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Name

 Eternal Starshine 

 

Developer

 Solrikk 

 

Publisher

 Solrikk 

 

Tags

 Indie 

 

Adventure 

 

Singleplayer 

Release

 2022-01-27 

 

Steam

News

 3 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1288020 

 


LINUX STREAMERS (0)




Update - 1.1a

Hi everyone!
I will talk today about updated locations of the game.

I also want to say a big thank you to all those who continue to support me and if you want to help with mistakes in the game then go to Discord channel. The process of improving the game continues as I promised. I'm sorry if some mistakes in the game ruined your gameplay. I always try to correct them immediately.

Locations have become more dynamic and gloomy.
With each update, the game will become more and more interesting.
I decided to redesign the initial location and make the castle more colorful and mysterious. And I also added more small tips to the game in the form of candles. These candles act as clues and help you find a way or interesting mysteries.



Now let's go to the full list of changes:
- Lighting processing
- Replacing most old textures with new textures
- New objects and new interior were added
- Game balance changed and gameplay system redesigned
-The tooltip system has been changed

Fixed:
-Error with save
-an error with the game menu
-Download error
-an error with sound in the game
-Mission error


[ 2022-03-05 10:51:32 CET ] [ Original post ]

Return to the origins !

Hello everyone !

Today you have a huge update of the game and my thoughts about the future. I want to say a big thank you to everyone who supports me and I will not disappoint you!

I would like to talk to you about the fate of the game. I planned to make a space horror, but at the time of the release of the game there was no such implementation and many people were upset about it.

Therefore, I decided to go for the initial development of the game. Unfortunately, at the moment I refused to implement space horror in the usual. But I'm not giving up on the development of "Eternal Starshine", but it will be heavily developed as I intended.

After working for several months, I made a global update of the game, or rather, a new game called "Immortal". I hope you will like it and the spirit that I wanted to convey. The game will still be updated every month and is getting better.

Soon you will find out the full list of updates on the game.






And I also created a server in Discord, if you want to chat with me or find out new news, as well as report bugs and inconveniences that are associated with the game!

Discord - https://discord.gg/fHVSwRJCB7

Thank you very much and I apologize if I disappointed anyone.


[ 2022-02-24 13:22:59 CET ] [ Original post ]

Update 1.0.122 - redesign of levels and gameplay

Hello everyone!
This is a new update for Eternal Starshine and it concerns the whole game.
In this update, the game has gained a new design and direction for the future. I tried to make it interesting and new mechanics and features will be added in the future.

I am interested in space combat, so soon I will try to add fights on spaceships, which should dispel the current stagnation.

The game will continue to develop in a good way and I will try not to disappoint you.
I will be glad to any of your wishes


[h2]Improvements[/h2]

- Added a new cameras have been added, which should diversify the gameplay and bring convenience to the player. The main camera interfered with the gameplay, the player could not see the enemies and where to throw grenades in the old version.

- Added a new textures and shaders have been added to lighten the first level. The spaceship is more clearly visible, which has a positive effect on the gameplay.

- Complete reworking of the system of saving and loading after death. The previous checkpoint system was not convenient and was massive, which affected the gameplay.

- Added a total game screen resolution of 2k. (I plan to add screen resolution settings in the future)
Added new game content for the game, which should diversify the player's gameplay.


[h2]Fixes[/h2]

* Fixed: player dips through textures during various actions

* Fixed: Error saving and loading the game

* Fixed: NPC Shooting through walls

* Fixed: The enemy was standing still and could not shoot

* Fixed: Resetting the screen resolution

* Fixed: Light on the first level and (soon on the second level)


[ 2022-02-02 19:58:11 CET ] [ Original post ]