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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Crest 

 

Developer

 Eat Create Sleep 

 

Publisher

 Eat Create Sleep 

 

Tags

 Strategy 

 

Simulation 

 

Singleplayer 

Release

 2018-03-08 

 

Steam

 3,46€ 2,44£ 3,49$ / 65 % 

 

News

 168 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 0 

 

Steam Rating

 Mixed 

Steam store

 https://store.steampowered.com/app/341710 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 0 .. 20,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 154  

Average playtime (last 2 weeks)

 0 

Median playtime (forever)

 154 

Median playtime (last 2 weeks)

 0 

Public Linux depots

 Crest Linux [307.61 M] 


DLC

 Crest - Art Book 




LINUX STREAMERS (0)




Relaunch Public Test Build #3 - Online!




Hello everyone!

We are so excited that we will soon be able to show you our finished game but in the meanwhile heres our last public test build! But keep in mind, there are still bugs we need to fix, features we want to fully implement and polish that needs to be done. During this last intensive period before the launch, we want to hear from you! This is the last chance we have time to react to your feedback before release so we appreciate if you can lend us a hand.


What the build contains

New features

  • Fortunes and Misfortunes are events that challenges your playstyle. Suddenly you have to deal with a work strike or a poor harvest.
  • Minimap clips is a new feedback system. Fortunes and Misfortunes are announced to the player by showing a mini-video in the minimap. This is still a work in progress but the functionality is there.
  • New requirements to unlock follower districts
  • Death statistics in the underworld



Overhaul
  • New monument: The Conviction
  • Splash window: New association now pauses the game
  • Camera controls fixes
  • Minimap navigation fixes
  • No festivals in unfaithful cities
  • Saves are re-enabled (will not carry over to the relaunch build, but please try that it works)


Other
  • Several major and minor bugs have been fixed
  • The tutorial is disabled in this version of the game (were working on a new one)







How to Get It
  • Right click on the game in your library and select properties.
  • Go to BETAS in the tab.
  • From the drop down menu select "public_testing".
  • The game will overwrite your current build (if you have it installed), wait for it to update and then you're ready to go.

    What to Keep in Mind
    • This is the last public test build before launch
    • The game could break or crash, more often than in the main build.
    • If you have a save from the main official build on Steam and change it to the test build your save file will be deleted and/or overwritten if you press "New Game" in the test build branch. If you switch back to the official build again the same happens as well, but for the test build.
    • Saves will break during development of the test build, the main branch will be left untouched until release of the Relaunch.
    • Features are missing.
    • It's unpolished, unfinished and buggy.
    • Art, GUI, animations and VFX are missing in parts, for example the association system is still missing most of their illustrations.


    Please Leave Feedback
    The more feedback we get the better, we have opened a secret group on our Discord called "#divine-testing" which anyone can join if you ask Martin, please remember that we won't be online during the weekend. If you prefer to leave feedback on the Steam forum or somewhere else on social media please do so, but please be specific that you're talking about the relaunch test build and not the main game so as not to confuse others in the community. :)

    https://discord.gg/ecs

    Thank you for the continued support. Have a nice weekend and enjoy the build!


    // Martin & Eat Create Sleep


  • [ 2018-10-19 15:33:20 CET ] [ Original post ]