changed when a new association is made with heavier focus on similar words.
  • War implications – Cities who win a conflict will now pillage and kill followers of the losing city
  • Feedback icons – Traders, diplomats, priests and warriors going to war now have icons above their heads to make them easier to discover.
  • City and follower scrolling – You can now easily scroll between your cities by selecting one and clicking the arrows in the city popup. This also applies to all of your followers within the same city.
  • Last follower death – If a follower is the last remaining follower in the world, a meter will start counting down until its death unless you actively attempt to rebuild society via commandments.
  • Tutorial skip – A prompt will ask if you wish to play the tutorial in the beginning of a new game if you had the option activated, declining will turn off the tutorial setting.
  • Improved death symbols – Death symbols will now be easier to spot and give a summary of what killed the followers
  • Migration – All followers no longer immediately leave the city for the new, leaving the old city with just one follower.
  • General feedback updates – We have added more tooltips and visual updates to minor things that happen in the game.
  • Profanity filter – Has been removed completely.
  • Biomes – Ground blending between biomes has been smoothed out
  • Other minor updates

Bug fixes


  • Boats no longer move slowly in higher game speeds
  • Mountains no longer spawn on lower areas, cutting off rivers from flowing to the ocean and turning entire islands into desert
  • Trees should no longer occasionally turn blue
  • Other minor bug fixes
Should you encounter any bugs, please continue submitting them via in-game function. For feedback or general questions, you're always welcome to hit us up on Discord: http://discord.gg/ecs Thank you all for your support & have fun playing! Cheers, Eat Create Sleep


[ 2018-05-03 15:48:42 CET ] [ Original post ]



Crest
Eat Create Sleep
  • Developer

  • Eat Create Sleep
  • Publisher

  • 2018-03-08
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 168  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (302 reviews)


  • Review Score

  • http://eatcreatesleep.net
  • Website

  • https://store.steampowered.com/app/341710 
  • Steam Store

  • The Game includes VR Support



    Crest Linux [307.61 M]

  • Public Linux depots

  • Crest - Art Book
  • Available DLCs

  • Pitch

    Welcome to Crest, a god game where you are as a parent to your children. Your only way of communication with your subjects is commandments you write for them. How these commandments are interpreted and remembered are not set in stone. What you write and what experiences they have with the environment is the basis for their religion. You might find that your people will change on their own accord over time and use your commandments for their own devices.


    You have an indirect control of your people with your commandments; consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.

    Key Features

    • Write rules for your subjects which will have interesting consequences.
    • Many different ways to express your divinity which will be reflected in your followers.
    • Immersive feedback which will show you the progress of your people and create a rich history.
    • Procedurally generated game world which changes over time and shows wear and tear.
    • An expressive game without end-goal where you can focus on building your legacy.
    • Your people have free will, focus on leading them rather than controlling their every move.
    • Emergent world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises.

    Progression and Losing

    Every new world you start is unique; you can't have multiple saves of it so you will have to think carefully of what you want to do. If your people die off that world is gone forever as a playable save file. However, you will be able to view the legacy of your old worlds. As long as your people live you can continue playing, and as you progress create your own history.

    Setting

    Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHzMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 1 GB VRAM and shader model 4.0 compatible
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHzMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 1060 or equivalent
    • Storage: 1 GB available space
    GAMEBILLET

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