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Relaunch Public Test Build #1 - Online!


Hello! The test build is now online, hope you are as excited as the dancers above. ;) This is the first test build of many before we release the Relaunch. Below you can read what you need to know; what the build contains, how to get it and what to keep in mind. Above all please remember that this is not the definitive version of the relaunch, it's buggy, unfinished and unpolished, we're releasing it in the wild early to get great feedback from you.

What the Build Contains


Tech tree - Complete tasks to earn tech points. - Spend tech points to unlock insights, words and monuments. Monument festivals - During a monument festival, the owning city gains one or more strong bonuses. Doctrine traits - Replaces old doctrine system. - Cities now have traits, one for each need. - Traits affects their likes and gives "perks" (can be negative) Word Associations - Slowly over time, followers associate words with other words. - No associations are present at the start of a new game. Dead followers as advisors - Dead followers appear in the underworld as advisors. - They speak of how they died and sometimes what could have prevented it.

How to Get It


[olist]
  • Right click on the game in your library and select properties.
  • Go to BETAS in the tab.
  • From the drop down menu select "public_testing".
  • The game will overwrite your current build (if you have it installed), wait for it to update and then you're ready to go! [/olist]

    What to Keep in Mind


    • We will release more builds before relaunch, we haven't decided when next happens.
    • The game could break or crash, more often than before.
    • If you have a save from the main official build on Steam and change it to the test build your save file will be deleted and/or overwritten if you press "New Game" in the test build branch. If you switch back to the official build again the same happens as well, but for the test build.
    • Saves doesn't work in the test build right now (one of the reasons it's not on the official branch).
    • Saves will break during development of the test build, the main branch will be left untouched until release of the Relaunch.
    • Saves are disabled in this public test build, we may or may not enable in future test builds.
    • Features are missing.
    • It's unpolished, unfinished and buggy.
    • Art, GUI, animations and VFX are missing in parts, for example the association system is still missing most of their illustrations.

    Please Leave Feedback


    The more feedback we get the better, we have opened a secret group on our Discord called "#divine-testing" which anyone can join if you ask Martin, please remember that we won't be online during the weekend. If you prefer to leave feedback on the Steam forum or somewhere else on social media please do so, but please be specific that you're talking about the relaunch test build and not the main game so as not to confuse others in the community. :) https://discord.gg/ecs
    Thank you for the continued support. Have a nice weekend and enjoy the build! // Martin & Eat Create Sleep


  • [ 2018-07-27 14:08:36 CET ] [ Original post ]



    Crest
    Eat Create Sleep
  • Developer

  • Eat Create Sleep
  • Publisher

  • 2018-03-08
  • Release

  • Strategy Simulation Singleplayer
  • Tags

  • Game News Posts 168  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Mixed

    (302 reviews)


  • Review Score

  • http://eatcreatesleep.net
  • Website

  • https://store.steampowered.com/app/341710 
  • Steam Store

  • The Game includes VR Support



    Crest Linux [307.61 M]

  • Public Linux depots

  • Crest - Art Book
  • Available DLCs

  • Pitch

    Welcome to Crest, a god game where you are as a parent to your children. Your only way of communication with your subjects is commandments you write for them. How these commandments are interpreted and remembered are not set in stone. What you write and what experiences they have with the environment is the basis for their religion. You might find that your people will change on their own accord over time and use your commandments for their own devices.


    You have an indirect control of your people with your commandments; consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.

    Key Features

    • Write rules for your subjects which will have interesting consequences.
    • Many different ways to express your divinity which will be reflected in your followers.
    • Immersive feedback which will show you the progress of your people and create a rich history.
    • Procedurally generated game world which changes over time and shows wear and tear.
    • An expressive game without end-goal where you can focus on building your legacy.
    • Your people have free will, focus on leading them rather than controlling their every move.
    • Emergent world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises.

    Progression and Losing

    Every new world you start is unique; you can't have multiple saves of it so you will have to think carefully of what you want to do. If your people die off that world is gone forever as a playable save file. However, you will be able to view the legacy of your old worlds. As long as your people live you can continue playing, and as you progress create your own history.

    Setting

    Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.
    MINIMAL SETUP
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHzMemory: 8 GB RAM
    • Memory: 8 GB RAM
    • Graphics: 1 GB VRAM and shader model 4.0 compatible
    • Storage: 1 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 12.04 or newer
    • Processor: 3 GHzMemory: 16 GB RAM
    • Memory: 16 GB RAM
    • Graphics: NVIDIA GeForce 1060 or equivalent
    • Storage: 1 GB available space
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