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Tumblefire
Lost Rabbit Digital Developer
MCON, LC Publisher
2022-02-07 Release
Game News Posts: 6
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
6 user reviews (6 reviews)
Tumblefire 0.3.17

Hello thieves and vagabonds of Tumblefire!


We're excited to release this next major version of Tumblefire, which has undergone many rebuilds and fixes behind the scenes to take into account feedback from 150 play testers we reviewed over the last 6 months. We've removed fire for the time being, and object fracturing remains behind the scenes FOR NOW!

So what's the major focus of this update?


Making the player and physics of the world MUCH smoother and making the world feel more alive. You'll notice a new main level, Prospectors Peak, when you try out this update.
Along with that major relocation, you'll notice more visual effects and animation around town as our team has learned how to better leverage more of these systems.

What was the most common complaint?


Players becoming stuck in the world, or unable to interact in ways they expected like moving and climbing ladders, was a major area of feedback. To address this we've completely re-built the character controller to feel much more immersive than 0.2.0. So we focused on making navigating the world by climbing, punching, pushing, and throwing objects much easier and more intuitive. We also added in the ability to rotate objects easily while holding them to allow for precise placement of ladders, explosives, and crates, or when loading wagons.

So how do you win now?


We've changed the core gameplay loop to focus on one major theme for the level, stealing vaults in as little time as possible. Your time in each heist will replace your last time and shift your position on the leaderboard. The idea here is to encourage players to play many shorter heists and quickly apply what they learn. So far I've completed 37 heists this week and I can't wait to hear feedback and suggestions from the community!

What's the next major focus?


Our next focus is bringing object fracturing into the game in a way that feels natural, you'll notice some windows in Prospectors peak shatter and even cling to the window frames. We want to add much more interaction along these lines, to give the player numerous options when completing heists. Another major focus is bringing the fire back into Tumblefire, with new animations, tools, and interactions in the works to make fire an impactful gameplay choice or disruption, rather than a purely cosmetic addition. We're also exploring Wave Function Collapse and other forms of procedural generation to see how we can create the most interesting heist competitions on Steam.

Your feedback is absolutely crucial to the evolution of Tumblefire, and I'm grateful and excited to keep working with the community!



[ 2022-08-22 05:33:27 CET ] [ Original post ]

EARLY ACCESS: This title is Early Access and is a work-in-progress! Join us on Twitter and Discord to provide feedback during this early stage of development.

Plan a good old fashioned heist using force, logic, and everything you can get your hands on across five old west towns.

Tumblefire features a fully burnable and interactive environment where emergent gameplay through your choices are a pillar of design.

Build structures by stacking together objects in the world around you.

Use floating objects in tricky ways to your advantage.

Plan out your heist and take your time to create the optimal path and execute it.

Do what you have to do to destroy and steal whatever your bosses ask you to. Just be sure you don't get caught.

Campaign


You're a drifting pyromaniac that picks up work from shady characters to make ends meet.

Before long you find yourself entangled in a tale of greed, revenge, and vengeance.

Start out with some petty neighborhood squabbles, burning down an outhouse or two.

You'll soon burn gambling dens, train stations, and the mayors deed to town.

Upgrade your tools of the trade by stealing valuables and completing missions.

Don't burn up your loot!

Sandbox

You can play in the various scenes with tools you unlock.

Don't worry, in this mode you have unlimited resources.

No pressure, you can take a load off.

Features

  • Burnable environments with dozens of buildings
  • Realistic simulation of fire
  • Many different tools including torches, planks, and molotovs
  • A campaign drenched in old west drama with a cast of interesting characters
  • Sandbox mode for you to roam around in the various scenes

MINIMAL SETUP
  • OS: Latest
  • Processor: Intel Core i3-3210 3.2 GHz / AMD A8-7600 APU 3.1 GHz or equivalentMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4000 or AMD Radeon R5 series
  • Storage: 12 GB available space
RECOMMENDED SETUP
  • OS: Any up to date version
  • Processor: Intel i7 or similarMemory: 16 GB RAMStorage: 4 GB available space
  • Memory: 16 GB RAMStorage: 4 GB available space
  • Storage: 4 GB available space

GAMEBILLET

[ 6074 ]

12.44$ (17%)
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8.19$ (18%)
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43.94$ (12%)
16.94$ (15%)
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9.96$ (60%)
16.96$ (15%)
3.05$ (85%)
33.14$ (17%)
9.78$ (61%)
15.11$ (24%)
25.16$ (16%)
2.74$ (73%)
25.47$ (15%)
16.59$ (17%)
9.98$ (67%)
GAMERSGATE

[ 2113 ]

3.75$ (92%)
8.49$ (58%)
3.14$ (37%)
4.25$ (57%)
2.4$ (70%)
1.5$ (70%)
1.08$ (91%)
0.9$ (91%)
7.49$ (63%)
6.75$ (55%)
2.38$ (66%)
2.55$ (91%)
10.2$ (74%)
1.13$ (91%)
2.55$ (91%)
1.28$ (91%)
4.59$ (74%)
1.91$ (79%)
7.2$ (64%)
1.28$ (87%)
3.0$ (85%)
9.0$ (64%)
6.38$ (87%)
0.9$ (91%)
1.91$ (87%)
5.4$ (73%)
8.1$ (73%)
10.04$ (50%)
2.55$ (91%)
10.13$ (77%)
MacGamestore

[ 2043 ]

2.49$ (88%)
17.49$ (12%)
8.79$ (60%)
1.99$ (80%)
8.99$ (10%)
1.09$ (95%)
1.19$ (88%)
1.19$ (88%)
0.99$ (75%)
4.99$ (50%)
1.19$ (88%)
3.99$ (80%)
2.48$ (75%)
15.89$ (21%)
7.49$ (42%)
13.96$ (30%)
13.49$ (10%)
1.49$ (85%)
1.09$ (91%)
6.24$ (75%)
2.99$ (80%)
1.19$ (94%)
1.69$ (72%)
6.49$ (84%)
3.99$ (73%)
1.19$ (88%)
67.19$ (16%)
2.49$ (75%)
2.99$ (85%)
1.99$ (60%)

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HUMBLE BUNDLES

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