TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
▪️ GAMES
▪️ STEAM DECK ▪️ DEALS ▪️ CROWDFUNDING ▪️ COMMUNITY
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 10 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]

Steam ImageSteam ImageSteam ImageSteam ImageSteam Image
Spacelines from the Far Out: Flight School
Coffeenauts Developer
Skystone Games Inc. Publisher
2022-02-07 Release
Game News Posts: 11
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive (248 reviews)
Public Linux Depots:
  • Spacelines from the Far Out - Captain's Prologue Content - Linux [2.2 G]
Patch 1.6 Major fixes and improvements!

Our largest, most comprehensive bug-fixing update yet, patch 1.6 is finally released! 1.6 is jam-packed with a plethora of fixes, improvements and overhauls that will improve game stability and overall player experience! Weve also included some much-requested features by our community including collision avoidance while docking! GAMEPLAY AND QUALITY OF LIFE Feature improvements:

  • Better docking collision protection: a safety radius around all docking points (passenger stops, remote service stations and public toilets), effectively preventing players from colliding while docking and undocking
  • Progressive dance level effectiveness: passengers will now get progressively more entertained as dancing players advance to higher dance levels
Interface and HUD overhauls:
  • New settings menus: settings menu has now been subdivided into separate windows for each setting group (general, video, audio, etc), and now each group can be separately reset to defaults
  • New save slots menu: save slots menu has been visually overhauled, and with added playthrough info, such as last time played
  • Better contextual icon auto-layout: as well as avoiding each other, contextual icons such as button prompts, repair level indicators, etc now also reposition themselves around power indicators and passenger and player portraits in order to always stay visible and prevent rendering on top of each other. Player and passenger portraits now also are repositioned if too close to screen borders
  • Better fat asteroid minimap icon: fat asteroid icons on the minimap now also show the asteroids orientation
  • Auto-repeat directional input in menus: if players hold a directional input when interacting with menus, it gets automatically repeated after a small delay
  • Better public room info refresh rate: online sessions now update their public info displayed on the lobby at a more reliable rate
STABILITY AND OPTIMIZATION
  • Memory and storage usage overhaul: major improvement in the games runtime memory usage and reduction in patch sizes
  • Optimized online bandwidth usage: major changes to synchronization of object position and orientation across clients in order to reduce online bandwidth load
  • Better item parenting system: major overhaul of the item parenting system, responsible for synchronizing which items are being held by players, passengers and ship systems across online clients
VISUAL IMPROVEMENTS
  • Mechanic, cleaner and refueling remote service station 3D models and materials have been polished and improved
  • Medium and medium-large connection spaceport 3D models and materials have been polished and improved
  • All food 3D models and materials have been polished and improved
  • Ram alien species 3D model and materials have been polished and improved
  • Player flight attendant 3D models and materials have been polished and improved
  • Cleaning service attendant 3D model and materials have been polished and improved
  • Comet icon on the minimap is now larger
BUG FIXES Localization:
  • Multiple translation improvements for Spanish, German, French, Italian, Japanese, Korean, Russian, Turkish and Chinese localizations
Players:
  • Fixed an issue that could cause players to move erratically when holding passengers in online sessions
  • Fixed player name and number appearing above an incorrect character when switching avatars in online sessions
  • Fixed an issue that could cause the player silhouette color to be incorrect when switching characters in online sessions
  • Fixed player silhouette sometimes rendering on the floor near a characters feet in certain environments
  • Fixed an issue that could spawn a copy of a players character at the flight school when returning from a trip
  • Fixed players sometimes getting stuck in walking animation when interacting with a ship system
Space hazards:
  • Fixed an issue that allowed the initial position of comets to affect their starting speed
Audio and music:
  • Fixed an issue that could cause a connection spaceports music to keep playing after players have already opened the starmap
  • Fixed an issue that could make music stop playing during flights
  • Fixed volume level settings sometimes getting improperly reset
  • Fixed communicator sound effect sometimes not stopping after call has already been picked up
Menus and HUD:
  • Fixed minimap icons sometimes disappearing randomly
  • Fixed minimap expansion sometimes not syncing in online sessions
  • Fixed mouse interaction with refuel menu sometimes not working properly
  • Pause menu in local client now closes itself if other clients enter a screen or cinematic that can't be paused in online sessions
  • Fixed reputation stars not getting properly repositioned when players expand and reduce the minimap
  • Fixed upgrade store menu sometimes not opening to some clients in online sessions
  • Fixed an issue that could cause a route to be confirmed more than once on the starmap
  • Fixed an issue that could allow players to interact with the starmap before loading screen was finished
  • Fixed start menu background scene not getting reset after save slots are deleted
  • Fixed end-route reputation stars animation sometimes displaying incorrect values after game over
  • Fixed unavailable communicator icon sometimes remaining visible indefinitely
  • Fixed power interface sometimes flickering when systems were switched on or off
  • Fixed credits screen being skippable by non-host clients in online sessions
  • Fixed position of player characters at the end of credits screen
  • Fixed player slots HUD animation not running during pause screen
  • Fixed fade to black screen effect stopping halfway when opening the game through platform friend invite
  • Fixed an issue that could cause starmap window animations to stop halfway
  • Fixed an issue that made player characters displayed on loading screen get affected by level illumination
Video:
  • Fixed windowed mode resetting the games resolution setting
Passengers:
  • Fixed sick animation sometimes getting triggered when passengers became satisfied
  • Fixed passenger nausea and stink particles clipping outside ship outer walls
  • Fixed passengers AI navigation sometimes getting stuck in corners inside the ship
  • Fixed passengers getting stuck at bored state if they are fed while interacting with a ship system
  • Fixed passengers getting harshly ejected from seats during cleaning station animation
Ships and Ship Systems:
  • Fixed repaired metal plates rendering on top of hull breaches
  • Fixed Medical Capsule sometimes not turning on when players entered it in online sessions
  • Fixed Medical Capsule sometimes becoming non-interactable in online sessions
  • Fixed ship system purchase animation sometimes freezing the game or not getting setup properly
  • Fixed Standard Fridge sometimes appearing as a downgrade in stores when players have the Catering Rack installed
  • Fixed Holo-Nav collider in order to prevent characters getting stuck on top of it after zero-G
Tutorials and ARTHUR:
  • Fixed inverted order of localization strings for flight school ARTHUR messages in Spanish, German, French, Italian, Japanese, Korean, Russian, Turkish and Chinese
  • Fixed ARTHUR messages sometimes appearing on top of end-of-route cinematics
  • Fixed lounging available player avatars clipping through ARTHURs model at the flight school
Chat:
  • Improvements to word filter in online chat messages
Food:
  • Fixed colliders in some seasonal foods which were clipping the ships floor
Loot:
  • Fixed how cash loot tiers get filtered
Inspector:
  • Fixed Inspector sometimes getting frozen when ships gravity is restored after zero-G
  • Fixed Inspectors AI navigation sometimes getting stuck in corners inside the ship
  • Fixed Inspector sometimes spawning too close to the ship
  • Fixed Inspector not leaving alerted state after a vomit gets cleaned at a service station
  • Fixed Inspector sometimes clipping through ships outer walls
  • Fixed Inspectors laser scan VFX for Standard Seats, Medical Capsule and Navigation Systems
Cinematics:
  • Fixed ship explosion cinematic changing Kinetic Plasma Shells orientation
  • Fixed silhouettes and outline effects not getting hidden during some cinematics
  • Fixed contextual interaction icons sometimes not getting hidden during refuel cinematic
  • Fixed mop clipping through ships floor during game over cinematics
  • Fixed water hose VFX getting affected by zero gravity
  • Fixed water hose VFX position during cleaning service animation when using the Voxtron Icebreaker
Camera:
  • Fixed camera position snapping when players enter piloting system while framing fat asteroids
And thats it! We hope you enjoy this update and have a safe flight, spacefarers! If you encounter any issues or would like to leave us some feedback and suggestions, make sure join our official Discord server and contact us there. Well be happy to hear your thoughts!


[ 2023-04-06 18:22:55 CET ] [ Original post ]

Update 1.5 - Spacelines Holiday Special

Greetings, space travelers!


The merriest time of the year is upon us, and we've wrapped up a jolly update to get you in the mood for the festivities!
During the month of December, your favorite spaceships and spaceports be festively decorated for the holidays! The Spacelines team wishes you all Happy Holidays! Enjoy!


[ 2022-12-20 20:23:54 CET ] [ Original post ]

Patch 1.3 - Online matchmaking & more!

[previewyoutube=1B_SnY6B3r8;full][/previewyoutube] This patch includes: MATCHMAKING & ONLINE IMPROVEMENTS

  • New lobby menu where players can browse and join public games
  • New game host options: create public/private sessions, configure guest permissions
  • New in-game chat
  • New kick/ban feature for game hosts
  • Loading screen now shows loading progress of other players in online games
  • Major optimization of bandwidth usage in online games
  • More detailed disconnection messages
  • Several stability and synchronization improvements in online games
GAMEPLAY & QUALITY OF LIFE
  • Several adjustments to game difficulty for 1, 2, 3 and 4 players
  • Adjustments to the game economy
  • Added new patch notes pop-up to main menu
  • Added new section in tutorial level and A.R.T.H.U.R message regarding fuel usage and ship acceleration
  • Sick players using the Medical Capsule now show a healing progress indicator
  • Improved size of Medical Capsule interaction area
  • Improved camera behavior for far away players in large spaceports
  • Tweaked rotation of ship systems in some ship blueprints
  • Fixes and improvements to crossplay feature: now crossplay-enabled players will also be able to see non-crossplay rooms listed in lobby as long as they are on the same platform
  • Added new chat settings: enable/disable chat + chat size
  • Added lobby room sorting options: host name, room status, or ping
  • Added new room guest permissions: opening parcels and customizing company
  • Added new warning message about to save slots window when hosting an online game
BUG FIXES
  • Fixed online synchronization of Ejector Toaster animation
  • Fixed an issue that could duplicate cleaning progress bars when using the mop
  • Fixed passengers getting stuck in some behaviors when docking with public toilet
  • Added several new safeguards related to gamepad disconnection in certain moments of the game
  • Fixed reset preferences button not properly resetting confine cursor and stabilize camera effects settings
  • Fixed an issue that could cause the Inspector to get stuck on the front of the ship while flying his scooter
  • Fixed an issue that caused the Inspector to start scanning ship systems before he entered the ship
  • Fixed bloom effect not being properly updated when changing quality settings
  • Fixed some physics objects falling out of the ship during some cinematics
  • Fixed an issue that made closing the pause menu on an online match also close it for other clients
  • Fixed food ejected by the Ejector Toaster sometimes clipping the floor in online games
  • Fixed an issue that could cause ship systems to repeatedly break in online sessions
  • Fixed synchronization of food states
  • Fixed an issue that could cause the music to stop mid-transitions during flights
  • Fixed an issue that could cause generated company names not to sync properly online
  • Fixed an issue that caused gamepad disconnection to potentially remove a player avatar from the company office
  • Fixed an issue that made the Medical Capsule not get properly turned off when a player was inside of it
  • Fixed an issue that made player preferences not get saved correctly if player isnt host of an online room
  • Fixed an issue that prevented the game over screen to appear if the host was in spectator mode
VISUAL IMPROVEMENTS
  • Fixed material on the ship ramps
  • Fixed harsh insane G camera transition
  • Polished textures on some ship models
  • Fixed characters sometimes not getting properly blasted off during explosion cinematic
  • Fixed Service Station ship system repair beam VFX ending abruptly
  • Fixed withdraw/deposit/parcel money bill animations
  • Fixed an issue that could cause Kinetic Plasma Shell to spin wildly while on display at the Upgrade Store


[ 2022-09-15 18:17:31 CET ] [ Original post ]

Patch 1.2 is OUT! Key stability fixes + new upgrade!


Rejoice! Patch 1.2 is finally OUT! Check it out: New features:

  • New available upgrade: Deluxe Ejector Toaster!
Polish, tweaks and improvements:
  • Game balance and economy improvements
  • AI navigation polishing
  • Tools and vomit highlight can now be seen through walls
  • Twitch integration quality of life improvements
  • Fixed positioning of menu control assist prompts
  • Updated credits
Issues and bug fixes:
  • Stability improvements on macOS
  • Fixed mouse support on power menu
  • Fixed a bug where leaving and entering an online game could cause a characters movement to break
  • Fixed a few bugs related to Twitch integration
  • Fixed a bug which made Reinforced Cooker unavailable in stores
  • Fixed a bug where the medical capsule wouldnt heal the players
  • Fixed a bug where breaking the reactor during the arriving connection cutscene would make the environment dark
  • Fixed a bug where feeding a passenger wouldnt satisfy its need
  • Fixed a bug where the Gigi attendant would be squished while walking on Zero G
  • Fixed a bug where an alien wouldnt be able to enter the toilet if another alien was trying to get out of it
  • Fixed a bug where some elements could fall off the ship during the arriving on connection cutscene
  • Fixed a bug where the catering tutorial would play at the end of a route
  • Fixed a bug where player characters wouldnt appear at the end of the credits
  • Fixed a bug where a system would break immediately after being fixed
  • Fixed an issue where players would see docking points moving in the map
Want more? Stay tuned because our next patch is coming very soon with some MAJOR new features!


[ 2022-07-27 17:43:58 CET ] [ Original post ]

Flight School 1.1 Patch! Ultrawide Support and more!


This patch includes:

  • Overall game balance and economy changes (make sure to give us feedback!)
  • Implemented 21:9 and 32:9 monitor support
  • Added player silhouette
  • Fixed engine sound playing when it shouldn't
  • Fixed resolution bug
  • Fixed formatting of some Japanese texts
  • Fixed clean service menu localization and button navigation
  • Fixed ship interface not showing correct fuel range
  • Fixed Company Terminal colliders to avoid going out of bounds
  • Added chinese logo
  • Fixed game over reputation penalty not being saved
  • Added new production pet to credits
For feedback and suggestions, join our official discord server!


[ 2022-06-20 20:51:20 CET ] [ Original post ]

Spacelines Flight School patch 1.0 is HERE!


Greetings, spaceliners! To celebrate our glorious Steam launch day, we're happy to announce a major update patch to the Flight School edition, featuring: Improvements and fixes! - Full mouse cursor support - Online connectivity optimization - Steady camera option - Custom volume controls - Overhaul of campaign balance - Passenger HUD is now contextual - Improvements to Twitch integration - Several bug fixes - New upgrade store interface - New cleaning service interface - Loads of new SFX - Loading screen now has progress bar - Improved online status window New features! - Employee Manual: a list of on-demand tutorials accessed through the pause menu! - Ad-o-Matic: snazzy spaceport advertisements! - Two new upgrades: Deuterium Eco-Thrusters and Advanced Holo Nav! - Ships can now throttle up and throttle down! - Steam Cloud saves!


[ 2022-06-09 22:11:30 CET ] [ Original post ]

WE HAVE LIFTOFF! Spacelines out on Steam NOW + 2 special surprises!


Greetings, galactic travelers! Have we got BIG news for you! We're thrilled to announce that Spacelines from the Far Out has been officially released on Steam! So pack your bags, buckle up, and get ready to run your own 60s-inspired space-age alien airlines! But wait! There's more! Were also releasing two very special items:

  • Our full original soundtrack album, inspired by 60s big bands and TV themes and composed by Brazilian jazz pianist Michel Freidenson.
  • Our 200+-page digital artbook, The Art of Spacelines, offering an in-depth look at the creative process behind the art style of this retro-futuristic space odyssey!
Finally, in celebration of our glorious take-off, we invite you to join the Spacelines devs streaming LIVE TODAY at 10:00 am (PDT) on our Steam page! So, what are you waiting for?! Join us on this cosmic flight, guaranteed to be FAR OUT! - Follow us! Facebook: https://www.facebook.com/playspacelines Twitter: https://twitter.com/playspacelines Discord: https://discord.gg/playspacelines Instagram: https://www.instagram.com/playspacelines


[ 2022-06-09 16:52:36 CET ] [ Original post ]

Steam Launch Livestream Celebration!


Greetings, space travelers! Come join the Spacelines devs tomorrow, June 9th, at 10 AM (PDT) for a very special livestream celebrating our Steam launch! So prepare your best questions and space jokes, and join the flight crew here: https://store.steampowered.com/app/1412850/Spacelines_from_the_Far_Out/ You won't wanna miss this flight! Make sure to wishlist our game, follow us on socials, and join our official Discord server to know more about the development of the game, make friends, and support us even more: Facebook: https://www.facebook.com/playspacelines Twitter: https://twitter.com/playspacelines Discord: https://discord.gg/playspacelines Instagram: https://www.instagram.com/playspacelines


[ 2022-06-08 23:01:01 CET ] [ Original post ]

LIVE NOW! Launch Week Celebration w/ special guest David Brevik!


Greetings space travelers! Come join the Spacelines devs LIVE NOW, celebrating our glorious liftoff and launch week with our special guest David Brevik, creator of Diablo! So check it out! https://store.steampowered.com/app/1412850/Spacelines_from_the_Far_Out/ Make sure to wishlist our game, follow us on socials, and join our official Discord server to know more about the development of the game, make friends, and support us even more: Facebook: https://www.facebook.com/playspacelines Twitter: https://twitter.com/playspacelines Discord: https://discord.gg/playspacelines Instagram: https://www.instagram.com/playspacelines


[ 2022-06-07 21:02:09 CET ] [ Original post ]

Hotfixes + Twitch

Patch Notes - Fixed a bug where disconnecting the controller inside the flight school would break the character's movement - Fixed a bug where the ship wouldn't undock from a public toilet - Fixed the amount of seats to be installed on one of the ship layouts - Changed how the company reputation ticket price modifier is displayed (percentage instead of decimal) - Added a line for Arthur that warns the player if they are forgetting to buy insurance - Added some context text to the insurance interface - Added satisfied state animation for passengers - Added visual feedback for the dance area of effect - Added visual feedback for the vomit area of effect - Added "downgrade" warning to upgrade store menu - Added new Twitch chat commands (spawn public toilet, spawn comet, spawn asteroid belt, spawn asteroid jungle, spawn fat asteroid) - Added "help" button to Twitch integration menu - Twitch chat commands now are displayed even if chat overlay is disabled


[ 2022-02-21 20:57:05 CET ] [ Original post ]

Quick fixes and stability patch

  • Fixed language glitches
  • Campaign difficulty curve adjustments
  • Improved online stability in late-game routes
  • Fixed getting stuck in public toilet issue


[ 2022-02-09 18:35:32 CET ] [ Original post ]

Learn the basics of space-faring and get a taste of Spacelines from the Far Out... for free!

A CRASH COURSE IN FUN


Welcome, applicant! Do you have what it takes to become a full-fledged space flight attendant?

Then pack your bags, invite your friends, and take on a space captain's first challenge: surviving the trip from the flight school to the Company Terminal.

ENTER THE WORLD OF SPACELINES



Flight School features a simple campaign that will get you ready for the full experience of Spacelines.

What you'll find in Flight School:

  • Flight school campaign
  • Full online and local multiplayer
  • 1 ship, with 3 layouts
  • Low and medium tier ship upgrades
  • 10 spaceline customizations

WANT MORE?


Remember to wishlist the full version of Spacelines from the Far Out here, featuring:

  • Unlock the Aurora Terminal
  • Manage, customize and upgrade your fleet of ships
  • Massive main campaign
  • Even more procedural challenges and events
  • Tons of unlockable ships
  • 50 unlockable playable characters
  • 100 unlockable spaceline customizations

If you experience any discomfort due to zero gravity, sudden decompression, or relativistic time dilation, please immediately contact the nearest Inspector at our official Discord server.

MINIMAL SETUP
  • Processor: Intel i3-3220. AMD FX 6300 equivalent or betterMemory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GeForce GTX 650 equivalent or betterNetwork: Broadband Internet connection
  • Storage: 10 GB available space
RECOMMENDED SETUP
  • Processor: Intel i5-4590. AMD FX 8350 equivalent or betterMemory: 8 GB RAM
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 equivalent or betterNetwork: Broadband Internet connection
  • Storage: 10 GB available space

GAMEBILLET

[ 6078 ]

25.19$ (16%)
15.11$ (16%)
49.77$ (17%)
8.74$ (13%)
24.87$ (17%)
8.25$ (17%)
16.59$ (17%)
8.27$ (17%)
20.72$ (17%)
5.03$ (16%)
16.79$ (16%)
49.77$ (17%)
19.59$ (22%)
16.79$ (16%)
49.79$ (17%)
16.57$ (17%)
50.97$ (15%)
16.79$ (16%)
6.61$ (17%)
16.96$ (15%)
4.95$ (17%)
8.27$ (17%)
42.34$ (15%)
16.96$ (15%)
5.03$ (16%)
16.57$ (17%)
8.27$ (17%)
16.96$ (15%)
12.42$ (17%)
12.42$ (17%)
GAMERSGATE

[ 1367 ]

7.5$ (75%)
2.03$ (89%)
2.22$ (88%)
30.0$ (50%)
1.58$ (77%)
3.06$ (83%)
0.51$ (91%)
1.58$ (77%)
1.7$ (91%)
1.58$ (77%)
3.4$ (83%)
4.25$ (83%)
1.58$ (77%)
1.58$ (77%)
1.7$ (91%)
2.55$ (87%)
3.19$ (87%)
1.58$ (77%)
0.58$ (92%)
1.58$ (77%)
2.03$ (77%)
1.7$ (91%)
1.58$ (77%)
1.58$ (77%)
1.58$ (77%)
0.43$ (91%)
1.13$ (96%)
1.58$ (77%)
3.75$ (92%)
1.58$ (77%)
MacGamestore

[ 4177 ]

1.49$ (85%)
1.49$ (85%)
27.49$ (8%)
1.49$ (94%)
1.99$ (87%)
1.99$ (90%)
32.99$ (18%)
3.99$ (90%)
1.10$ (93%)
7.48$ (75%)
3.74$ (75%)
1.24$ (75%)
1.09$ (93%)
1.99$ (80%)
2.89$ (90%)
42.99$ (14%)
5.99$ (80%)
1.19$ (76%)
49.99$ (17%)
12.59$ (50%)
0.99$ (80%)
4.99$ (80%)
17.49$ (13%)
2.98$ (85%)
0.98$ (95%)
1.24$ (75%)
15.89$ (21%)
1.19$ (88%)
2.29$ (85%)
7.49$ (50%)

FANATICAL BUNDLES

Time left:

356363 days, 20 hours, 42 minutes


Time left:

20 days, 3 hours, 42 minutes


Time left:

30 days, 3 hours, 42 minutes


Time left:

35 days, 3 hours, 42 minutes


Time left:

19 days, 3 hours, 42 minutes


Time left:

41 days, 3 hours, 42 minutes


Time left:

15 days, 3 hours, 42 minutes


Time left:

15 days, 3 hours, 42 minutes


Time left:

49 days, 3 hours, 42 minutes


HUMBLE BUNDLES

Time left:

0 days, 21 hours, 42 minutes


Time left:

0 days, 21 hours, 42 minutes


Time left:

7 days, 21 hours, 42 minutes


Time left:

9 days, 21 hours, 42 minutes

by buying games/dlcs from affiliate links you are supporting tuxDB
🔴 LIVE