Relaunch Public Test Build #2 - Online!
New Features • The Book of Learning is a tech tree that allows for an individual play style. Spend wisdom points to unlock words for the Word Tablet and insights. • Teachings are tasks that unlock wisdom points which can be spent in the Book of Learning. • Follower associations build up over time. Followers interpret commandments based on these associations. • Water drainage UI added to expose information about what drains water. Overhauls • City doctrine system entirely reworked. • General UI overhaul. The City Popup and much more is reworked. • Follower/City needs are made easier to understand. Some needs cause followers to be frustrated in different ways. This makes needs more important to fulfil. • Monuments have been reworked. Followers now celebrate their monuments by holding festivals in their city, awarding different bonuses. Monuments are unlocked via the Book of Learning. • City follower cap is increased over time. Cities start with a follower cap of 3. It can be increased to 6 over time. Other • Several major and minor bugs have been fixed. • The tutorial is disabled in this version of the game. • Saving is disabled in this version of the game.
[olist]Right click on the game in your library and select properties.
Go to BETAS in the tab.
From the drop down menu select "public_testing".
The game will overwrite your current build (if you have it installed), wait for it to update and then you're ready to go!
[/olist]
The more feedback we get the better, we have opened a secret group on our Discord called "#divine-testing" which anyone can join if you ask Martin, please remember that we won't be online during the weekend. If you prefer to leave feedback on the Steam forum or somewhere else on social media please do so, but please be specific that you're talking about the relaunch test build and not the main game so as not to confuse others in the community. :) https://discord.gg/ecs
Thank you for the continued support. Have a nice weekend and enjoy the build! // Martin & Eat Create Sleep
[ 2018-09-07 13:01:47 CET ] [ Original post ]
Hey everyone!
We just got the new build online, and this time we've had time to iterate and smooth out some of the problems with the earlier test. Above all please remember that this is not the definitive version of the relaunch, it's buggy, unfinished and unpolished. The more feedback we get the more we can improve it!
There are still features missing and it's still unfinished, but luckily we have until December so don't worry, we'll fix the rest.
What the Build Contains
New Features • The Book of Learning is a tech tree that allows for an individual play style. Spend wisdom points to unlock words for the Word Tablet and insights. • Teachings are tasks that unlock wisdom points which can be spent in the Book of Learning. • Follower associations build up over time. Followers interpret commandments based on these associations. • Water drainage UI added to expose information about what drains water. Overhauls • City doctrine system entirely reworked. • General UI overhaul. The City Popup and much more is reworked. • Follower/City needs are made easier to understand. Some needs cause followers to be frustrated in different ways. This makes needs more important to fulfil. • Monuments have been reworked. Followers now celebrate their monuments by holding festivals in their city, awarding different bonuses. Monuments are unlocked via the Book of Learning. • City follower cap is increased over time. Cities start with a follower cap of 3. It can be increased to 6 over time. Other • Several major and minor bugs have been fixed. • The tutorial is disabled in this version of the game. • Saving is disabled in this version of the game.
How to Get It
[olist]
What to Keep in Mind
- We will release more builds before relaunch, we haven't decided when next happens.
- The game could break or crash, more often than before.
- If you have a save from the main official build on Steam and change it to the test build your save file will be deleted and/or overwritten if you press "New Game" in the test build branch. If you switch back to the official build again the same happens as well, but for the test build.
- Saves doesn't work in the test build right now (one of the reasons it's not on the official branch).
- Saves will break during development of the test build, the main branch will be left untouched until release of the Relaunch.
- Saves are disabled in this public test build, we may or may not enable in future test builds.
- Features are missing.
- It's unpolished, unfinished and buggy.
- Art, GUI, animations and VFX are missing in parts, for example the association system is still missing most of their illustrations.
Please Leave Feedback
The more feedback we get the better, we have opened a secret group on our Discord called "#divine-testing" which anyone can join if you ask Martin, please remember that we won't be online during the weekend. If you prefer to leave feedback on the Steam forum or somewhere else on social media please do so, but please be specific that you're talking about the relaunch test build and not the main game so as not to confuse others in the community. :) https://discord.gg/ecs
Thank you for the continued support. Have a nice weekend and enjoy the build! // Martin & Eat Create Sleep
Crest
Eat Create Sleep
Eat Create Sleep
2018-03-08
Strategy Simulation Singleplayer
Game News Posts 168
🎹🖱️Keyboard + Mouse
Mixed
(302 reviews)
http://eatcreatesleep.net
https://store.steampowered.com/app/341710 
The Game includes VR Support
Crest Linux [307.61 M]
Crest - Art Book
Pitch
Welcome to Crest, a god game where you are as a parent to your children. Your only way of communication with your subjects is commandments you write for them. How these commandments are interpreted and remembered are not set in stone. What you write and what experiences they have with the environment is the basis for their religion. You might find that your people will change on their own accord over time and use your commandments for their own devices.You have an indirect control of your people with your commandments; consequences of your actions may not always be clear and you will need to be aware of the ever-changing environment and your people's disposition, amongst others their disposition towards you. Expressing yourself is the key of Crest; you will do so through your people and the world they shape.
Key Features
- Write rules for your subjects which will have interesting consequences.
- Many different ways to express your divinity which will be reflected in your followers.
- Immersive feedback which will show you the progress of your people and create a rich history.
- Procedurally generated game world which changes over time and shows wear and tear.
- An expressive game without end-goal where you can focus on building your legacy.
- Your people have free will, focus on leading them rather than controlling their every move.
- Emergent world where weather, vegetation, mineral deposits, drought and animal behavior will create surprises.
Progression and Losing
Every new world you start is unique; you can't have multiple saves of it so you will have to think carefully of what you want to do. If your people die off that world is gone forever as a playable save file. However, you will be able to view the legacy of your old worlds. As long as your people live you can continue playing, and as you progress create your own history.Setting
Crest is an Afrofuturist game that reimagines how humanity arose in the cradle of humankind on the African continent. It's a historical themed game that tries to emulate an advanced iron age civilization that could have existed a few thousand years ago. The setting for the game world, its flora and fauna is based on African biomes, with rainfall determining the tug-of-war between desert, savanna and jungle.MINIMAL SETUP
- OS: Ubuntu 12.04 or newer
- Processor: 3 GHzMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: 1 GB VRAM and shader model 4.0 compatible
- Storage: 1 GB available space
- OS: Ubuntu 12.04 or newer
- Processor: 3 GHzMemory: 16 GB RAM
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce 1060 or equivalent
- Storage: 1 GB available space
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