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Finally! A long time coming ...
NetHack 3.6.6
The underlying game engine, for NetHack, has been updated to the most recent version of NetHack bringing Vulture back up to date with the most recent underlying NetHack game engine. NetHack 3.4.3 has been left playable, if there are those of you that prefer the older engine, and of course if you have the Slash'EM DLC then Slash'EM 0.0.7E7F2 is there as well. All engines, including the newer NetHack 3.6.6 will benefit from several updates to Vulture itself mainly around stability with all known causes of crashes now (hopefully) removed and a thing of the past. Important notes: In order to make this project easier to maintain in the future, a few file structures have been altered and moved around. If you want to continue playing NetHack 3.4.3 or Slash'EM 0.0.7E7F2 games with your existing bones and/or savegames you will need to move those bones and savegame files into the new location under "Variants" within the Vulture for NetHack game installation folder. Also, if you have some saves or bones files from the previous NetHack 3.6.0 beta these should, for the most part, be compatible with NetHack 3.6.6 and there's a good chance you could continue where you left off.
[ 2021-08-19 21:35:33 CET ] [ Original post ]
NetHack 3.6.0 is now available to play. Also, there are some changes to NetHack 3.4.3 as well as Slash'EM - most significant being the change of the way the map looks (when pressing TAB) and the complete removal of the intro video which was far too loud for most people and annoying to watch each time you start a new game. Please note regarding NetHack 3.6.0: This is still a BETA and there might still be issues we did not detect during testing. If you find any issues at all, with NetHack 3.6.0, please let us know on the NetHack 3.6.0 Forum Thread so we can try resolve as fast as possible. Enjoy playing and Happy Holidays to everyone!
[ 2015-12-26 19:05:07 CET ] [ Original post ]
NetHack 3.6.0 is now available to play. Also, there are some changes to NetHack 3.4.3 as well as Slash'EM - most significant being the change of the way the map looks (when pressing TAB) and the complete removal of the intro video which was far too loud for most people and annoying to watch each time you start a new game. Please note regarding NetHack 3.6.0: This is still a BETA and there might still be issues we did not detect during testing. If you find any issues at all, with NetHack 3.6.0, please let us know on the NetHack 3.6.0 Forum Thread so we can try resolve as fast as possible. Enjoy playing and Happy Holidays to everyone!
[ 2015-12-26 19:05:07 CET ] [ Original post ]
The free DLC adding a second game engine, Vulture for Slashem, is now available! Slash'EM, or, Super Lots of Added Stuff Hack with Extra Magic makes many changes to the base NetHack game, adding not only what listed below, but a whole lot more including even obscure dungeon items like guns and light sabres:
- Six new player roles
- Five new player races
- Several new special levels
- Many new monsters, items and artifacts
- Loads of other small changes.
[ 2015-06-09 13:52:33 CET ] [ Original post ]
The free DLC adding a second game engine, Vulture for Slashem, is now available! Slash'EM, or, Super Lots of Added Stuff Hack with Extra Magic makes many changes to the base NetHack game, adding not only what listed below, but a whole lot more including even obscure dungeon items like guns and light sabres:
- Six new player roles
- Five new player races
- Several new special levels
- Many new monsters, items and artifacts
- Loads of other small changes.
[ 2015-06-09 13:52:33 CET ] [ Original post ]
The Linux version of Vulture has arrived on Steam!
Updates to Vulture which will affect existing Windows players
- Save games & Bones location moved to cater for Multi-OS and preparing for cloud bones. See this forum post for more information.
- Fountains [spoiler]& sinks & toilets[/spoiler] are now directly drinkable.
- Fixed crash issue affecting some users near game start.
[ 2015-02-25 17:13:48 CET ] [ Original post ]
The Linux version of Vulture has arrived on Steam!
Updates to Vulture which will affect existing Windows players
- Save games & Bones location moved to cater for Multi-OS and preparing for cloud bones. See this forum post for more information.
- Fountains [spoiler]& sinks & toilets[/spoiler] are now directly drinkable.
- Fixed crash issue affecting some users near game start.
[ 2015-02-25 17:13:48 CET ] [ Original post ]
- Vulture for NetHack 3.4.3 Community Edition - Linux - 64bit [12.36 M]
- Vulture for NetHack 3.4.3 Community Edition - Linux - 32bit [11.69 M]
- Vulture for NetHack 3.6.0 Community Edition - Linux - 32bit [7.46 M]
- Vulture for NetHack 3.6.0 Community Edition - Linux - 64bit [7.95 M]
- Vulture for Slash'EM Community Edition - Linux - 32bit [17.33 M]
- Vulture for Slash'EM Community Edition - Linux - 64bit [19.8 M]
- Vulture for Slash'EM
NetHack
Nethack is the most celebrated member of the ancient and honorable family of games descended from Rogue and hence known as “roguelike”: bare-bones ASCII-graphics adventures set in randomly generated dungeons, in which the player fights monsters and collects items until he or she dies.
Vulture
Vulture for NetHack in an isometric graphical interface for the roguelike engine: NetHack. Wrapping the original ASCII text dungeons of NetHack, Vulture brings this great game into the graphical point and click world while still preserving the original keyboard commands for those wishing to play as it was intended.
The adventure
Recently, you have begun to find yourself unfulfilled and distant in your daily occupation. Strange dreams of prospecting, stealing, crusading, and combat have haunted you in your sleep for many months, but you aren't sure of the reason. You wonder whether you have in fact been having those dreams all your life, and somehow managed to forget about them until now. Some nights you awaken suddenly and cry out, terrified at the vivid recollection of the strange and powerful creatures that seem to be lurking behind every corner of the dungeon in your dream. Could these details haunting your dreams be real? As each night passes, you feel the desire to enter the mysterious caverns near the ruins grow stronger. Each morning, however, you quickly put the idea out of your head as you recall the tales of those who entered the caverns before you and did not return. Eventually you can resist the yearning to seek out the fantastic place in your dreams no longer. After all, when other adventurers came back this way after spending time in the caverns, they usually seemed better off than when they passed through the first time. And who was to say that all of those who did not return had not just kept going?
Asking around, you hear about a bauble, called the Amulet of Yendor by some, which, if you can find it, will bring you great wealth. One legend you were told even mentioned that the one who finds the amulet will be granted immortality by the gods. The amulet is rumored to be somewhere beyond the Valley of Gehennom, deep within the Mazes of Menace. Upon hearing the legends, you immediately realize that there is some profound and undiscovered reason that you are to descend into the caverns and seek out that amulet of which they spoke. Even if the rumors of the amulet's powers are untrue, you decide that you should at least be able to sell the tales of your adventures to the local minstrels for a tidy sum, especially if you encounter any of the terrifying and magical creatures of your dreams along the way. You spend one last night fortifying yourself at the local inn, becoming more and more depressed as you watch the odds of your success being posted on the inn's walls getting lower and lower.
In the morning you awake, collect your belongings, and set off for the dungeon. After several days of uneventful travel, you see the ancient ruins that mark the entrance to the Mazes of Menace. It is late at night, so you make camp at the entrance and spend the night sleeping under the open skies. In the morning, you gather your gear, eat what may be your last meal outside, and enter the dungeon...
- OS: Ubuntu 12.04 or equivalent
- Processor: Celeron. Pentium or higherMemory: 256 MB RAM
- Memory: 256 MB RAM
- Graphics: Any graphics card
- Storage: 135 MB available space
- OS: Ubuntu 12.04 or equivalent
- Processor: Celeron. Pentium or higherMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: Any graphics card
- Storage: 200 MB available space
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