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New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )


Name

 Tales of Yore 

 

Developer

 Coke And Code 

 

Publisher

 Coke And Code 

 

Tags

 Indie 

 

RPG 

 

Free to play 

 

Multiplayer 

 

 Co-op 

 

 Early Access 

Release

 2022-02-28 

 

Steam

News

 72 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 n/a 

 

Steam Rating

 n/a 

Steam store

 https://store.steampowered.com/app/1902880 

 
Public Linux depots

 Tales of Yore Linux [180.86 M] 




LINUX STREAMERS (0)




Northlands is Here!



It's finally here, after 6 months of development, the Northlands update is released. In introduces


  • 40+ Quests
  • 3 new towns
  • 100s of new Items and Loot
  • 50+ new monsters
  • 5 new bosses
  • 20+ spells and abilities
  • More crafting, harvesting and of course, fishing!
  • Masses of secrets and tricks to discover


Hope to see you there!


[ 2023-10-18 12:48:25 CET ] [ Original post ]

Northlands is going live today!

Around 2pm EST I'll be trying to push out Northlands the next big update for Tales of Yore - wish me luck and lets find all those bugs!




[ 2023-10-13 09:36:20 CET ] [ Original post ]

Northlands - 5 Days to Go



6 months in the making, the Northlands update brings 40 new monsters and 40 new quests.


[ 2023-10-09 09:29:43 CET ] [ Original post ]

August Dev Log - Back in Black

Welcome back to the Tales of Yore Dev log! The last couple of months have been pretty slow paced and I even missed a devlog last month while trying to get back on track. However, this month, I'm back in the groove and things are progressing at a hell of a rate. August has been a very productive month and I'm now on track for the Northlands release in September! So, lets go!

https://kevglass.itch.io/tales-of-yore/devlog/583585/back-in-black-this-is-a-big-one


[ 2023-09-02 14:29:29 CET ] [ Original post ]

Tales of Yore leaves Early Access



Tales of Yore has reached a stability level where it can come out of Early Access. This is a huge milestone and is in preparation for the next massive game content update next month.

Updates continue at their normal frantic pace but the game is now stable enough for anyone to play.

Hope to see you in game soon!


[ 2023-08-08 09:53:34 CET ] [ Original post ]

Tales of Yore - Dev Log May/June

New dev log is up at:

The Day Job got out of hand - Tales of Yore https://kevglass.itch.io/tales-of-yore/devlog/543953/the-day-job-got-out-of-hand

Covers a lot of the improvements going on for new players.


[ 2023-06-10 19:01:50 CET ] [ Original post ]

April Dev Log - The Beat Goes On, for Two Years?

April Dev Log

You can find the latest dev log over here:

https://kevglass.itch.io/tales-of-yore/devlog/514585/the-beat-goes-on-for-two-years


It's really been 2 years since the start of development of Tales of Yore. Come check out how the game has changed!



Keys to the Kingdom

The final and probably biggest change this month - and certainly the #1 asked for feature - keyboard control. Up to this point I'd be worrying about this one, the game was designed with a network model (lockstep-ish) that made me feel like keyboard control would never work. I'd actually tried it a couple of times over the last two years and never got anything close to usable.


[ 2023-04-10 19:56:52 CET ] [ Original post ]

Pet the Doggo

The latest developer log is up here - pets, mounts and bug fixes!

https://kevglass.itch.io/tales-of-yore/devlog/496846/pet-the-doggo


[ 2023-03-02 14:54:48 CET ] [ Original post ]

So whats this Tales of Yore thing anyway?

[previewyoutube=NToZKwODRDE;full][/previewyoutube]

So, whats this Tales of Yore thing anyway? We're coming up on our second birthday and we're starting to see a decent increase in players. What's it all about?

Tales is intended to be an "old school" MMORPG - that means, it's hard, you have to spend time working stuff out and the fun is in exploring. The game is big enough now to take 100s of hours to full explore and has built up a friendly positive community (we don't really stand for the normal toxic behaviour on these things).

Bits you might not like (or alternatively might be the best thing in the world):


  • There's no Player vs Player combat - it just generates negative community aspects so the game doesn't have it. It won't have it, ever.
  • There's no concept of pay to win - if we find anything that can be abused that way, it gets removed. You can pay to subscribe if you want to support the game but everyone is equal, pay or not.
  • You have to work stuff out - Tales doesn't take the approach that players need to be lead by the nose through the game. If you're more in to being told to go to X, then go to Y, this probably isn't going to work for you.
  • It's hard - you can die easily by walking into the wrong place without taking care. When you die you can lose gold and equipment (though not always or everything). Luckily there are generally people around to help you back up.
  • Its early access - things are always changing, there are normally a couple of releases each day with bug fixes, balance changes and new features.


So, if you have time and are up for the challenge. Come along and play before we reach the year 2 party - theres bound to be some birthday gifts around!


[ 2023-03-01 10:48:46 CET ] [ Original post ]

Dev Log - Focus is a Rare Dish served in Tibet

New dev log is available over on Itch:

Focus is a Rare Dish served in Tibet


[ 2023-02-06 23:49:53 CET ] [ Original post ]

Cosmetics, Jobs and Treasure Maps

Tales of Yore got some big updates!


  • Cosmetics - There now a whole range of cosmetic items available, some paid for, some free to subscribers and some just plain free! These include the new visible weapons update which of course means you can now walk around with a huge sword or staff.
  • Jobs - Many towns now have Jobs boards which contain procedurally generate mini quests, so theres always something to do. Completing jobs gets you tokens, and tokens can be exchanged for brand new prize items.
  • Treasure Maps - There are no treasure maps available that have you searching the world for buried treasure. There's a lot of junk out there, but maybe, just maybe, you'll be the one to find the real treasure hidden in random locations around the world.


Next up is mounts and pets!

Come play, have fun, make friends and write your own tale.


[ 2023-01-21 16:52:01 CET ] [ Original post ]

January Dev Log



Latest developer log is up over here:

https://kevglass.itch.io/tales-of-yore/devlog/471019/another-year-over-and-a-new-one-just-begun


[ 2023-01-01 22:56:01 CET ] [ Original post ]

Update version 1033


  • Remove android specific rendering
  • Update to try lower framerate for android phones
  • Add android hack
  • Translate bot check, make legendary items easier (a bit)
  • Track release package
  • More android rework
  • Try moving to GeckoView instead of WebView
  • Update for android fixes
  • Simplify android build
  • Fix line wrapping in some languages
  • Update translations for more strings
  • Add translations for main menu and help texts
  • Force save on trade
  • Remove halloween update
  • Translate quest details. Add russian. Remove legendary requirement for a particular hour of the day. Fix random incorrect exp.
  • PT and PT-BR translations
  • Update to add manual


[ 2022-11-22 11:03:52 CET ] [ Original post ]

Update version 1013


  • Fix bag transfer issues
  • Fix issue with hotbar and bags
  • Fix bug with trade and bags
  • Prevent negative gold from happening
  • Handle paging from bags correctly
  • Add bags
  • Prevent minigame showing while in state
  • Fix validator to not include cosmetics. Fix touch area on mini-game.
  • Fix crafting tables on wiki
  • Add support for other fonts and fix landscape settings paging
  • Fix boost recording
  • Fix delay between luck games
  • Fix luck game in zoomed
  • Add padding on select buttons
  • Fixes for minigame
  • Make luck work
  • Tighten up hud
  • Fix issue with expired subscribers getting subscriber items out of their house.
  • Make drag and drop work in houses
  • Add server button. Maintain focus on tabs. Handle space/Enter when focused elsewhere. Fix boost cap.
  • Fix boost limits
  • Fix line of sight check for other blockages
  • persiste negative cosmetics
  • Adjust boost amount
  • Complete server boosts
  • Initial work on boosts. Fix chat lock and hud issues.
  • Add negative cosmetics
  • Make world map scrollable
  • Add indicator for AOE
  • Fix changelog php again
  • Prevent drag to remove item on quickslots when locked
  • Fix provoke description
  • Fix ability buy stackable issue
  • Fix challenge prompt
  • Fix ostrich death
  • Update wiki generator to support self links
  • Add choice capability on portals to support challenge map entry
  • Prevent random respawn on instance dungeons
  • Random junk in dungeon boxes
  • Increase sources of sticks and feathres
  • Don't allow transport to auto target self
  • OBO on the inventory state for mastering
  • Fix visual bug on bridge
  • Don't do top level overlay on interactive items
  • Fix other player state showing player target
  • Add gold splash
  • Add tooltips to the icons at the bottom of inventory. Provide option to turn off tooltips.
  • Fix reference to sthel
  • Add ability to turn on automatic self targeting for mobile with no shift
  • More work on NPC docs and prevent null item dragging
  • Updates For doc generation and english fixes
  • Fix item drag
  • Add setting for closing chat on being hit
  • Fix for selecting items
  • Add links on the world map
  • Update dictionary
  • Fix selection issue in drag/items
  • Fix switch issues
  • Sneak slows you down
  • Fix drag/drop for inserts
  • Make steam post headless


[ 2022-10-26 09:24:52 CET ] [ Original post ]

Update version 993


  • Fix hotbar slot lock
  • Fix item slots positioning
  • Fix filter hotspot
  • Add something important
  • Add skip command
  • Remove need to kill everything on challenge levels
  • Fix english and grammar in new updates
  • Fix chat escape issue
  • Fix stack filter
  • Fix torch in sterlin cellar
  • Update to fix armor readouts
  • Updates for more wiki work
  • Add wiki markers
  • Updates for world map on wiki
  • More work on wiki
  • Updates for more wiki generation pages
  • Add crest of zaltar for sale after quest complete
  • Fix transfer of single item
  • Fix player select issue
  • Make everything stackable unless explicitly defined not
  • Clear tooptips when used
  • More protection on town portal
  • Fix dovanhelm safe zone. Prevent town portal taking effect if died.
  • Adjust prepaid table based on rename
  • Only allow cosmetics for the account/username that purchased it
  • Fix it so hardcore characters can log out rather than restart after death
  • Better fix for side overlays
  • Fix mushroom hiding under a deak
  • Add fail message for gold state
  • Fix issue where last invite still maintains
  • Up gold per hour limit
  • Don't require weapon for dodge
  • Fix local spawn messages
  • Defend against incorrect chat notification. Clear connection timeout.
  • Fix final death message getting through
  • Fix rename issue with force save
  • Remove debug
  • Fix gudrun capitals. Add visible taunt
  • Feedback on part invite button
  • Prevent keyboard control where control or command is pressed
  • Handle compass/map keyboard shortcut more gracefully
  • Re-add gold spawn messages on local chat
  • If been invited allow player target even if its turned off
  • Add trade auditing
  • Resolve issue with escape and settings in mini-chat
  • Fix slash command interaction with game log
  • Fix amulet of blood colour
  • Fix unread markers on chat init
  • Fix tiling issue on carol


[ 2022-10-11 15:07:36 CET ] [ Original post ]

Update version 973


  • Update to try and resolve snow problem
  • Chat log fixes. Stackable furniture.
  • Cosmetics free to subscribers
  • Complete work on cosmetics
  • Add cosmetic items and try some new rendering bits and piecees
  • Fix chat dot flashing
  • Prevent cooldowns locking up
  • Add XP command
  • Increase max players on server
  • Fix undead achievement
  • Add merchant and remove UI chat between logins
  • Fix shop issue
  • Fix bot emote check on portrait mobile
  • Clear up gold allowance adding an extra gold coin each kill
  • Update amount to buy after sale
  • Capitalise subtitles
  • English fixes
  • Fix quick slot paging with keyboard storing
  • Gold mob spawn audit event
  • Fix average deviation calculation
  • Tidy up achievements integration to steam. Spam checking.
  • Improve steam achievements management
  • Fix count on devil, remove debug
  • Remove test achievement
  • Achievements unlocked!
  • Fix tabs on invent
  • Fix craft recording
  • Allow sell of non-destroyables
  • Record lots of player actions for stats later on
  • Fix steam upgrade dialog cancel button
  • Lots more recording of actions
  • Fix HP on load into unknown instance
  • Integrate to steam achievements
  • Steam upgrade state price change
  • Address early smelting needs
  • Fix boss mob spawn on reconnect
  • Add support for other level of subscription through steam
  • Slight change to deviation metric
  • Order emote UI correctly
  • More immediate toast fixes
  • Fix bot check deviation values. Fix immediate toasts
  • Fix trade channel chat
  • Fix link to trade channel


[ 2022-09-29 22:33:25 CET ] [ Original post ]

Update version 963


  • Clean up dead code
  • Add trade channel
  • Put more information into user info command
  • Add a stack of toast, yum.
  • Fix fishing rod shadow
  • Fix /join command
  • Make you are hungry check more reliable
  • Purchase limit indicator
  • Show purchable count. Fix speed spell target.
  • Don't focus chat input on change of channel
  • Remember quick slot page
  • Give gudrun his weekend atire.
  • Fix full stop issue
  • Add deviations in bot checker
  • Update tolerances for bot checks
  • Add deviations into the bot check fail audit logs
  • Give more leeway on bot checks
  • Apply min correctly on dialog
  • Fix emotes count for empty minutes
  • Fix banning issues with other scenarios
  • More work fixing item placement in houses
  • Fix offset on catfish
  • Fix rain emitters
  • Tidy up audit logs with respect to bot fails
  • Updates for dungeon schema to allow new dungeon type
  • Merge pull request #78 from kevglass/spelling-grammar-fixes8
  • Thandril fixes
  • Fix typo
  • Updates for new art
  • Remove 5% bonus for bot check, because its unfair (tm).
  • Add deviations calculations
  • Update help
  • Add kick message
  • Fix join time issue
  • Remove 0 EXP bug
  • Grammar typo fixes from the might Thandril.
  • Show emotes for bot check. Apply ban losses correctly.
  • Lose exp if you get banned
  • Fix sell item stack bug
  • More tweaks on challenge map
  • Add player kicked audit event
  • Slightly slang adjustment
  • Fix admin console audit log viewing
  • Put bot check back
  • Randomize warning dialog
  • Fix gold bug
  • Add controls for admin console to manage bot
  • Add feature flag for bot checking
  • Fix moderator warning message
  • Updates for checking macros
  • More bot check updates
  • Fix tunic stacking
  • Harsh up the challenge dungeon
  • More tuning
  • Tune the detection better for those that takes breaks
  • Readd gold icon into bank
  • Update for steam update json


[ 2022-09-23 23:06:28 CET ] [ Original post ]

Update version 953


  • Fix dumb buy bug
  • Fix minor QoL stuff for trade dialogs
  • Fix give up quest
  • Fix time tick on auto click (hey that ryhmes)
  • Fix emotes per minute counter in admin console
  • Fix client issue with clicking
  • Fix emotes for bot check to be friendly to landscape mobile
  • Fix gold message
  • Fix name issue
  • Add warning for bots. Fix destroy button.
  • Remove old auto clicker stuff
  • Add initial work on sorting out mob name issue
  • Add base bot check code
  • Add emotes to CPS and average correctly
  • Clean up old items
  • Brackets fix for font
  • Minor fixes for text
  • Merge pull request #77 from kevglass/spelling-grammar-fixes7
  • Thrandrils and other suggested fixes, some fixes I found, and going through mobs.json for lower cased names
  • Update translation snippet
  • Adjust translation handling
  • Fix gold issues after town portal from challenge
  • Fix hitpoints text
  • Add tracking of actions
  • Fix tier level markers
  • More caps fixes
  • Add IP ban option direct from bans page
  • Add option for all caps
  • Force death penalty in challenge map
  • Fix caps issues and gold icon
  • Add option for proc gen dungeons to have populated chests
  • Add dwarf font in new format
  • Use latest font
  • Fix monk bug
  • Add progression based on player level
  • Fix NPC state in dungeons
  • Fix stack overflow on discovery
  • Make gold limit across bank and holding instead of 3m in each
  • Kill everything on the level in challenge. Allow spells.
  • Allow abilities and spells other than heal into the challenge dungeon
  • Allow AOE spells into challenge
  • Fix steam update script
  • Allow arrows
  • Fix dungeon transitions
  • Fix discord naming match
  • Complete infinity dungeon
  • First parts of infinite dungeon added
  • Add freeplots command for mods. Fix audit logs in admin console. Handle restart of server while players in instance zone.
  • Fix NPC issue
  • Fix small mapping issues
  • Fix reset of player.
  • New rope bridge sprites
  • Add notification for hunger
  • Up skill cap for hardcore. Modify anvil recipe.
  • Fix issue with tutorial. Add restart for hardcore.
  • Add profiling version of server
  • Alt copy fix


[ 2022-09-21 20:32:32 CET ] [ Original post ]

Video Dev Log #2 - Content Creation and Stuff

[previewyoutube=ENvfRwGNEj8;full][/previewyoutube]


[ 2022-09-14 10:43:49 CET ] [ Original post ]

HARDYORE MODE!

Hardcore (Hardyore!) mode has been added to Tales of Yore. Select the option when you create your character and you'll get the wonderful experience of:


  • Perma-death - one death and you're gone and all your stuff.
  • No trades - No one can trade with you, no easy way round
  • No house access - You can't even share items with your alts
  • Hardcore parties only - You can team up, but only with other courageous souls!
  • No buffs - You can only buff yourself and no one can buff you. You can do this!


If you're ready for the challenge, come play again!


[ 2022-09-11 15:29:16 CET ] [ Original post ]

Update version 923


  • Adjust wretch damage
  • Fix rain issue. Fix holes and floating. Adjust mob EXP
  • Updates to fix permy rain
  • Fix party and rain effect
  • Soften Maleks
  • Merge pull request #73 from kevglass/spelling-grammar-fixes4
  • Merge branch 'master' into spelling-grammar-fixes4
  • Merge pull request #72 from kevglass/spelling-grammar-fixes3
  • Latest Thandril changes
  • Remove dbug message
  • Revent dupe of zombie skin. Fix reset stats. Tooltips on mobile. Exp fix in house. Remove str requirement on sickle. Fix poison bug.
  • Update thats to that's
  • Thandrils changes/recommendations, plus replacing theres with there's everywhere possible
  • Fix issue with tree overlay. Set restart timer more friendly.
  • Fix common tileset issue
  • Fix no sound loading issue
  • Quick bug fix
  • Add tooltips, bug fixes, ettin fur, option for 10 slots, recipe name and all that jazz.
  • On sell house kick people out. Make fine and long rods untradeable.
  • Merge pull request #71 from kevglass/spelling-grammar-fixes2
  • Thandrils (and one from champ) spelling/grammar changes.
  • Merge pull request #70 from kevglass/spelling-grammar-fixes
  • Thandril's changes
  • Fix walking sound and quick slot count
  • Fix hot bar size on different screens
  • Fix ettin issue and enforce max stack
  • Fix Yoric house multi-instance issue
  • Fix tutorial with already having axe
  • Fix grammar in Bran's text


[ 2022-09-04 19:28:21 CET ] [ Original post ]

August Devlog

The developer log for August is now available here.



[ 2022-09-03 22:55:54 CET ] [ Original post ]

Update version 913




[ 2022-08-29 12:13:55 CET ] [ Original post ]

Tales of Yore - Oasis Update

The Oasis Update

It's finally here, the Oasis update is released adding:


  • 130,000 new tiles to explore
  • 100s of new items including weapons, armor and spells
  • 30+ new quests
  • 30+ new monsters
  • 7 new dungeons
  • 8 new bosses
  • New fishing rods, pick axes, recipes and enchantments
  • 3 new towns
  • More hats, so many more hats!


It's been a long time coming, hope to see you in game!


[ 2022-08-15 23:04:42 CET ] [ Original post ]

Update version 892


  • Fix issues with craft recipe mastering
  • Add frame number to add entity
  • Fix mising interface defintions
  • Fixes for event sequences
  • Updates to schedule moving locations.
  • Revert change of zone entry timing
  • Try a fix for the zone transition issue
  • Update to UI to catch chat offscreen. Add goblin ears more places. Fix instance dungeon respawn time.
  • Fix bugs for flint
  • Remove large potions from sale
  • Fix sterlin town wall blockage
  • Change the big potion recipes
  • Fix for monkey ruby room and english typos


[ 2022-08-15 21:40:31 CET ] [ Original post ]

Update version 882


  • Bug fixes for quest, blocking restarts and mastery on recipes
  • Fangs for everything fix
  • Update gold on some animals
  • Fix quest description
  • Fix typos in book
  • Update cooldowns and powers on healing methods
  • More bug fixes on S'Thel
  • Add handling to clean up dead quests
  • Improve flame strike
  • Balance more on aoe spell
  • Add more cooldown changes
  • Increase lightning cool down
  • Add changes script
  • Fix subscriber indicator on quest
  • Bug fix for return the favor
  • Fix book of balan quest
  • More bug fixes
  • Sort more mixed portals
  • Fix horse hair quest
  • Fix door
  • Fix up enchant for vine bind
  • Fixes for items and the centaurium
  • Bug run from Oasis
  • Fixes for sterlin town
  • Fix links and address way back up in the den


[ 2022-08-12 21:42:59 CET ] [ Original post ]

Update version 871


  • Updates for bug fixes.
  • Add validation rules for hasItem with higher quantity
  • Fix more links
  • Fix quest info for Skin Deep
  • Add missing banks
  • Fix desert bridge link
  • Small fixes for links
  • Add missing links
  • Run disabled update script
  • Oasis done.
  • Add coordinates
  • One more quest
  • Add another quest
  • Fix castle doors. Add two more quests.
  • Fix typos
  • Fixes for new house doors and gunthers floor
  • Update to control buying quest items correctly
  • Fix shadow casting
  • Add quest for Oasis
  • More quest work
  • More exp updatees
  • More areas for Oasis
  • More work on quests
  • Add more quests for Oasis
  • Add clearing levels as a trigger
  • More quest work
  • Add next quest
  • Update steam build for the new linux flag
  • Fixes for subscriber items in house plots issue.
  • Add recipes for Oasis, more quests and a bunch of small fixes.
  • Consumable handling
  • Fixes galore. Add resource selling option. More quests for Oasis.
  • Fix gold issue on trade
  • Fix some tops and disbanding
  • Add untadeable flag


[ 2022-08-11 17:23:03 CET ] [ Original post ]

Update version 861


  • Updates for new Oasis quests
  • Fix permissions update issue
  • Fix trade gold issue. Quest 2 for Oasis
  • Add trade failure debug
  • Instance handling for clients
  • More party fixes
  • Fixes for rare drops, prevent sharing
  • Fix unban from discord
  • Fix manheim entry way
  • Fix release scripts
  • Fix swamp dungeon walls
  • Fix english
  • More fixes and instance for that chest.
  • More debug
  • More email checking
  • Prevent spoofing of concurrency check
  • Add concurrent usage checking
  • Support modifying plots dynamically
  • Fix quest validator
  • First quest for Oasis
  • Update release script for new hosting
  • More updates for Oasis, quiver my timbers!
  • More oasis world design
  • Squish more instant bugs
  • Add oasis books
  • Bug fix run.
  • Add more debug for rare RNG issue
  • Add audit events for mob spawns
  • Allow bug report to be used for a player
  • Fix formatting on bug report and handle Intl not existing for timezone
  • Add extra bug reporting tools and fix trade window again
  • Update for epics
  • Mores updates for oasis
  • Bug fixes


[ 2022-08-02 10:10:55 CET ] [ Original post ]

Update version 851


  • Make change log more obvious
  • Disable unavailable recipes and items
  • Add quiver
  • More apple trees!
  • Adjust housing handling
  • Add extra enchants
  • Updates to track used items
  • Update disabled flags
  • Another instance zone fix
  • Fix instance issues
  • Add more recipes for Oasis
  • More items and recipes for Oasis
  • Rescale gather exp
  • Add validation rule to prevent rare drops in non-instanced areas
  • Add more items
  • Add oneof item description for recipes
  • Update disabled on items and recipes
  • Apply rare flags
  • Allow for not having an overlay
  • Add floating layer to maps
  • Add combination recipes
  • Add item combination in recipes
  • More recipes
  • Fix edibles
  • Add missing steps
  • Snakes again
  • Adjust giant snakes
  • Fix mithril helm requirements
  • Add remaining harvest sources
  • Add more fish!
  • Add new abilities
  • Add new abilities
  • Remove language translation for incorrect detections. Fix Obo on exp. Up random encounters to test.
  • Add item sets, mob categories and item/sets bonuses
  • Add hit scripts for items
  • Support hidden item sets
  • Fix enchanting the grey shirt
  • Remove str requirements from ranged fighter weapons
  • Update dictionary
  • Keep track of unused icons
  • Modify the ooze
  • Extend mining.
  • Add item set indicator
  • Only send item details, not the definition on the network
  • Add item set effects


[ 2022-07-27 16:18:02 CET ] [ Original post ]

Update version 841


  • Final spells for Oasis
  • Fix stat info title
  • Add next spell, stat point sfx.
  • Patron lookup efficiency
  • Fix harvesting EXP
  • Address harvest exp gain
  • Disable new items
  • Updates for new spells. Fix page number and mouse down issue.
  • Add new item sets and start of spells
  • Updates for new items and locations
  • Add first item set
  • Define new amulets
  • Expand mining
  • Add small flags
  • Add new music and voices
  • Fix english and filters for smithing
  • Add fountains to new areas
  • Fix rendering of top layer
  • Fix sword animation failing
  • Fix initial stat gains
  • Fix selection styling
  • Update for more encounters and place oasis friendly mobs.
  • Add safe markers and fix restart server timer.
  • Prevent teleporting from invalid locations
  • Remove incorrectly added backups
  • Add encounters that randomly spawn
  • Confirm teleport
  • Add filtering to recipes dialog
  • Add spawn on death
  • Add guild houses
  • Add missing +1 dex item for non-subscriber
  • Show remaining XP til next level rather than total on HUD
  • Adjust translation for mods
  • Fix skills display in landscape mobile
  • Stop crafting when move zones even with teleport
  • Fix intelligence label
  • Remove MAX_STAT reference
  • Fix canvas for preview in tooling
  • Add validators for dungeon tiles and dungeon
  • Merge pull request #65 from kevglass/particles-scale
  • Add more mobs for Oasis
  • Fix issue with cosmetic blocking quantity sale
  • Fix portal, remove debug that causes reset.
  • Fix con exp gain
  • Fix outside decoration
  • Fix email confirmed issue
  • Run steam post non-headless
  • Align particles to SCALE, change speeds to be in scaled pixels per second


[ 2022-07-20 21:23:47 CET ] [ Original post ]

June Devlog

The developer log for June is now available here.



[ 2022-07-02 21:47:26 CET ] [ Original post ]

Update version 831


  • Fix changelog reference, fix regen bug. Fix house item external placement issue.
  • Disable off loaded translations for now
  • Update change log
  • Fix horn helm str requirement
  • Remove debug
  • More code holding
  • Update craft exp and add a bit for bosses
  • Merge pull request #64 from kevglass/particles-effects
  • Override respawns in golem cave
  • Allow admin console to set emails on house plots. Have house plots update automagically if emails change.
  • Give some exp when you don't succeed in harvesting
  • Particle effect entities and system
  • Add boss bonus for exp
  • Fix design button appearing in wrong place
  • Fix typos
  • Baseline harvest chance impact on exp
  • Modify harvest ratio for exp again
  • Harvest EXP adjusted if there are 3 or more possible outcomes
  • Harvest exp scaled by chance of getting the specific item and the number of other posibilities
  • More harvest XP tweaks
  • Harvest level based on lowest skill for getting item
  • Tighten up bank UI
  • Tweak harvest skill exp relationship
  • Track exp gain
  • Update schema for exp tracking
  • Change gold message frequency
  • Harvest exp dependent on what you got
  • Merge pull request #63 from kevglass/slice-hud
  • Extract HUD & States
  • Stat panel update
  • Add quest EXP
  • Update for banning on autoclicker detection.


[ 2022-06-30 21:17:30 CET ] [ Original post ]

Update version 821


  • Double protect against invalid stat
  • Fix lack of exp when no gold
  • Remove debugs. Fix typos in stat explanations.
  • Merge pull request #62 from kevglass/slice-lighting
  • Fix attack damage floating point
  • Add extra dings for stat increases
  • Add stat bonuses.
  • Remove attribute requirements on unequippable
  • Fix stat labels on confirm for stat point usage
  • Fix for autoclicker detection. Reset stats.
  • Adjust actor max stat calcs
  • Remove need for attribute requirments on harvesting
  • More fixes for stats gain and experience gain
  • Address experience/stat issues
  • Add experience gains for harvest and craft
  • Extract lighting
  • Fix console log
  • Force new window option for discord auth
  • Change timeout to 15 minutes
  • Fix issue with plots lists
  • Fix name length check exception
  • Merge pull request #61 from kevglass/slice-discovery
  • Fix outline on house
  • Add stats/exp display
  • Extract discovery
  • Fix compilation error and add beginning of UI
  • Support state gain via experience
  • Updates for outlines
  • Resolve flash on moving to non-core maps
  • Add debug command. Add background for debug information.
  • Add discord information to admin console
  • Add free plots reports
  • Change invisibility check for player slection
  • Maintain roles for discord linked players
  • English text fixes
  • Fix discord integration
  • Discord account linking
  • Resolve issues with targeting
  • Prevent targeting of invisible players
  • Prevent respawn on manually spawned mobs
  • Fix admin console display on neutral and good mobs
  • Make taunt effect last for a few seconds rather than instant switch
  • Fix english typos
  • Harden up IP bans for moderators
  • Fix IP ban
  • Up version number on native
  • Change IAP check
  • Fix steam update


[ 2022-06-25 21:02:39 CET ] [ Original post ]

Stats Update

The statistics update has been added. This means that you get bonuses for stats you have and that you can earn experience to gain further stat points. This is a huge change so balance may take a little while to resolve.

Let me know how you get on!


[ 2022-06-25 12:20:30 CET ] [ Original post ]

Update version 811


  • Fix steam update process and remove accidental debug.
  • Update join state to show IAP status
  • Add new mobs with death animations.
  • Fix admin console glitch. Add NPC dialog starter.
  • Add new visuals and NPCs for oasis update
  • Fix risk filter for chests
  • More info on audit logs. Typo fixes.
  • Fix a few more things on audit
  • Add audit logs
  • Add tab for risked items
  • Add toe mound
  • Add NPC locations
  • Add faces for new monsters
  • Make steam update every 10 versions
  • Apply some regens
  • Add support for hp regen on monsters
  • More slang updates
  • Allow grace death to be configured from admin console
  • Add new content sprites. Fix admin console issues. Move immunity on mobs to be category based.
  • Update mob sprites for new additions
  • Adjust rare rules so the person who's meant to be getting a spawned rare always gets it
  • Address issue with non-confirmed email and steam purchase
  • Adjust kills if undefined detected
  • Add slang handler
  • Fix rage degen
  • Tidy up quest complete dialog
  • Admin console update to modify bank contents
  • Add prevent assist mode
  • Show command response in selected chat channel
  • Fix quest complete dialog display. Extend light spell.
  • Adjust rare drops a little more, allow lucky wins
  • Complete tile mapping
  • Fix email type senstivity
  • Admin console update to show namespaced places
  • Belt and braces for skin type changes
  • Add steam update post every 20 versions


[ 2022-06-20 21:17:46 CET ] [ Original post ]

Update version 800


  • Add placeables
  • Updates for Oasis Update
  • Use web buy without prepopulated steam ID to prevent initial fail
  • Updates for dynamic switched lights
  • Traps, traps and more traps!
  • Only use IAP if steam overlay is enabled
  • Fixes for diety tier
  • Decode HTML entities before they're passed to the pixel renderer
  • Allow enchant of rares
  • Fix ban handling via the admin console
  • Update for new content
  • Fix gamelog and keybaord focus issue
  • Add new tier Deity
  • Finish off overworld mapping for Oasis update
  • Admin console updatees for plot tracking
  • Fixes for chat messges and scrolling.
  • Fix name length check
  • Updates to handle server load better.
  • Change time stamping
  • Fix party ID. Add cost for emerald.
  • More on new town, few more fixes
  • Allow enchants on epics, why not?
  • Prevent enchants on epic and rares
  • Add email validation server side
  • Validate types of player. Validate names on rename properly.
  • Fix toggle of quick slot lock when in chat
  • Fix at sign in discord chat
  • Escape HTML on local chat
  • Add quick slot lock
  • Fix harvesting debounce for cancel
  • Add being attacked to resolve description
  • Update for chat styl
  • Update to prevent window being left on an old screen
  • Improve rare drop handling
  • Admin console fixes
  • Really fix date issue
  • Fix database update issue for new users
  • Add email warning
  • Add house timeout tracking
  • System messages to world chat too but without notify dot
  • Remember fullscreen between runs
  • Disable chat in game log channel
  • Reduce load on rendering for actors
  • Loot message handled
  • Fix party looter rules
  • More map updates. Share looter more fairly in parties.
  • Fix party members being in the same location for rewards
  • Rework chat channels
  • Remove alert
  • Fix stacks, purchase option, actor effects lasting too long
  • Fixes chance calcs and more work on new update
  • Link up world. Fix party loot and gold
  • Fix mastered showing for abilities
  • Add version check for direct composition flag
  • Fix crash in NPC state
  • Fix rendering issue with shadows
  • Remove xp emoji and fix text for gourd


[ 2022-06-12 21:52:24 CET ] [ Original post ]

Update version 772


  • Add shadow rendering option (still in development). Fix book.


[ 2022-05-26 15:09:44 CET ] [ Original post ]

Update version 771


  • More work on new maps. Fix scroll on mini chat. Fix item chest in houses.
  • Send announce first. Tweak mining for stone.


[ 2022-05-26 13:46:22 CET ] [ Original post ]

Update version 770


  • Initial map updates
  • Fix chat scrolling


[ 2022-05-26 08:53:07 CET ] [ Original post ]

Update version 769


  • Fix pages in bank dialog


[ 2022-05-25 17:35:31 CET ] [ Original post ]

Update version 768


  • Add rules messages


[ 2022-05-25 12:10:55 CET ] [ Original post ]

Update version 767


  • Add rules link
  • Fix content block title in admin console


[ 2022-05-25 11:37:37 CET ] [ Original post ]

Update version 765


  • Bug fixes.
  • Close down fair
  • Change german translation handling
  • Inplace updates for fields
  • Fix admin refresh. Add OS/Browser detection.


[ 2022-05-24 09:27:23 CET ] [ Original post ]

Update version 764


  • Update for bugs
  • More work on the new admin console
  • Fix sound effect issue


[ 2022-05-23 09:53:15 CET ] [ Original post ]

Update version 763


  • Add mastered indicators on recipes
  • Validate portals all have sounds
  • Add back the who list in landscape mobile


[ 2022-05-21 15:01:21 CET ] [ Original post ]

Update version 762


  • Update release script for new steam post
  • Use special syntax for new line in steam posts


[ 2022-05-21 14:23:08 CET ] [ Original post ]

Update Version 759


  • Fix effects on ninja hood and store rare drop rates.
  • Updates for chat and translation
  • Automate steam update


[ 2022-05-21 00:09:06 CET ] [ Original post ]

Update 758


  • More chat focus alternatives
  • Allow stacks to be split and moved into bank without breaking quick slots
  • Trade fail message fix
  • Bulletproof party clean up
  • Offline party members don't get gold
  • Fix sounds and give the ability for any item to make a sound
  • Remove help text


[ 2022-05-20 10:16:56 CET ] [ Original post ]

Update Version 757


  • Add keybindings
  • Updates for quick slots. Fix AOE spell sounds


[ 2022-05-19 23:16:54 CET ] [ Original post ]

Update Version 755


  • Update for moderator call button
  • Updates for iOS App


[ 2022-05-18 22:34:13 CET ] [ Original post ]

Update Version 751


  • Allow update of timestamp again
  • Handle creating a new character without logging out
  • Fix username taken handler
  • Fix issue with music change in generated dungeons
  • Prevent sliders moving when not visible


[ 2022-05-18 21:03:52 CET ] [ Original post ]

Update Version 749


  • Fixes for blocked quick slots. Enchanted items showing in trade window. Buffs not lasting in other zones.
  • Mods shown in trade window


[ 2022-05-18 10:03:56 CET ] [ Original post ]

Update Version 748


  • More handling for bad language
  • Update quests to delete items on giving up
  • Add items delete and keep to quests
  • Add mod messages for renames and deletes
  • Add message to indicate when a party member doesn't get a reward
  • Don't make balloon count as armour


[ 2022-05-17 23:48:32 CET ] [ Original post ]

Update Version 744


  • Fix double dips on loot
  • Fix effect layering for the 3rd time!
  • Untradeable on party items
  • Fix up party issues


[ 2022-05-17 11:04:20 CET ] [ Original post ]

Update Version 742


  • Fix potential for DB break
  • Get limited geolocation information
  • Update to give account options
  • Allow moderators to specify a reason for bans
  • Add ban reason as part of ban command
  • Click to dismiss announce
  • Move to google translate for KO
  • Fix stacked effects


[ 2022-05-17 08:45:25 CET ] [ Original post ]

Update Version 741


  • Rework patry system
  • Fix decap and other damage based abilities. Check resist.
  • Fix shields visuals


[ 2022-05-16 08:46:27 CET ] [ Original post ]

1 year of development!

Tales of Yore has reached a milestone, the game started development 1 year ago today. Thank you for all the support so far.

To celebrate the Fair has come to Aria Town for a short visit. Don't miss the year anniversary limited time items available now!

Journey Onwards!


[ 2022-05-15 17:20:28 CET ] [ Original post ]

Update Version 737


  • Optimize database access
  • Protect items
  • Only send banked items when required
  • Final bits for the celebration
  • Fix not effect messages


[ 2022-05-13 21:09:14 CET ] [ Original post ]

Update Version 735


  • More party warm up
  • Remove dependency on focus for crits and damage - too harsh on archers
  • Fantastic beasts!
  • Adjust welcome message timing
  • Add greater freeze to shop


[ 2022-05-12 14:37:42 CET ] [ Original post ]

Update Version 734


  • Fix startup landscape dialog
  • Fix requirement check for items when buying a skill
  • Add stuff for the upcoming party
  • Assets for the party
  • Add immunities in
  • More fiddles on the Discord Bot
  • Adjust welcome message timer


[ 2022-05-12 08:44:02 CET ] [ Original post ]

Video Dev Log #1 - Only one year too late

[previewyoutube=Qx5WovEStHc;full][/previewyoutube]


[ 2022-05-11 10:34:26 CET ] [ Original post ]

Update Version 733


  • Reduce cost of abilities - make compable to spells


[ 2022-05-11 10:29:56 CET ] [ Original post ]

Update Version 732


  • Add more debug. Don't send dead actors.
  • Fix welcome message
  • Add missing holy fire
  • Add regen instead of charge
  • Add focus recharge. Fix typos.
  • Use gateway to detect new discord members
  • Fix welcome message
  • Remove debug
  • Fix incorrect set tiles in instance dungeons


[ 2022-05-11 10:10:11 CET ] [ Original post ]

Update Version 731


  • Fix discord welcome message
  • Make instance timeout longer if you're out via town portal. Fix monsters getting pushed into walls.


[ 2022-05-10 09:25:02 CET ] [ Original post ]

Update Version 729


  • Update maps. Fix skill gains on abilities. Fix email matching on house plots.
  • Protect owner check
  • Fix the house plot checks. Fix turkeys. power up decap.
  • Update decapitate stats
  • Check town portal in quick bar issue


[ 2022-05-09 21:30:39 CET ] [ Original post ]

Update Version 727


  • Sharp shot should be ranged damage only
  • Fix issue with damage modifiers


[ 2022-05-09 15:09:50 CET ] [ Original post ]

Update Version 726


  • More fiddles with upgrade dialog
  • Add explorer image
  • Add charge to gildor
  • Adjust recharge cost
  • Minor tuning of modifiers. Fix missing comma again!
  • Don't require a wielded weapon for shield slash


[ 2022-05-09 13:54:46 CET ] [ Original post ]

Abilities Update



Here it is, the abilities update, if you though magic users had the best builds - check out these ranged and melee based abilities!

You can now train your hero in a total of 22 different abilities from the simple Stun and Double Shot, to the specialist skills of Momentum and Decapitate. Fear not, there are always more evil creatures to slay either alone or together as part of a party.

Journey Onwards!


[ 2022-05-09 09:17:49 CET ] [ Original post ]

Update Version 724


  • Fixes for momentum and long shot. More text fixes.
  • Update release script for steam


[ 2022-05-09 09:03:12 CET ] [ Original post ]

Update Version 723


  • Fix max skills on website
  • Add fixes for abilities text.
  • New abilities.
  • Bug Fixes.


[ 2022-05-08 23:17:51 CET ] [ Original post ]

Reverting Builds!

Back to 1.0.13 due to white screen issue. New update coming soon.


[ 2022-05-01 13:47:41 CET ] [ Original post ]

1.0.12

Fix for fullscreen being closed by the escape key.


[ 2022-03-31 08:51:36 CET ] [ Original post ]